Difference between revisions of "Mivren"
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A character for the RAD Hack | A character for the RAD Hack | ||
+ | ==Chargen== | ||
*Rad hack chargen: 6#1d20 18 4 11 12 15 7 | *Rad hack chargen: 6#1d20 18 4 11 12 15 7 | ||
*rad hack hp: 1d6+4 10 | *rad hack hp: 1d6+4 10 | ||
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An elongated humanoid with gills visible on the sides of his neck, wrapped in a long dusty cloak over a worn shirt and shorts. His feet are covered in worn boots and a strip of tinted plastic covers his eyes. | An elongated humanoid with gills visible on the sides of his neck, wrapped in a long dusty cloak over a worn shirt and shorts. His feet are covered in worn boots and a strip of tinted plastic covers his eyes. | ||
− | Starting HP 10 | + | *Starting HP 10 |
− | HP per level resting 1D6 | + | *Current HP 8/10 |
− | RAD die 1d10 | + | *HP per level resting 1D6 |
− | Ability die 1d4 | + | *RAD die 1d10 |
+ | *Ability die 1d4 | ||
==STATS== | ==STATS== | ||
− | STR 18 DEX 4 CON 11 INT 12 WIS 15 CHA 7 | + | *STR 18 DEX 4 CON 11 INT 12 WIS 15 CHA 7 |
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+ | ==MUTATIONS== | ||
+ | *Regeneration - Pass CON test to heal d6+level hit points. | ||
+ | *Amphibian - Breathe underwater for 10 minutes. Advantage on test for moving in water. | ||
==Gear== | ==Gear== | ||
− | Current load 7/18 | + | *Current load 7/18 |
− | Slugs 7 | + | *Slugs 7 |
− | + | *Items | |
− | Medium Melee - baseball bat quality d8 | + | **Medium Melee - baseball bat quality d8 |
− | Fresh Food usage d4 | + | **Fresh Food usage d4 |
− | Fresh Water usage d8 | + | **Fresh Water usage d8 |
− | Small sack | + | **Small sack |
− | Torches (6) usage d6 each | + | **Torches (6) usage d6 each |
− | Lighter usage | + | **Lighter usage d4 |
− | Rusty spikes | + | **Rusty spikes |
==SPECIAL FEATURES== | ==SPECIAL FEATURES== | ||
Adaptive: Upon leveling up, a Mutant can swap two attributes around. | Adaptive: Upon leveling up, a Mutant can swap two attributes around. | ||
Used to the Glow: Mutants exposed to Radiation roll their Radiation Die with Advantage | Used to the Glow: Mutants exposed to Radiation roll their Radiation Die with Advantage |
Latest revision as of 07:49, 7 April 2018
Mivren
A character for the RAD Hack
Contents
Chargen[edit]
- Rad hack chargen: 6#1d20 18 4 11 12 15 7
- rad hack hp: 1d6+4 10
- rad hack slugs: 2d6*10 60
- Rad hack mutations: 2#1d20 17 20
- Rad hack weapon quality: 1d8 7
An elongated humanoid with gills visible on the sides of his neck, wrapped in a long dusty cloak over a worn shirt and shorts. His feet are covered in worn boots and a strip of tinted plastic covers his eyes.
- Starting HP 10
- Current HP 8/10
- HP per level resting 1D6
- RAD die 1d10
- Ability die 1d4
STATS[edit]
- STR 18 DEX 4 CON 11 INT 12 WIS 15 CHA 7
MUTATIONS[edit]
- Regeneration - Pass CON test to heal d6+level hit points.
- Amphibian - Breathe underwater for 10 minutes. Advantage on test for moving in water.
Gear[edit]
- Current load 7/18
- Slugs 7
- Items
- Medium Melee - baseball bat quality d8
- Fresh Food usage d4
- Fresh Water usage d8
- Small sack
- Torches (6) usage d6 each
- Lighter usage d4
- Rusty spikes
SPECIAL FEATURES[edit]
Adaptive: Upon leveling up, a Mutant can swap two attributes around. Used to the Glow: Mutants exposed to Radiation roll their Radiation Die with Advantage