Luther Lightbringer: Difference between revisions
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---- | ---- | ||
:::::'''Lawful Good Male Human Cleric | :::::'''Lawful Good Male Human Cleric 7''' (Sovereign Host) | ||
---- | ---- | ||
[[Image:Sovereign Host.jpeg|right|300px]] | |||
*'''HD:''' 7d8+6 | |||
*'''HD:''' | *'''Hit points:''' 45 | ||
*'''Hit points:''' | |||
*'''Initiative:''' +1 | *'''Initiative:''' +1 | ||
*'''Speed:''' 30 feet | *'''Speed:''' 30 feet | ||
*'''AC:''' 20, '''Touch:''' 11, '''Flat-footed:''' 19 | *'''AC:''' 20, '''Touch:''' 11, '''Flat-footed:''' 19 | ||
*'''Languages:''' Common Tongue | |||
---- | ---- | ||
''' | '''ABILITIES''' | ||
---- | ---- | ||
[[Image:Scrolls.jpeg|right|220px]] | |||
*'''STR:''' 14 (+2) | *'''STR:''' 14 (+2) | ||
*'''DEX:''' 12 (+1) | *'''DEX:''' 12 (+1) | ||
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''' | |||
---- | |||
'''SAVES''' | |||
---- | |||
*'''FORT:''' +6 | *'''FORT:''' +6 | ||
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'''Attack (melee):''' + | ---- | ||
'''ATTACKS''' | |||
---- | |||
[[Image:Heavy Mace.jpeg|right|150px]] | |||
'''Attack (melee):''' +8 (+1) Heavy Mace 1d8+3 | |||
'''Attack (melee):''' +8 (Mw) Dagger 1d4+2 | |||
'''Attack (ranged:''') +7 (Mw) Light Crossbow 1d8 | |||
---- | ---- | ||
'''CLASS ABILITIES''' | |||
''' | |||
---- | ---- | ||
*'''''Turn Undead''''' - | *'''''Turn Undead''''' - Check=1d20+4 / Damage=3d6+8 | ||
*'''''Nobility Domain''''' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice. | *'''''Nobility Domain''''' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice. | ||
*'''''Glory Domain''''' - Turn Undead gets +2 bonus on checks and +1d6 on damage roll. | *'''''Glory Domain''''' - Turn Undead gets +2 bonus on checks and +1d6 on damage roll. | ||
---- | |||
'''SKILLS''' | |||
---- | ---- | ||
''' | * '''Diplomacy:''' +9 | ||
* '''Heal:''' +5 | |||
* Heal +5 | * '''Knowledge: ''Religion'':''' +4 | ||
* Knowledge: ''Religion'' +4 | * '''Knowledge: ''Law'':''' +4 | ||
* Knowledge: ''Law'' +4 | * '''Concentration:''' +4 | ||
* Concentration +4 | * '''Ride:''' +4 | ||
* Ride +4 | * '''Handle Animal:''' +4 | ||
* Handle Animal +4 | |||
''' | ---- | ||
'''FEATS''' | |||
---- | |||
* '''''Mounted Combat''''' | |||
* '''''Ride-By-Attack''''' | |||
* '''''Spirited Charge''''' | |||
* '''''Trample''''' | |||
'''1-level (DC 13):''' ''Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).'' | ---- | ||
'''SPELLS PREPARED''' | |||
---- | |||
'''0-level (DC 12):''' ''Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.''(+1 slot) | |||
'''1-level (DC 13):''' ''Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).''(+1 slot) | |||
'''2-level (DC 14):''' ''Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).'' | '''2-level (DC 14):''' ''Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).'' | ||
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'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).'' | '''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).'' | ||
'''4- level (DC 16):'''(+1/+1 slot) | |||
''' | ---- | ||
'''GEAR''' | |||
''' | |||
---- | ---- | ||
'''''On Person''''' | '''''On Person''''' | ||
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*Mw. Lt. Crossbow | *Mw. Lt. Crossbow | ||
*20 Bolts | *20 Bolts | ||
*Wand of Cure Light Wounds ( | *Wand of Cure Light Wounds (37 Charges)''(in belt)'' | ||
*Hewards Handy Haversack | *Hewards Handy Haversack | ||
*Belt Pouch | *Belt Pouch | ||
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*Ink Pen | *Ink Pen | ||
*Mw. Manacles w/ amazing lock | *Mw. Manacles w/ amazing lock | ||
*( | *(7) Rations | ||
*(2) Sacks | *(2) Sacks | ||
*Ink | *Ink | ||
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*(3) Antitoxin | *(3) Antitoxin | ||
*Sealing Wax ''(light purple)'' | *Sealing Wax ''(light purple)'' | ||
'''''In Belt Pouch''''' | '''''In Belt Pouch''''' | ||
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---- | ---- | ||
::::::::::::'''Penance''' (Heavy Warhorse) | ::::::::::::'''Penance''' ''(Heavy Warhorse)'' | ||
---- | ---- | ||
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[[Image:Penance.jpeg|center|600px]] | [[Image:Penance.jpeg|center|600px]] | ||
'''Items Carried on Horse''''' | ---- | ||
'''Large Animal''' | |||
*'''HD:''' 4d8+12 | |||
*'''Hit points:''' 30 | |||
*'''Initiative:''' +1 | |||
*'''Speed:''' 50 feet | |||
*'''AC:''' 18, '''Touch:''' 10, '''Flat-footed:''' 17 | |||
*'''Special:''' Low-light vision, Scent | |||
---- | |||
'''Abilities''' | |||
---- | |||
*'''STR:''' 18 (+4) | |||
*'''DEX:''' 13 (+1) | |||
*'''CON:''' 17 (+3) | |||
*'''INT:''' 2 (-4) | |||
*'''WIS:''' 13 (+1) | |||
*'''CHA:''' 6 (-2) | |||
---- | |||
'''Saves''' | |||
---- | |||
*'''FORT:''' +7 | |||
*'''REFX:''' +5 | |||
*'''WILL:''' +2 | |||
---- | |||
'''ATTACKS''' | |||
---- | |||
'''Attack:''' +6 Hoof 1d6+4 | |||
'''Full Attack:''' +6/+6 (2) Hooves 1d6+4, +1 Bite 1d4+2 | |||
---- | |||
'''SKILLS''' | |||
---- | |||
* '''Listen:''' +5 | |||
* '''Spot:''' +4 | |||
---- | |||
'''FEATS''' | |||
---- | |||
* '''''Endurance''''' | |||
* '''''Run''''' | |||
---- | |||
'''TRICKS''' | |||
---- | |||
*'''''Attack''''' | |||
*'''''Come''''' | |||
*'''''Defend''''' | |||
*'''''Down''''' | |||
*'''''Guard''''' | |||
*'''''Heel''''' | |||
---- | |||
'''CARRYING CAPACITY''' | |||
---- | |||
*'''''Light:'''''1-300 lbs. | |||
*'''''Medium:''''' 301-600 lbs. | |||
*'''''Heavy:''''' 601-900 lbs. | |||
'''Total Weight Carried:''' | |||
---- | |||
'''''Items Carried on Horse''''' | |||
*Bedroll | *Bedroll | ||
*Tent | *Tent |
Latest revision as of 13:55, 23 July 2020
- Law Bearer, Confessor, and Preserver of the Word
- Lawful Good Male Human Cleric 7 (Sovereign Host)
- HD: 7d8+6
- Hit points: 45
- Initiative: +1
- Speed: 30 feet
- AC: 20, Touch: 11, Flat-footed: 19
- Languages: Common Tongue
ABILITIES
- STR: 14 (+2)
- DEX: 12 (+1)
- CON: 12 (+1)
- INT: 10 (+0)
- WIS: 15 (+2)
- CHA: 14 (+2)
SAVES
- FORT: +6
- REFX: +3
- WILL: +7
ATTACKS
Attack (melee): +8 (+1) Heavy Mace 1d8+3
Attack (melee): +8 (Mw) Dagger 1d4+2
Attack (ranged:) +7 (Mw) Light Crossbow 1d8
CLASS ABILITIES
- Turn Undead - Check=1d20+4 / Damage=3d6+8
- Nobility Domain - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice.
- Glory Domain - Turn Undead gets +2 bonus on checks and +1d6 on damage roll.
SKILLS
- Diplomacy: +9
- Heal: +5
- Knowledge: Religion: +4
- Knowledge: Law: +4
- Concentration: +4
- Ride: +4
- Handle Animal: +4
FEATS
- Mounted Combat
- Ride-By-Attack
- Spirited Charge
- Trample
SPELLS PREPARED
0-level (DC 12): Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.(+1 slot)
1-level (DC 13): Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).(+1 slot)
2-level (DC 14): Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).
3- level (DC 15): Awaken Sin (SC21), Dispell Magic, Searing Light (D).
4- level (DC 16):(+1/+1 slot)
GEAR
On Person
- Clerical Vestments
- Signant Ring (Radiant Eye w/Teardrop)
- Silver Holy Symbol
- +1 Heavy Mace
- +1 Heavy Wooden Shield (with parchments of scriptures)
- +1 Breast Plate
- Mw. Lt. Crossbow
- 20 Bolts
- Wand of Cure Light Wounds (37 Charges)(in belt)
- Hewards Handy Haversack
- Belt Pouch
- Spell Component Pouch
- Dagger (in right boot)
- Masterwork Potion Belt
- Waterskin
In Hewards Handy Haversack
- Scroll Case (Invisibility Purge Scroll)
- Flask
- Flint and Steel
- Ink Pen
- Mw. Manacles w/ amazing lock
- (7) Rations
- (2) Sacks
- Ink
- Ever Burning Torch
- Blank Book (for diary/meditations)
- (3) Holy Water
- (3) Antitoxin
- Sealing Wax (light purple)
In Belt Pouch
- (15) Tindertwigs
- Gp
- Sp
- Cp
In Potion Belt
- Holy Water
- Antitoxin
- Penance (Heavy Warhorse)
Large Animal
- HD: 4d8+12
- Hit points: 30
- Initiative: +1
- Speed: 50 feet
- AC: 18, Touch: 10, Flat-footed: 17
- Special: Low-light vision, Scent
Abilities
- STR: 18 (+4)
- DEX: 13 (+1)
- CON: 17 (+3)
- INT: 2 (-4)
- WIS: 13 (+1)
- CHA: 6 (-2)
Saves
- FORT: +7
- REFX: +5
- WILL: +2
ATTACKS
Attack: +6 Hoof 1d6+4
Full Attack: +6/+6 (2) Hooves 1d6+4, +1 Bite 1d4+2
SKILLS
- Listen: +5
- Spot: +4
FEATS
- Endurance
- Run
TRICKS
- Attack
- Come
- Defend
- Down
- Guard
- Heel
CARRYING CAPACITY
- Light:1-300 lbs.
- Medium: 301-600 lbs.
- Heavy: 601-900 lbs.
Total Weight Carried:
Items Carried on Horse
- Bedroll
- Tent
- Chainshirt Barding
- Military Saddle
- Bit & Bridle
- Saddlebags
- 50' Silk Rope
Items Carried in Saddlebags
- Clerical Vestments
- (2) Explorers Outfits
- Soap
- (4) Candles