TOR: Genseric, the Owl: Difference between revisions
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Culture: Woodman of Wilderland | Culture: Woodman of Wilderland | ||
Standard of Living: Frugal | Standard of Living: Frugal | ||
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Specialities: Herb-lore, Mirkwood-lore, Rhymes of Lore | Specialities: Herb-lore, Mirkwood-lore, Rhymes of Lore | ||
Distinctive features: | Distinctive features: Clever, Determined | ||
Body: 3 Heart: 5 Wits: 6 | Body: 3 Heart: 5 Wits: 6 | ||
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-Common Skills- | -Common Skills- | ||
Awe: 0 Inspire: 1 Persuade: 0 | Awe: 0 Inspire: 1 Persuade: 0 | ||
Athletics: 2 Travel: 0 Stealth: 2 | Athletics: 2 Travel: 0 Stealth: 2 | ||
Awareness: 2 Insight: 0 '''Search: 2''' | Awareness: 2 Insight: 0 '''Search: 2''' | ||
Explore: 3 '''Healing: 4''' Hunting: 2 | Explore: 3 '''Healing: 4''' Hunting: 2 | ||
'''Song: 1''' Courtesy: 0 Riddle: 1 | '''Song: 1''' Courtesy: 0 Riddle: 1 | ||
Craft: 1 Battle: 1 '''Lore: 2''' | Craft: 1 Battle: 1 '''Lore: 2''' | ||
8 Advancement Points (3 survival, 2 movement, 2 vocation, perception) | |||
-Weapon Skills- | -Weapon Skills- | ||
(Bows): 2 | (Bows): 2 | ||
Long-hafted axe: 1 | Long-hafted axe: 1 | ||
Dagger: 1 | Dagger: 1 | ||
-Rewards-: | -Rewards-: | ||
-Virtues-: Herbal Remedies | -Virtues-: Herbal Remedies | ||
-Gear- | -Gear- | ||
Long-hafted axe damage: 5/7 edge: G injury: 18/20 enc: 3 | Long-hafted axe damage: 5/7 edge: G injury: 18/20 enc: 3 | ||
Dagger damage: 3 edge: G injury: 12 enc: 0 | Dagger damage: 3 edge: G injury: 12 enc: 0 | ||
Endurance: 25 Starting Endurance: 25 Fatigue from Encumbrance: | Great Bow damage: 7 edge: 10 injury: 16 enc: 3 | ||
Hope: | |||
Endurance: 25 Starting Endurance: 25 Fatigue from Encumbrance: 6 Fatigue from Travel: 8 Total Fatigue: 14 | |||
Hope: 7 Starting Hope: 15 Temporary Shadow: 1 Permanent Shadow: 0 Total Shadow: 1 | |||
Armour: 0 Headgear: 0 | Armour: 0 Headgear: 0 | ||
Parry: 6 Shield: 0 | Parry: 6 Shield: 0 | ||
Damage: 0 Ranged: 0 | Damage: 0 Ranged: 0 | ||
Wisdom: 2 Valour: 1 | Wisdom: 2 Valour: 1 |
Latest revision as of 17:10, 31 October 2018
Genseric, the Owl
Culture: Woodman of Wilderland
Standard of Living: Frugal
Cultural blessing: Woodcrafty
Calling: Scholar Shadow weakness: Lure of Secrets
Specialities: Herb-lore, Mirkwood-lore, Rhymes of Lore
Distinctive features: Clever, Determined
Body: 3 Heart: 5 Wits: 6 Body (favoured): 4 Heart (favoured): 7 Wits (favoured): 9
-Common Skills-
Awe: 0 Inspire: 1 Persuade: 0
Athletics: 2 Travel: 0 Stealth: 2
Awareness: 2 Insight: 0 Search: 2
Explore: 3 Healing: 4 Hunting: 2
Song: 1 Courtesy: 0 Riddle: 1
Craft: 1 Battle: 1 Lore: 2
8 Advancement Points (3 survival, 2 movement, 2 vocation, perception)
-Weapon Skills-
(Bows): 2
Long-hafted axe: 1
Dagger: 1
-Rewards-:
-Virtues-: Herbal Remedies
-Gear-
Long-hafted axe damage: 5/7 edge: G injury: 18/20 enc: 3
Dagger damage: 3 edge: G injury: 12 enc: 0
Great Bow damage: 7 edge: 10 injury: 16 enc: 3
Endurance: 25 Starting Endurance: 25 Fatigue from Encumbrance: 6 Fatigue from Travel: 8 Total Fatigue: 14
Hope: 7 Starting Hope: 15 Temporary Shadow: 1 Permanent Shadow: 0 Total Shadow: 1
Armour: 0 Headgear: 0
Parry: 6 Shield: 0
Damage: 0 Ranged: 0
Wisdom: 2 Valour: 1