Voyages Of The Blue Rosie:Abilities: Difference between revisions
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Go back to [[https://wiki.rpg.net/index.php/Voyages_Of_The_Blue_Rosie Voyages of the Blue Rosie]] | |||
== '''Your character is defined by nine abilities:''' == | |||
'''Accuracy''' : (precision for both finesse weapons, like rapiers and ranged weapons, like bows) | |||
'''Communication''' | |||
''' | '''Constitution''' | ||
''' | '''Dexterity''' | ||
''' | '''Fighting''' : (combat skills with more heavier weapons like axes and spears) | ||
''' | '''Intelligence''' | ||
''' | '''Perception''' (use of all of your senses, and to notice things) | ||
''' | '''Strength''' | ||
''' | '''Willpower''' | ||
For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. | |||
(GM will add this info in soon.) | |||
Go back to [[https://wiki.rpg.net/index.php/Voyages_Of_The_Blue_Rosie Voyages of the Blue Rosie]] |
Latest revision as of 09:37, 2 May 2018
Go back to [Voyages of the Blue Rosie]
Your character is defined by nine abilities:[edit]
Accuracy : (precision for both finesse weapons, like rapiers and ranged weapons, like bows)
Communication
Constitution
Dexterity
Fighting : (combat skills with more heavier weapons like axes and spears)
Intelligence
Perception (use of all of your senses, and to notice things)
Strength
Willpower
For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. (GM will add this info in soon.)
Go back to [Voyages of the Blue Rosie]