Meamnar:Calduran: Difference between revisions
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==Who Rules== | ==Who Rules== | ||
Lord Lorick Calduran IV (LG hm | Lord Lorick Calduran IV (LG hm Ftr2/Ari3) is the hereditary lord of the area. | ||
==Who Really Rules== | ==Who Really Rules== | ||
Lord Calduran | Lorick is the fourth Lord Calduran, his great-grandfather having been granted the title and lands by King ? in ? NR. His domain encompasses not only Calduran, but also the villages of [[Meamnar:Dunkirk|Dunkirk]], ?, and ?, as well as the surrounding farmlands. | ||
==Population== | ==Population== | ||
Line 19: | Line 19: | ||
==Armed Forces== | ==Armed Forces== | ||
Constable: | '''Constable Wren:''' CR 1/3; Medium Humanoid (Human); HD 3d10+3 (Ftr3); hp 19; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 12, Dex 11, Con 12, Int 10, Wis 11, Cha 10 | ||
Full | |||
( | ''Skills and Feats:'' Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword) | ||
''Equipment:'' (tbd) | |||
'''Calduran Guard (14):''' CR 1/3; Medium Humanoid (Human); HD 1d8 (War1); hp 4; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10 | |||
''Skills and Feats:'' Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword) | |||
''Equipment:'' Chainmail, long sword | |||
'''Calduran Conscript (72):''' CR 1/3; Medium Humanoid (Human); HD 1d8; hp 5; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10 | |||
''Skills and Feats:'' Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword) | |||
''Equipment:'' (tbd) | |||
==Notable Mages== | ==Notable Mages== | ||
* | * Uncle Mortimer | ||
==Notable Clergy and Churches== | ==Notable Clergy and Churches== | ||
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==Notable Rogues' and Thieves' Guilds== | ==Notable Rogues' and Thieves' Guilds== | ||
* | * The Black Hand, led by Robert the Smith | ||
==Equipment Shops== | ==Equipment Shops== | ||
Line 41: | Line 55: | ||
==Adventurers' Quarters== | ==Adventurers' Quarters== | ||
* | * The Hawk and Yak Inn and Tavern | ||
* The Talon Tavern | |||
==Important Characters== | ==Important Characters== | ||
Line 55: | Line 70: | ||
==Adventures== | ==Adventures== | ||
* [[Meamnar: | * [[Meamnar:Confusion_in_Calduran|Confusion in Calduran]] | ||
==Notes== | ==Notes== |
Latest revision as of 13:56, 15 June 2007
Calduran is a village in the northern kingdom of Hylar in the campaign setting of Meamnar.
Who Rules[edit]
Lord Lorick Calduran IV (LG hm Ftr2/Ari3) is the hereditary lord of the area.
Who Really Rules[edit]
Lorick is the fourth Lord Calduran, his great-grandfather having been granted the title and lands by King ? in ? NR. His domain encompasses not only Calduran, but also the villages of Dunkirk, ?, and ?, as well as the surrounding farmlands.
Population[edit]
1,445 (humans 79%, dwarves 3%, elves 5%, half-elves 1%, halflings 9%, gnomes 2%, half-orcs 1%)
Major Products[edit]
(TBD)
Armed Forces[edit]
Constable Wren: CR 1/3; Medium Humanoid (Human); HD 3d10+3 (Ftr3); hp 19; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 12, Dex 11, Con 12, Int 10, Wis 11, Cha 10
Skills and Feats: Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword)
Equipment: (tbd)
Calduran Guard (14): CR 1/3; Medium Humanoid (Human); HD 1d8 (War1); hp 4; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10
Skills and Feats: Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword)
Equipment: Chainmail, long sword
Calduran Conscript (72): CR 1/3; Medium Humanoid (Human); HD 1d8; hp 5; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10
Skills and Feats: Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword)
Equipment: (tbd)
Notable Mages[edit]
- Uncle Mortimer
Notable Clergy and Churches[edit]
- (TBD)
Notable Rogues' and Thieves' Guilds[edit]
- The Black Hand, led by Robert the Smith
Equipment Shops[edit]
- (TBD)
Adventurers' Quarters[edit]
- The Hawk and Yak Inn and Tavern
- The Talon Tavern
Important Characters[edit]
- (TBD)
Important Features[edit]
(TBD)
Local Lore[edit]
Adventures[edit]
Notes[edit]
Class Breakdown:
- Barbarian (total: 3)
- level 3: 1
- level 1: 2
- Bard (total: 7)
- level 6: 1
- level 3: 2
- level 1: 4
- Cleric (total: 7)
- level 6: 1
- level 3: 2
- level 1: 4
- Druid (total: 7)
- level 5: 1
- level 2: 2
- level 1: 4
- Fighter (total: 7)
- level 6: 1
- level 3: 2
- level 1: 4
- Monk (total: 3)
- level 2: 1
- level 1: 2
- Paladin (total: 3)
- level 2: 1
- level 1: 2
- Ranger (total: 3)
- level 3: 1
- level 1: 2
- Rogue (total: 7)
- level 5: 1
- level 2: 2
- level 1: 4
- Sorcerer (total: 1)
- level 1: 1
- Wizard (total: 1)
- level 1: 1
- Adept (total: 9)
- level 5: 1
- level 2: 2
- level 1: 6
- Aristocrat (total: 7)
- level 2: 1
- level 1: 6
- Commoner (total: 1,261)
- level 9: 1
- level 4: 2
- level 2: 4
- level 1: 1,254
- Expert (total: 44)
- level 5: 1
- level 2: 2
- level 1: 41
- Warrior (total: 75)
- level 8: 1
- level 4: 2
- level 2: 4
- level 1: 68