Billy Baughn: Difference between revisions
Regular Guy (talk | contribs) Jaded, functioning alcoholic, tail-end of his career, sarcastic with a heavy touch of gallows humor... |
Regular Guy (talk | contribs) |
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|- | |- | ||
|'''Strength''' | |'''Strength''' | ||
| | |13 | ||
| | |65 | ||
| | |Muscular | ||
|- | |- | ||
|'''Constitution''' | |'''Constitution''' | ||
| | |11 | ||
| | |55 | ||
| | |Average | ||
|- | |- | ||
|'''Dexterity''' | |'''Dexterity''' | ||
| | |11 | ||
| | |55 | ||
| | |Average | ||
|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
| | |14 | ||
| | |70 | ||
| | |Perceptive | ||
|- | |- | ||
|'''Power''' | |'''Power''' | ||
| | |13 | ||
| | |65 | ||
| | |Strong willed | ||
|- | |- | ||
|'''Charisma''' | |'''Charisma''' | ||
| | |10 | ||
| | |50 | ||
| | |Average | ||
|} | |} | ||
Line 68: | Line 68: | ||
|- | |- | ||
|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
| | |12/02 (AR=7) | ||
| | | | ||
|- | |- | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
| | |13/5 | ||
| | | | ||
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
| | |65/58 | ||
| | | | ||
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
| | |52 | ||
| | | | ||
|} | |} | ||
Line 89: | Line 89: | ||
|- | |- | ||
|'''Violence''' | |'''Violence''' | ||
| | |X | ||
| | |X | ||
| | |X | ||
|''adapted'' | |''adapted'' | ||
|- | |- | ||
Line 100: | Line 100: | ||
|''adapted'' | |''adapted'' | ||
|} | |} | ||
=Bonds= | =Bonds= | ||
Line 108: | Line 107: | ||
!Score | !Score | ||
|- | |- | ||
|Bond 1 | |Bond 1: Former partner | ||
| | |09 | ||
|- | |||
|Bond 2: Local bartender | |||
|09 | |||
|- | |- | ||
|Bond | |Bond 3: Brother | ||
| | |10 | ||
|} | |} | ||
Line 131: | Line 133: | ||
| | | | ||
|First Aid (10%) | |First Aid (10%) | ||
| | |30% | ||
|Science (0%) | |Science (0%) | ||
| | | | ||
|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
| | |75% | ||
|Forensics (0%) | |Forensics (0%) | ||
| | |55% | ||
|Search (20%) | |Search (20%) | ||
| | |75% | ||
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
Line 154: | Line 156: | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
| | |30% | ||
|- | |- | ||
|Art (0%): | |Art (0%): | ||
| | | | ||
|HUMINT (10%) | |HUMINT (10%) | ||
| | |50% | ||
|Surgery (0%) | |Surgery (0%) | ||
| | | | ||
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| | | | ||
|Law (0%) | |Law (0%) | ||
| | |50% | ||
|Survival (10%) | |Survival (10%) | ||
| | |50% | ||
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
| | |50% | ||
|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
Line 178: | Line 180: | ||
|- | |- | ||
|Bureaucracy (10%) | |Bureaucracy (10%) | ||
| | |40% | ||
|Melee Weapons (30%) | |Melee Weapons (30%) | ||
| | |50% | ||
|Unarmed Combat (40%) | |Unarmed Combat (40%) | ||
| | |60% | ||
|- | |- | ||
|Computer Science (0%) | |Computer Science (0%) | ||
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|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
|Unnatural (0%) | |Unnatural (0%) | ||
|9% | |||
| | | | ||
|- | |- | ||
Line 196: | Line 199: | ||
|- | |- | ||
|Criminology (10%) | |Criminology (10%) | ||
| | |54% | ||
|Navigate (10%) | |Navigate (10%) | ||
| | |50% | ||
| | | | ||
| | | | ||
Line 205: | Line 208: | ||
| | | | ||
|Occult (10%) | |Occult (10%) | ||
| | |24% | ||
| | | | ||
| | | | ||
Line 212: | Line 215: | ||
| | | | ||
|Persuade (20%) | |Persuade (20%) | ||
| | |50% | ||
| | | | ||
| | | | ||
Line 219: | Line 222: | ||
| | | | ||
|Pharmacy (0%) | |Pharmacy (0%) | ||
| | |20% | ||
| | | | ||
| | | | ||
|- | |- | ||
|Drive Auto (20%) | |Drive Auto (20%) | ||
| | |50% | ||
|Pilot (0%): | |Pilot (0%): | ||
| | | | ||
Line 238: | Line 241: | ||
|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
| | |65% | ||
|Ride (10%) | |Ride (10%) | ||
| | | | ||
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=Armor and Equipment= | =Armor and Equipment= | ||
<br> Badge and identification card, reinforced Kevlar vest, duty belt, medium pistol with two spare magazines in a belt pouch, pepper spray, folding knife, hand cuffs with cuff key, flashlight, handheld radio, pen, and pocket notebook. A light backup pistol in an ankle holster, extra pistol magazines, leather gloves, multitool, hemostatic gel, and emergency bandages and self-applying tourniquet. An unmarked state police patrol car: a police radio, a rack with a carbine with a shotgun, boxes of spare ammunition, jacket w/ "State Police" on back, evidence bags, fire extinguisher, mounted laptop computer, driver’s-license scanner, towels, crowbar, various tools and bad-weather gear, clipboard, forms and paperwork, map books and reference books (drug identification, HAZMAT codes, terrorism response), bottled water, energy bars, and antibacterial gel. | |||
<br> | <br> | ||
<br> | <br>'' | ||
=Weapons= | =Weapons= | ||
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|Shots | |Shots | ||
|- | |- | ||
| | |Glock 17 | ||
| | |Firearms (60%) | ||
| | |15 meters | ||
| | |1D10 | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
| | |17 (2 ext magazines) | ||
|- | |- | ||
| | |Shotgun (Remington 870) | ||
| | |Firearms (60%) | ||
| | |50 meters | ||
| | |2D8 | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
| | |05 (Bag of 20) | ||
|- | |- | ||
| | | |
Latest revision as of 15:06, 2 July 2022
Agent Name: | Det. William Baughn | ||
Code Name: | |||
Profession: | New York State Police Detective | ||
Nationality: | American | ||
Sex (Age): | Male, 47 | ||
Education: | Police Academy, some community college |
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 13 | 65 | Muscular |
Constitution | 11 | 55 | Average |
Dexterity | 11 | 55 | Average |
Intelligence | 14 | 70 | Perceptive |
Power | 13 | 65 | Strong willed |
Charisma | 10 | 50 | Average |
Derived Attributes[edit]
Current | Maximum | |
---|---|---|
Hit Points (HP) | 12/02 (AR=7) | |
Willpower (WP) | 13/5 | |
Sanity (SAN) | 65/58 | |
Breaking Point (BP) | 52 |
Incidents of SAN loss without going insane[edit]
Violence | X | X | X | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Bond 1: Former partner | 09 |
Bond 2: Local bartender | 09 |
Bond 3: Brother | 10 |
Motivations and Mental Disorders[edit]
Skills[edit]
Total | Total | Total | ||||
Accounting (10%) | First Aid (10%) | 30% | Science (0%) | |||
Alertness (20%) | 75% | Forensics (0%) | 55% | Search (20%) | 75% | |
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | ||||
Archeology (0%) | History (10%) | Stealth (10%) | 30% | |||
Art (0%): | HUMINT (10%) | 50% | Surgery (0%) | |||
Artillery (0%) | Law (0%) | 50% | Survival (10%) | 50% | ||
Athletics (30%) | 50% | Medicine (0%) | Swim (20%) | |||
Bureaucracy (10%) | 40% | Melee Weapons (30%) | 50% | Unarmed Combat (40%) | 60% | |
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | 9% | |||
Craft (0%) | Foreign Languages and Other Skills: | |||||
Criminology (10%) | 54% | Navigate (10%) | 50% | |||
Demolitions (0%) | Occult (10%) | 24% | ||||
Disguise (10%) | Persuade (20%) | 50% | ||||
Dodge (30%) | Pharmacy (0%) | 20% | ||||
Drive Auto (20%) | 50% | Pilot (0%): | ||||
Drive Heavy Machine (10%) | Psychotherapy (10%) | |||||
Firearms (20%) | 65% | Ride (10%) |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Badge and identification card, reinforced Kevlar vest, duty belt, medium pistol with two spare magazines in a belt pouch, pepper spray, folding knife, hand cuffs with cuff key, flashlight, handheld radio, pen, and pocket notebook. A light backup pistol in an ankle holster, extra pistol magazines, leather gloves, multitool, hemostatic gel, and emergency bandages and self-applying tourniquet. An unmarked state police patrol car: a police radio, a rack with a carbine with a shotgun, boxes of spare ammunition, jacket w/ "State Police" on back, evidence bags, fire extinguisher, mounted laptop computer, driver’s-license scanner, towels, crowbar, various tools and bad-weather gear, clipboard, forms and paperwork, map books and reference books (drug identification, HAZMAT codes, terrorism response), bottled water, energy bars, and antibacterial gel.
Weapons[edit]
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
Glock 17 | Firearms (60%) | 15 meters | 1D10 | N/A | N/A | N/A | 17 (2 ext magazines) |
Shotgun (Remington 870) | Firearms (60%) | 50 meters | 2D8 | N/A | N/A | N/A | 05 (Bag of 20) |