John Smith: Difference between revisions
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This is | This page is for the PC of [https://forum.rpg.net/index.php?members/meriss.39739/ Meriss] in the Chronicles of Darkness campaign [[Parks And Requiem]], run by [https://forum.rpg.net/index.php?members/smilingbandit2.754/ smilingbandit2]. | ||
== Info == | |||
'''Name:''' John Smith<br> | |||
'''Publicly-Known Name:''' John Smith<br> | |||
'''Hunt Name:''' Agent Smith<br> | |||
'''Date of Birth:''' June 18th, 1991<br> | |||
'''Type:''' Hunter<br> | |||
'''Conspiracy:''' VASCU<br> | |||
'''Profession:''' Detective<br> | |||
'''Virtue:''' Peaceful<br> | |||
'''Vice:''' Slacker<br> | |||
== Stats == | |||
{| class="wikitable" | |||
|+ Attributes | |||
! | |||
! Mental !! Physical !! Social | |||
|- | |||
! style="text-align:right;" | Power | |||
| Intelligence 3 || Strength 2 || Presence 2 | |||
|- | |||
! style="text-align:right;" | Finesse | |||
| Wits 3 || Dexterity 2 || Manipulation 2 | |||
|- | |||
! style="text-align:right;" | Resistance | |||
| Resolve 3 || Stamina 2 || Composure 3 | |||
|} | |||
{| class="wikitable" | |||
|+ Skills | |||
! Mental !! Physical !! Social | |||
|- style="font-size:60%;" | |||
! (–3 unskilled) !! (–1 unskilled) !! (–1 unskilled) | |||
|- | |||
| Academics 2 || Athletics 2 || Animal Ken — | |||
|- style="font-size:60%;" | |||
| || Cross Country Running || | |||
|- | |||
| Computer 1 || Brawl — || Empathy 4 * | |||
|- style="font-size:60%;" | |||
| || || | |||
|- | |||
| Crafts 1 || Drive 1 || Expression — | |||
|- style="font-size:60%;" | |||
| || || | |||
|- | |||
| Investigation 4 * || Firearms 1 || Intimidation — | |||
|- style="font-size:60%;" | |||
| Crime Scene || Pistols || | |||
|- | |||
| Medicine — || Larceny — || Persuasion 4 | |||
|- style="font-size:60%;" | |||
| || || Negotiation | |||
|- | |||
| Occult 1 || Stealth 1 || Socialize 1 | |||
|- style="font-size:60%;" | |||
| || || | |||
|- | |||
| Politics 1 || Survival — || Streetwise 1 | |||
|- style="font-size:60%;" | |||
| || || | |||
|- | |||
| Science 1 || Weaponry 1 || Subterfuge 2 | |||
|- style="font-size:60%;" | |||
| || Staff || | |||
|} | |||
=== Derived === | |||
'''Integrity:''' 7<br> | |||
'''Size:''' 5<br> | |||
'''Speed:''' 9<br> | |||
'''Defense:''' 2<br> | |||
'''Initiative:''' 5 | |||
'''Health:''' 7 (penalty at 5, 6, 7)<br> | |||
''Current:'' r/ r/ | |||
'''Willpower:''' 6<br> | |||
''Current:'' 5/6 | |||
== Merits == | |||
Area of Expertise (Staff) <br> | |||
Area of Expertise (Negotiation) <br> | |||
Favored Weapon (Staff) <br> | |||
Status (VASCU) 2<br> | |||
Status (FBI) 2<br> | |||
Status (City Government) 1 <br> | |||
Endowments (Teleinformatics) 3 <br> | |||
* Just One More Thing <br> | |||
** Polygraph <br> | |||
*** Synchronization <br> | |||
Professional Training 2 <br> | |||
* Networking <br> | |||
Contacts (Local Police) 1 <br> | |||
Contacts (FBI) 1 <br> | |||
** Continuing Education <br> | |||
Contacts (Network Zero) 1 <br> | |||
Peacemaker 3 <br> | |||
== Aspirations == | |||
* have a quiet day at work | |||
* develop a healthy relationship with Sharon | |||
* prove myself right | |||
== Conditions == | |||
''None'' | |||
== Tactics == | |||
"None" | |||
=== Gear === | |||
== Experience == | |||
'''Mundane:''' 21 spent/21 total (0 beats)<br> | |||
'''Practical:''' 0 spent/0 total (0 beats) |
Latest revision as of 15:26, 11 February 2020
This page is for the PC of Meriss in the Chronicles of Darkness campaign Parks And Requiem, run by smilingbandit2.
Info[edit]
Name: John Smith
Publicly-Known Name: John Smith
Hunt Name: Agent Smith
Date of Birth: June 18th, 1991
Type: Hunter
Conspiracy: VASCU
Profession: Detective
Virtue: Peaceful
Vice: Slacker
Stats[edit]
Mental | Physical | Social | |
---|---|---|---|
Power | Intelligence 3 | Strength 2 | Presence 2 |
Finesse | Wits 3 | Dexterity 2 | Manipulation 2 |
Resistance | Resolve 3 | Stamina 2 | Composure 3 |
Mental | Physical | Social |
---|---|---|
(–3 unskilled) | (–1 unskilled) | (–1 unskilled) |
Academics 2 | Athletics 2 | Animal Ken — |
Cross Country Running | ||
Computer 1 | Brawl — | Empathy 4 * |
Crafts 1 | Drive 1 | Expression — |
Investigation 4 * | Firearms 1 | Intimidation — |
Crime Scene | Pistols | |
Medicine — | Larceny — | Persuasion 4 |
Negotiation | ||
Occult 1 | Stealth 1 | Socialize 1 |
Politics 1 | Survival — | Streetwise 1 |
Science 1 | Weaponry 1 | Subterfuge 2 |
Staff |
Derived[edit]
Integrity: 7
Size: 5
Speed: 9
Defense: 2
Initiative: 5
Health: 7 (penalty at 5, 6, 7)
Current: r/ r/
Willpower: 6
Current: 5/6
Merits[edit]
Area of Expertise (Staff)
Area of Expertise (Negotiation)
Favored Weapon (Staff)
Status (VASCU) 2
Status (FBI) 2
Status (City Government) 1
Endowments (Teleinformatics) 3
- Just One More Thing
- Polygraph
- Synchronization
- Synchronization
- Polygraph
Professional Training 2
- Networking
Contacts (Local Police) 1
Contacts (FBI) 1
- Continuing Education
- Continuing Education
Contacts (Network Zero) 1
Peacemaker 3
Aspirations[edit]
- have a quiet day at work
- develop a healthy relationship with Sharon
- prove myself right
Conditions[edit]
None
Tactics[edit]
"None"
Gear[edit]
Experience[edit]
Mundane: 21 spent/21 total (0 beats)
Practical: 0 spent/0 total (0 beats)