MnM3 ATB Road Hogs - Izzy: Difference between revisions
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Back to the [[MnM3_ATB_Road_Hogs | Main Page]] | Back to the [[MnM3_ATB_Road_Hogs | Main Page]] | ||
Izzy | |||
Snake Uplift | Snake Uplift | ||
==ATTRIBUTES== | |||
:'''Strength''' +3 | :'''Strength''' +3 | ||
Line 24: | Line 24: | ||
==SKILLS== | |||
:Perception 4 (+4) | :Perception 4 (+4) | ||
Line 34: | Line 34: | ||
==ADVANTAGES== | |||
:- Fast Grab | :- Fast Grab | ||
Line 51: | Line 51: | ||
:- Equipment 3 | :- Equipment 3 | ||
:- Takedown | |||
==POWERS== | |||
:- '''Slithering''': movement 1 (slithering), speed 2 (4pp) | :- '''Slithering''': movement 1 (slithering), speed 2 (4pp) | ||
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:- '''Snake Scale''': protection 2 (2pp) | :- '''Snake Scale''': protection 2 (2pp) | ||
:- '''Snake Constitution''': Immunity 1 (poison) ( | :- '''Snake Constitution''': Immunity 1 (poison), Regeneration 1 (2pp) | ||
:- '''Snake Senses''': Senses 2 (Infravision, danger sense) (2pp) | :- '''Snake Senses''': Senses 2 (Infravision, danger sense) (2pp) | ||
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==OFFENSIVE== | |||
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Unarmed +6 (Close, Damage 6 (DC 21)) | - Unarmed +6 (Close, Damage 6 (DC 21)) | ||
Silenced Sniper Rifle +6 (Ranged, Damage 7 (DC 22), Subtle 1, Unreliable) | - Silenced Sniper Rifle +6 (Ranged, Damage 7 (DC 22), Subtle 1, Unreliable) | ||
:Silenced Dual Pistol +6 (Ranged, Damage 6 (DC 21) or Damage 3 (DC 18) if split to 2 target, Subtle 1, Unreliable) | :- Silenced Dual Pistol +6 (Ranged, Damage 6 (DC 21) or Damage 3 (DC 18) if split to 2 target, Subtle 1, Unreliable) | ||
Venom (affliction (dazed, stunned, incapacitated)) | - Venom (affliction (dazed, stunned, incapacitated)) | ||
:Venom Spit +6 (Ranged, Affliction DC 15, Cumulative) | :- Venom Spit +6 (Ranged, Affliction DC 15, Cumulative) | ||
:Venom Gas Bomb (Ranged Burst Area, Affliction DC 14, Cumulative) | :- Venom Gas Bomb (Ranged Burst Area, Affliction DC 14, Cumulative) | ||
:Venom Bite linked to unarmed damage (Affliction DC 16, Cumulative) | :- Venom Bite linked to unarmed damage (Affliction DC 16, Cumulative) | ||
==DEFENSIVE== | |||
Dodge 0 (+6), Parry 4 (+4), Fortitude 3 (+6), Toughness 0 (+6), Will 6 (+6) | |||
==EQUIPMENT== | |||
:- '''Silenced Sniper Rifle''': Ranged Damage 7 (Unreliable, Activation (move action), Extended Range 1, Subtle 1) (12EP) | :- '''Silenced Sniper Rifle''': Ranged Damage 7 (Unreliable, Activation (move action), Extended Range 1, Subtle 1) (12EP) | ||
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==Point Totals== | |||
90PP Initial | |||
2PP gained | |||
Attributes 24PP + Skills 9PP + Advantages 11PP + Powers 35PP + Defenses 13PP = 92 PP Total | |||
==COMPLICATIONS== | |||
:'''Unconventional Body Structure''': Instead of being bipedal, Izzy, like other Snake Uplift species, has long snake body from below the 'hips' instead of legs. This make it difficult for her to use things that need legs such as normal gas pedal for vehicle. Her own vehicle has been modified so to accommodate her. | :'''Unconventional Body Structure''': Instead of being bipedal, Izzy, like other Snake Uplift species, has long snake body from below the 'hips' instead of legs. This make it difficult for her to use things that need legs such as normal gas pedal for vehicle. Her own vehicle has been modified so to accommodate her. |
Latest revision as of 02:02, 12 August 2020
Back to the Main Page
Izzy Snake Uplift
ATTRIBUTES[edit]
- Strength +3
- Stamina +3
- Agility +6
- Dexterity +0
- Fighting +0
- Intellect +0
- Awareness +0
- Presence +0
SKILLS[edit]
- Perception 4 (+4)
- Persuasion 4 (+4)
- Ranged Combat: Guns 6 (+6)
- Vehicle 4 (+4)
ADVANTAGES[edit]
- - Fast Grab
- - Improved Grab
- - Improved Hold
- - Move-by-action
- - Prone Fighting
- - Benefit (Ambidextrous)
- - Uncanny Dodge
- - Equipment 3
- - Takedown
POWERS[edit]
- - Slithering: movement 1 (slithering), speed 2 (4pp)
- - AE: Swimming: swimming 4 (1pp)
- - AE: Slither through: permeate 3 (limited to small opening like small vent), leaping 1 (1pp)
- - Prehensile tail: Extra Limb 1 (1pp)
- - Coiling Grip: Enhanced Strength 4 (limited to grab, limited to extra limb) (2pp)
- - Snake Scale: protection 2 (2pp)
- - Snake Constitution: Immunity 1 (poison), Regeneration 1 (2pp)
- - Snake Senses: Senses 2 (Infravision, danger sense) (2pp)
- - Venom Spit: ranged affliction 5 (dazed, stunned, incapacitated; cumulative, Accurate 3) (18 pp)
- - AE: Venom Gas Bomb: Ranged Burst Area affliction 4 (dazed, stunned, incapacitated; cumulative) (1pp)
- - AE: Venom Bite: Enhanced Traits 3 (Close Combat (Unarmed) 6 (+6)), Damage 3 linked with Affliction 6 (dazed, stunned, incapacitated; cumulative) (1pp)
OFFENSIVE[edit]
Initiative +6
- Unarmed +6 (Close, Damage 6 (DC 21))
- Silenced Sniper Rifle +6 (Ranged, Damage 7 (DC 22), Subtle 1, Unreliable)
- - Silenced Dual Pistol +6 (Ranged, Damage 6 (DC 21) or Damage 3 (DC 18) if split to 2 target, Subtle 1, Unreliable)
- Venom (affliction (dazed, stunned, incapacitated))
- - Venom Spit +6 (Ranged, Affliction DC 15, Cumulative)
- - Venom Gas Bomb (Ranged Burst Area, Affliction DC 14, Cumulative)
- - Venom Bite linked to unarmed damage (Affliction DC 16, Cumulative)
DEFENSIVE[edit]
Dodge 0 (+6), Parry 4 (+4), Fortitude 3 (+6), Toughness 0 (+6), Will 6 (+6)
EQUIPMENT[edit]
- - Silenced Sniper Rifle: Ranged Damage 7 (Unreliable, Activation (move action), Extended Range 1, Subtle 1) (12EP)
- - AE : Silenced Dual Pistol: Ranged Damage 6 (Unreliable, Split 1, Quirk(only split to 3/3 damage, Feature 1 (if the first unreliable roll fails, reroll it once. If the second reroll succeed, it can be used but the damage is halved and can't use the split), Subtle 1, Penetrating 1) (1EP)
- - Grapple Line: Feature 1 (Grapling Hook) (1EP)
- - Leather Armor: Protection 1 (1EP)
Point Totals[edit]
90PP Initial 2PP gained
Attributes 24PP + Skills 9PP + Advantages 11PP + Powers 35PP + Defenses 13PP = 92 PP Total
COMPLICATIONS[edit]
- Unconventional Body Structure: Instead of being bipedal, Izzy, like other Snake Uplift species, has long snake body from below the 'hips' instead of legs. This make it difficult for her to use things that need legs such as normal gas pedal for vehicle. Her own vehicle has been modified so to accommodate her.