Lyman: Difference between revisions
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Lyman | |||
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A character in the [[Morgansfort]] campaign. | |||
*Thief 1 (Footpad) | |||
*XP: 403/1250 | |||
*Morale: +0 | |||
STR 10 | '''Attributes''' | ||
INT 12 | |||
WIS 8 (-1) | *STR 10 | ||
DEX 18 (+3) | *INT 12 | ||
CON 9 | *WIS 8 (-1) | ||
CHA 11 | *DEX 18 (+3) | ||
Languages | *CON 9 | ||
*CHA 11 | |||
'''Permanent Injury''' | |||
* Your renewed body needs energy that plants and mushrooms cannot provide. All rations must contain meat. | |||
'''Languages''' | |||
Common | Common | ||
Class Abilities | '''Class Abilities''' | ||
*Backstab: +4 to hit, 2x damage | |||
*Open Locks 18+ | |||
*Find and Remove Traps 18+ | |||
*Pick Pockets 17+ (special) | |||
*Move Silently 17+ | |||
*Climb Walls 6+ | |||
*Hide in Shadows 19+ | |||
*Hear Noise 14+ | |||
'''Proficiencies''' | |||
*Adventuring | |||
*Intimidation | |||
*Naturalism | |||
HP: | '''Combat''' | ||
AC: | |||
Move: | *HP: 4 | ||
*AC: 2 | |||
*Move: 40 | |||
Saving Throws: | Saving Throws: | ||
*Paralysis/Stone: 13 | |||
*Poison/Death: 13 | |||
*Blast/Breath: 16 | |||
*Staff/Wands: 14 | |||
Spells: | *Spells: 16 | ||
Equipment | |||
Armor: | '''Equipment''' | ||
Weapons: | *Armor: Leather Armor | ||
Gear: | *Weapons: Short Sword, Sling w/ 20 bullets | ||
Miscellaneous Magic: | *Gear: Thieves' Tools, 6 Torches, Backpack, Waterskin, 50 ft. Rope | ||
Treasure: | *Miscellaneous Magic: | ||
*Treasure: | |||
*Encumbrance: 3 stone | |||
'''Traits''' | |||
Discerning, Disaffected, Poor | |||
Latest revision as of 21:25, 27 December 2020
Lyman
A character in the Morgansfort campaign.
- Thief 1 (Footpad)
- XP: 403/1250
- Morale: +0
Attributes
- STR 10
- INT 12
- WIS 8 (-1)
- DEX 18 (+3)
- CON 9
- CHA 11
Permanent Injury
- Your renewed body needs energy that plants and mushrooms cannot provide. All rations must contain meat.
Languages
Common
Class Abilities
- Backstab: +4 to hit, 2x damage
- Open Locks 18+
- Find and Remove Traps 18+
- Pick Pockets 17+ (special)
- Move Silently 17+
- Climb Walls 6+
- Hide in Shadows 19+
- Hear Noise 14+
Proficiencies
- Adventuring
- Intimidation
- Naturalism
Combat
- HP: 4
- AC: 2
- Move: 40
Saving Throws:
- Paralysis/Stone: 13
- Poison/Death: 13
- Blast/Breath: 16
- Staff/Wands: 14
- Spells: 16
Equipment
- Armor: Leather Armor
- Weapons: Short Sword, Sling w/ 20 bullets
- Gear: Thieves' Tools, 6 Torches, Backpack, Waterskin, 50 ft. Rope
- Miscellaneous Magic:
- Treasure:
- Encumbrance: 3 stone
Traits Discerning, Disaffected, Poor