SotS: Corpse Astray: Foyle: Difference between revisions
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'''Name:''' | '''Name:''' Foyle <br> | ||
'''Profession:''' | '''Profession:''' Monster Hunter <br> | ||
'''Adjectives:''' | '''Adjectives:''' Pessimist, cheery, planner, thorough, insightful, pious, proud <br> | ||
'''What is Best in Life? (Drives):''' | '''What is Best in Life? (Drives):''' Eradicating the inhuman; a great plan; a narrow escape <br> | ||
'''Investigative Abilities:''' <br> | '''Investigative Abilities:''' | ||
Taunt 1/1 | |||
Trustworthy 1/1 | |||
Know Monstrosities 2/3 | |||
Leechcraft 1/1 | |||
Prophecy 1/1 | |||
Spot Frailty 1/2 | |||
Wilderness Mastery 1/1 | |||
<br> | |||
'''General Abilities:''' | '''General Abilities:''' | ||
Athletics 8/8 (Dodge) | |||
Bind Wounds 4, Preparedness 4/4 | |||
Sway 6/6 | |||
Warfare 0/8 (Cleave) | |||
'''Health:''' | '''Allegiances:'''<br> | ||
'''Morale:''' | *Allies: Church of Denari 1/1, Monstrosities 1/1 | ||
*Enemies: Monstrosities 1/1 | |||
'''Health:''' -8/10 | '''Threshold''' 4-7 (dented great shield) | '''Armor''' 2 (heavily scarred chainmail)<br> | |||
'''Morale:''' 8 | '''Threshold''' 3 | '''Grit''' 1 (focus) | |||
'''Gear:''' | '''Gear:''' | ||
* | *New but heavily scarred chainmail (Armor 2, Swim penalty -4) | ||
* | *New but badly dented great shield (+0 to +3 for Hit Threshold) | ||
* | *Trial, an ancient battleaxe once belonging to your grandfather (Damage Modifier +1) | ||
* | *The resigned annoyance that no one ever wants to believe you | ||
*Two dozen conspiracy theories about monsters in Eversink, all true | |||
*A depressing lack of close friends who are human | |||
*A deep and abiding faith |
Latest revision as of 23:14, 29 August 2020
Name: Foyle
Profession: Monster Hunter
Adjectives: Pessimist, cheery, planner, thorough, insightful, pious, proud
What is Best in Life? (Drives): Eradicating the inhuman; a great plan; a narrow escape
Investigative Abilities: Taunt 1/1 Trustworthy 1/1 Know Monstrosities 2/3 Leechcraft 1/1 Prophecy 1/1 Spot Frailty 1/2 Wilderness Mastery 1/1
General Abilities: Athletics 8/8 (Dodge) Bind Wounds 4, Preparedness 4/4 Sway 6/6 Warfare 0/8 (Cleave)
Allegiances:
- Allies: Church of Denari 1/1, Monstrosities 1/1
- Enemies: Monstrosities 1/1
Health: -8/10 | Threshold 4-7 (dented great shield) | Armor 2 (heavily scarred chainmail)
Morale: 8 | Threshold 3 | Grit 1 (focus)
Gear:
- New but heavily scarred chainmail (Armor 2, Swim penalty -4)
- New but badly dented great shield (+0 to +3 for Hit Threshold)
- Trial, an ancient battleaxe once belonging to your grandfather (Damage Modifier +1)
- The resigned annoyance that no one ever wants to believe you
- Two dozen conspiracy theories about monsters in Eversink, all true
- A depressing lack of close friends who are human
- A deep and abiding faith