Less' More: Difference between revisions

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Created page with "*Model: Hunter *Name: Thor *Movement **Primary - Walk ***Combat - 4 ***Top - 7 **Secondary - Wheels ***Combat - 6 ***Top - 12 *Electronics **Sensors +0 **Communications +0 **..."
 
 
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==Gear==
*Model: Hunter
*Model: Hunter
*Name: Thor
*Name: More
 
==Movement==


*Movement
**Primary - Walk
**Primary - Walk
***Combat - 4
***Combat - 4
Line 9: Line 12:
***Combat - 6
***Combat - 6
***Top - 12
***Top - 12
*Electronics
 
**Sensors +0
==Electronics==
**Communications +0
 
**Sensors +0/2km
**Communications +0/10km
**Fire Control +0
**Fire Control +0
*Armor
 
==Armor==
 
**Light DMG - 15
**Light DMG - 15
**Heavy DMG - 30
**Heavy DMG - 30
**Overkill DMG - 45
**Overkill DMG - 45


Weapons/Systems
==Weapons/Systems==


{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
Line 32: Line 39:
!width="75"|Ammo
!width="75"|Ammo
|-
|-
|LAC || +0 || x8 || Forward || 1 || - || +2 || - || 2/4/8/16 || 60
| Light Auto Cannon || +0 || x8 || Forward || 1 || - || +2 || - || 2/4/8/16 || 60
|-
|-
|LRP/24 || -1 || x12 || Forward || 1 || - || +3 || 1/2/4/8 || 24  
| Light Rocket Pack (24) || -1 || x12 || Forward || 1 || - || +3 || Indirect Fire || 1/2/4/8 || 24  
|-
|-
|APGL || -1 || 2 || 15 || 80% || 75% || Long || 2.0 || ||  
| Anti-Per Grenade Launcher || -1 || x3 || Fixed Forward || 1 || - || +0 || Indirect Fire, Anti-Infantry, Area Effect=0 || 1/2/4/8 || 6
|-
|-
|Small Shield || 1d2+1d4 || 3 || 15 || 69% || 90% || || 3.0 || ||
| Hand Grenade || -1 || x15 || Forward || 3 || - || +0 || Anti-Infantry || 0/0/0/0 || 3
|-
|-
|Hoplon Shield || 1d4+1d4 || 3 || 22 || 69% || 90% || || 5.0 ||   ||  
| Vibroblade || 0 || x8 || Forward || 1 || - || +0 || Physical || 0/0/0/0  ||
|-
|-
|Brawl || 1d3+1d4 || 3 || arm || 71% || 71% || Short || 0 || ||
| Easy to Modify || - || - || - || - || - || - || +2 to Repair & Modify || - ||
|-
|-
|Grapple Check || Special || 3 || special || 89% || 84% || Short || 0 ||    ||   
| Hostile Environment Protection || || || || || || || Desert ||    ||   
|-
|-
|Pankration Check || Special || - || - || 40% || - || Short || 0 ||  ||     
| Manipulator ArmX2 || || || || || 6 || || Can Punch ||  ||     
|-
|-
|Spear+Atlatl || 1d8+1d4 || 2 || 15 || 14% || - || ? || 2.0 || ||
| || || || || || || || || ||
|}
|}


-Main Page: [[Family Firearms and Fear A Heavy Gear Story]]
-Main Page: [[Family Firearms and Fear A Heavy Gear Story]]

Latest revision as of 20:41, 17 June 2019

Gear[edit]

  • Model: Hunter
  • Name: More

Movement[edit]

    • Primary - Walk
      • Combat - 4
      • Top - 7
    • Secondary - Wheels
      • Combat - 6
      • Top - 12

Electronics[edit]

    • Sensors +0/2km
    • Communications +0/10km
    • Fire Control +0

Armor[edit]

    • Light DMG - 15
    • Heavy DMG - 30
    • Overkill DMG - 45

Weapons/Systems[edit]

Weapons/System Accuracy Damage Fire Arc Quantity Rating ROF Effect Range Ammo
Light Auto Cannon +0 x8 Forward 1 - +2 - 2/4/8/16 60
Light Rocket Pack (24) -1 x12 Forward 1 - +3 Indirect Fire 1/2/4/8 24
Anti-Per Grenade Launcher -1 x3 Fixed Forward 1 - +0 Indirect Fire, Anti-Infantry, Area Effect=0 1/2/4/8 6
Hand Grenade -1 x15 Forward 3 - +0 Anti-Infantry 0/0/0/0 3
Vibroblade 0 x8 Forward 1 - +0 Physical 0/0/0/0 -
Easy to Modify - - - - - - +2 to Repair & Modify -
Hostile Environment Protection Desert
Manipulator ArmX2 6 Can Punch

-Main Page: Family Firearms and Fear A Heavy Gear Story