FoscoMugwort: Difference between revisions
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*Alignment: Neutral | *Alignment: Neutral | ||
*Class: Halfling Level 2 | *Class: Halfling Level 2 | ||
*XP: | *XP: 2050/4000 | ||
**50 xp wolf attack on farmstead (OOC 100) | |||
*Languages: | *Languages: | ||
*Backstory: He read a book once about adventuring in the wilderness, and figured that's enough to make him an expert. | *Backstory: He read a book once about adventuring in the wilderness, and figured that's enough to make him an expert. | ||
Line 24: | Line 25: | ||
*AC: 4 | *AC: 4 | ||
*Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60') | *Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60') | ||
ENC: | ENC: 562 | ||
*Movement: 90/30/90 | *Movement: 90/30/90 | ||
*Treasure-bearing movement: | *Treasure-bearing movement: | ||
Line 42: | Line 43: | ||
== Equipment == | == Equipment == | ||
*GP | *GP 22 | ||
*Chain mail | *Chain mail | ||
*Mace | *Mace |
Latest revision as of 03:29, 16 May 2020
A character in the Death Don't Have No Mercy in This Land B/X Campaign.
Fosco Mugwort[edit]
- Alignment: Neutral
- Class: Halfling Level 2
- XP: 2050/4000
- 50 xp wolf attack on farmstead (OOC 100)
- Languages:
- Backstory: He read a book once about adventuring in the wilderness, and figured that's enough to make him an expert.
Attributes[edit]
- STR 12
- INT 13 +1 language
- WIS 13 +1 saves
- DEX 14 +1 to hit/initiative -1 AC
- CON 9
- CHA 14 +1 reactions, 5 retainers, loyalty 8
Combat[edit]
- HP: 12
- AC: 4
- Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60')
ENC: 562
- Movement: 90/30/90
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison: 8
- Magic Wands: 9
- Paralysation or Petrification: 10
- Dragon Breath: 13
- Rod, Stave, or Spell: 12
Racial Abilities[edit]
- +2 to AC against large opponents
- +1 to hit with missile weapons
- Hide in bushes/undergrowth 90%
- Hide in shadows 2 in 6
- Listen at doors 2 in 6
Equipment[edit]
- GP 22
- Chain mail
- Mace
- Silver dagger
- Sling with stones
- Backpack
- Waterskin
- Tinderbox
- 6 torches
- 1 week iron rations
- 1 week standard rations
- 5 quarts of wine
- 50' rope
- mirror
- Large sack
- 3 potions of Cure Light Wounds
- 5 flasks oil
- A mysterious, highly useful map from Rufus Pott's farm