Zeck-13: Difference between revisions
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==STARFINDER SOCIETY PERSONNEL FILE== | ==STARFINDER SOCIETY PERSONNEL FILE== | ||
[[File: | [[File:android_1.jpg|300px]] | ||
---- | ---- | ||
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* '''RACE:''' Android | * '''RACE:''' Android | ||
* '''GENDER:''' Male | * '''GENDER:''' Male | ||
* '''CLASS/LEVEL:''' Technomancer/ | * '''CLASS/LEVEL:''' Technomancer/2 | ||
* '''THEME:''' Spacefarer | * '''THEME:''' Spacefarer | ||
* '''SIZE:''' Medium | * '''SIZE:''' Medium | ||
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* '''HOMEWORLD:''' Aballon | * '''HOMEWORLD:''' Aballon | ||
* '''LANGUAGES:''' Common | * '''LANGUAGES:''' Common | ||
* '''EXPERIENCE EARNED:''' | * '''EXPERIENCE EARNED:''' 3,720 | ||
* '''EXPERIENCE NEEDED FOR NEXT LEVEL:''' | * '''EXPERIENCE NEEDED FOR NEXT LEVEL:''' 6,000 | ||
---- | ---- | ||
==STATISTICS== | ==STATISTICS== | ||
* '''STAMINA POINTS:''' | * '''STAMINA POINTS:''' 15 | ||
* '''HIT POINTS:''' | * '''HIT POINTS:''' 19 | ||
* '''RESOLVE POINTS:''' 4 | * '''RESOLVE POINTS:''' 4 | ||
---- | ---- | ||
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* '''CHA:''' 10 | * '''CHA:''' 10 | ||
---- | ---- | ||
* '''FOR:''' + | * '''FOR:''' +1 | ||
* '''REF:''' + | * '''REF:''' +3 | ||
* '''WIL:''' + | * '''WIL:''' +3 | ||
---- | ---- | ||
* '''INITIATIVE:''' +2 | * '''INITIATIVE:''' +2 | ||
* '''BASE ATTACK BONUS:''' + | * '''BASE ATTACK BONUS:''' +2 | ||
* '''MELEE ATTACK:''' + | * '''MELEE ATTACK:''' +3 | ||
* '''RANGED ATTACK:''' + | * '''RANGED ATTACK:''' +4 | ||
* '''THROWN ATTACK:''' + | * '''THROWN ATTACK:''' +3 | ||
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==WEAPONS & COMBAT== | ==WEAPONS & COMBAT== | ||
* + | * +4 Tactical semi-automatic pistol, 30ft., 1d6 (P) | ||
* + | * +3 Survival Knife, 1d4+1 (S) | ||
* | * | ||
* | * | ||
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==SKILLS== | ==SKILLS== | ||
* Computers + | * Computers +9 | ||
* Engineering + | * Engineering +8 | ||
* Life Sciences + | * Life Sciences +8 | ||
* Mysticism + | * Mysticism +6 | ||
* Physical Science + | * Physical Science +9 | ||
* Piloting + | * Piloting +7 | ||
* Sleight of Hand + | * Sleight of Hand +7 | ||
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==FEATS== | ==FEATS== | ||
* Mystic Strike | * Mystic Strike | ||
* Spell Focus | |||
* Weapon Specialization | |||
---- | ---- | ||
==SPELLS== | ==SPELLS== | ||
* '''LEVEL 0 / PER DAY (unlimited) / DC ( | * '''LEVEL 0 / PER DAY (unlimited) / DC (14)''' | ||
* Detect Magic | * Detect Magic | ||
* Daze | * Daze | ||
* Detect Affliction | * Detect Affliction | ||
* Mending | * Mending | ||
* Psychokinetic Hand | |||
* Ghost Sounds | |||
* '''LEVEL 1 / PER DAY (3) / DC ( | * '''LEVEL 1 / PER DAY (3) / DC (15)''' | ||
* Magic Missile | * Magic Missile | ||
* Jolting Surge | * Jolting Surge | ||
* Overheat | |||
* Grease | |||
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*Small Arms Proficiency | *Small Arms Proficiency | ||
*Spell Cache (tattoo of a scarab on forearm) | *Spell Cache (tattoo of a scarab on forearm) | ||
*Techlore +1 | |||
---- | ---- |
Latest revision as of 22:17, 14 November 2020
STARFINDER SOCIETY PERSONNEL FILE[edit]
DESCRIPTION[edit]
- Zeck-13 is 6" tall and weighs 190lbs. He has grey eyes pale skin and is often aloof around people he doesn't know.
BACKSTORY[edit]
- Zeck-13 was created on Aballon and is the last of his model. Upon awakening he felt the need to travel the star's.
VITALS[edit]
- RACE: Android
- GENDER: Male
- CLASS/LEVEL: Technomancer/2
- THEME: Spacefarer
- SIZE: Medium
- SPEED: 30 ft.
- ALIGNMENT: Chaotic Good
- DEITY:
- HOMEWORLD: Aballon
- LANGUAGES: Common
- EXPERIENCE EARNED: 3,720
- EXPERIENCE NEEDED FOR NEXT LEVEL: 6,000
STATISTICS[edit]
- STAMINA POINTS: 15
- HIT POINTS: 19
- RESOLVE POINTS: 4
- ENERGY ARMOR CLASS: 12
- KINETIC ARMOR CLASS: 13
- AC vs. COMBAT MANEUVERS: 21
- DAMAGE REDUCTION: n/a
- RESISTANCES: none
- STR: 12
- DEX: 14
- CON: 11
- INT: 16
- WIS: 10
- CHA: 10
- FOR: +1
- REF: +3
- WIL: +3
- INITIATIVE: +2
- BASE ATTACK BONUS: +2
- MELEE ATTACK: +3
- RANGED ATTACK: +4
- THROWN ATTACK: +3
WEAPONS & COMBAT[edit]
- +4 Tactical semi-automatic pistol, 30ft., 1d6 (P)
- +3 Survival Knife, 1d4+1 (S)
SKILLS[edit]
- Computers +9
- Engineering +8
- Life Sciences +8
- Mysticism +6
- Physical Science +9
- Piloting +7
- Sleight of Hand +7
FEATS[edit]
- Mystic Strike
- Spell Focus
- Weapon Specialization
SPELLS[edit]
- LEVEL 0 / PER DAY (unlimited) / DC (14)
- Detect Magic
- Daze
- Detect Affliction
- Mending
- Psychokinetic Hand
- Ghost Sounds
- LEVEL 1 / PER DAY (3) / DC (15)
- Magic Missile
- Jolting Surge
- Overheat
- Grease
SPECIAL ABILITIES & PROFICIENCIES[edit]
- Constructed
- Darkvision & Low-Light Vision
- Flat Affect
- Upgrade Slot
- Light Armor Proficiency
- Basic Melee Weapons Proficiency
- Small Arms Proficiency
- Spell Cache (tattoo of a scarab on forearm)
- Techlore +1
EQUIPMENT & WEALTH[edit]
- CARRYING CAPACITY: 6 (7-12 Encumbered)
- TOTAL BULK:
- CREDITS: 461
- Estex Suit 1, Armor Upgrade: Quick-release Sheath
- 60-rounds, small arm
- Cable Line, titanium alloy 50ft.
- Personal comm unit
- Starstone compass
- Backpack, Industrial
- Clothing: Environmental, Everyday, Professional
- Hygiene kit
- Space suit