SotS: Corpse Astray: Foyle: Difference between revisions
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Line 10: | Line 10: | ||
Taunt 1/1 | Taunt 1/1 | ||
Trustworthy 1/1 | Trustworthy 1/1 | ||
Know Monstrosities | Know Monstrosities 2/3 | ||
Leechcraft 1/1 | Leechcraft 1/1 | ||
Prophecy 1/1 | Prophecy 1/1 | ||
Spot Frailty | Spot Frailty 1/2 | ||
Wilderness Mastery 1/1 | Wilderness Mastery 1/1 | ||
<br> | <br> | ||
Line 20: | Line 20: | ||
Bind Wounds 4, Preparedness 4/4 | Bind Wounds 4, Preparedness 4/4 | ||
Sway 6/6 | Sway 6/6 | ||
Warfare | Warfare 0/8 (Cleave) | ||
'''Allegiances:'''<br> | '''Allegiances:'''<br> | ||
*Allies: Church of Denari 1/1 | *Allies: Church of Denari 1/1, Monstrosities 1/1 | ||
*Enemies: Monstrosities 1/1 | *Enemies: Monstrosities 1/1 | ||
'''Health:''' 10 | Threshold 4-7 (dented great shield| Armor 2 (heavily scarred chainmail)<br> | '''Health:''' -8/10 | '''Threshold''' 4-7 (dented great shield) | '''Armor''' 2 (heavily scarred chainmail)<br> | ||
'''Morale:''' 8 | Threshold 3 | Grit 1 (focus) | '''Morale:''' 8 | '''Threshold''' 3 | '''Grit''' 1 (focus) | ||
'''Gear:''' | '''Gear:''' |
Latest revision as of 23:14, 29 August 2020
Name: Foyle
Profession: Monster Hunter
Adjectives: Pessimist, cheery, planner, thorough, insightful, pious, proud
What is Best in Life? (Drives): Eradicating the inhuman; a great plan; a narrow escape
Investigative Abilities: Taunt 1/1 Trustworthy 1/1 Know Monstrosities 2/3 Leechcraft 1/1 Prophecy 1/1 Spot Frailty 1/2 Wilderness Mastery 1/1
General Abilities: Athletics 8/8 (Dodge) Bind Wounds 4, Preparedness 4/4 Sway 6/6 Warfare 0/8 (Cleave)
Allegiances:
- Allies: Church of Denari 1/1, Monstrosities 1/1
- Enemies: Monstrosities 1/1
Health: -8/10 | Threshold 4-7 (dented great shield) | Armor 2 (heavily scarred chainmail)
Morale: 8 | Threshold 3 | Grit 1 (focus)
Gear:
- New but heavily scarred chainmail (Armor 2, Swim penalty -4)
- New but badly dented great shield (+0 to +3 for Hit Threshold)
- Trial, an ancient battleaxe once belonging to your grandfather (Damage Modifier +1)
- The resigned annoyance that no one ever wants to believe you
- Two dozen conspiracy theories about monsters in Eversink, all true
- A depressing lack of close friends who are human
- A deep and abiding faith