Running Sheet Farooq: Difference between revisions
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<big>'''Farooq ak Trata'''</big> | <big>'''Farooq ak Trata'''</big> | ||
*Currently assigned Elite to Prince Brand. | |||
[[File:Farooq ak Trata.jpg]] | [[File:Farooq ak Trata.jpg]] | ||
Line 15: | Line 16: | ||
=='''Ranks'''== | =='''Ranks'''== | ||
Knight of Amber- | *Knight of Amber-Graduate-Rasak | ||
Lord of Gansona | *Lord of Gansona, Trasidy | ||
* | |||
=='''Points{149}'''== | |||
'''''Total:149 =55 Stats +19 Powers +49 Skills+{25(21)} Items +6/6 allies/Enemies +1 Stuff+0 Storage''''' | |||
===''Advancement''=== | ===''Advancement''=== | ||
*Service to Gerard | *Service to Gerard | ||
*Service to Zachary | *Service to Zachary | ||
*3 pips uses 2 GS and takes 1 bad stuff | |||
**Advances | |||
*1 Service to Donovan | |||
===Storage=== | |||
30:5 to skills. 5 psyche, 10 str,10 endurance | |||
=='''Statistics{50}'''== | |||
*Psyche: 5 | |||
*Strength: 17 | |||
*Endurance:18 | |||
*Warfare:15 | |||
==''' | =='''Powers {19}'''== | ||
* | *10 Advanced Mal at Reiss. [[Faroooq's Spells]] | ||
* | *5 Sorcery | ||
* | *10 Limited Conjuration | ||
* | *1 Cantrips. [[Faroooq's Spells]] | ||
*2 Shadow Magic-Warlock (20th). [[Faroooq's Spells]] | |||
*1 Thievish Skills. [[Faroooq's Spells]] | |||
*0 Cantrips. [[Faroooq's Spells]] | |||
=='''Allies & Enemies { | =='''Skills {49}'''== | ||
===Musical & Dance Skills=== | |||
*3 Trasdian Dervish Dance-Combat Dance/Social Dance | |||
**2 Waltz & Such Dances | |||
**2 Amber Court Dances | |||
**1 Amber Country Dances | |||
**1 Diagan Court Dances | |||
*2 Drums -for Dance | |||
**1 Concert Drums | |||
**1 Band Drums | |||
*2 Wind Instruments-Flute/Recorder | |||
**1 Oboe -Wood Winds | |||
**1 Saxophone-Brass | |||
*1 String Instruments-guitar, balliset, harp | |||
*2 Piano | |||
**1 harpsichord | |||
**1 Organ | |||
===Physical Skills=== | |||
*2 Acrobatics-Parkour | |||
**1 Military Skill-Gymnastics | |||
**1 Gymnatics-Trasidy School of Circus Arts | |||
*1 Wilderness Survival | |||
===Animal & Vehicle Skills=== | |||
*2 Horsemanship: Trasdian Horsemanship, | |||
**1 Military Horsemanship | |||
**1 Jousting | |||
*2 Falconry Training | |||
**1 Bird Care | |||
**1 Falconry hunting | |||
*2 Motorcycle- Long Distance | |||
**1 Racing | |||
*1 Motorcycle Mechanics | |||
===Crafts=== | |||
*2 Woodworking-Carving | |||
**1 Scrimshaw | |||
**1 | |||
*2 Cooking | |||
**1 | |||
**1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | |||
===''' Games'''=== | |||
''Information & History as well as playing.'' | |||
*3 Games of Skill-Chess in many variations | |||
**2 Backgammon in many variations | |||
**2 wide variety of other regional games | |||
**1 Triplexes | |||
**1 | |||
*2 Thrown Weapon Games- knives, darts | |||
**1 Blades | |||
**1 Axes | |||
*2 Card Games in many variations. Poker, Tonk | |||
**1 | |||
**1 | |||
*2 Dice Games-Points | |||
**1 Hazard | |||
**1 Craps-7s | |||
===Academic Skills=== | |||
*1 Academics-Computer Skills-Nu Yark | |||
*1 Academics-Languages-Nu Yark | |||
*1 Academics-Folk Lore | |||
*1 Academics-History | |||
*1 | |||
*1 Pip Skill-Military Technology | |||
*1 Pip Skill-Military Command and Communications. | |||
*2 Medicine-Doctoring | |||
**1 field Trama | |||
**1 Pip Skill-Medical Training | |||
*2 Academics - University of Fantalin, Royal Ranks & Orders- | |||
**1 High Honors, Mathematics & engineering. | |||
**1 Honors in Geography and geology | |||
*2 Academics - University of Fantalin. Honors in Folklore | |||
**1 Heraldry-Caligraphy | |||
**1 Heraldry- Illumination | |||
*2 Associate Of Arts Three Rivers Junior College, Poplar Bluff, MO. | |||
**1 AaT in Music. | |||
**1 AaS in Mathematics. | |||
===Thievish Tops=== | |||
*1 Bartender | |||
*2 Bow+5% | |||
*3 Bypass traps 50% | |||
*4 Dagger throw accuracy +5% | |||
*5 Juggle basic | |||
*6 Move Silently +20% | |||
*7 tie up with ropes basic | |||
*9 Short Sword Defence +1 | |||
*10 Jumping & Leaping | |||
*11 Jimmy Portals 50% | |||
*12 Fist attack +2 | |||
*13 Detect Noise+15% | |||
*14 Detect Good & Evil +75% | |||
*15 Climbing +40% | |||
=='''Allies & Enemies {6/6 = 0}'''== | |||
===Allies-6=== | ===Allies-6=== | ||
*4 Gerard | *4 Gerard | ||
Line 78: | Line 173: | ||
*total 9 | *total 9 | ||
=='''Items {}'''== | =='''Items {25(21)}'''== | ||
==='''Nasty Place Graduate Blade'''=== | ==='''Nasty Place Graduate Blade'''. (5)=== | ||
[[File:BenBlade1.jpg]] | [[File:BenBlade1.jpg]] | ||
*Deadly Damage 4 | *4 Deadly Damage 4 | ||
* | *1 Ability-1 Return to Hand/Return to Forge on death | ||
* | ** | ||
==='''Navy Blade'''=== | ==='''Navy Blade''' (16)=== | ||
Tot-16 | Tot-16 | ||
*Mithril Blade (Navy Blade)(Oberon) A gift from Gerard. | *Mithril Blade (Navy Blade)(Oberon) A gift from Gerard. | ||
*A thin, short curved, familiar saber used by admirals on duty. A sailor's blade with various shapes | *A thin, short curved, familiar saber used by admirals on duty. A sailor's blade with various shapes | ||
* | *4} Engine Speed -Transfer 5 | ||
*4} Deadly Damage | *4} Deadly Damage | ||
*1} Mold Stuff-Find in Shadow | *1} Mold Stuff-Find in Shadow | ||
*1} Alt Form- khanjar knife. | *1} Alt Form- khanjar knife. | ||
*1} | *1} Ability-Return to hand | ||
[[File:Navy Blade.jpg]] | [[File:Navy Blade.jpg]] | ||
[[File:Farooqkirpan.jpg]] | [[File:Farooqkirpan.jpg]] | ||
**16 | |||
==='''War bow'''=== | ==='''War bow & quiver'''. 7=== | ||
Mongolian style Horsebow. | Mongolian style Horsebow. | ||
[[File:Farooqbow.jpg]] | [[File:Farooqbow.jpg]] | ||
**4 Deadly Damage | |||
**2 Double Speed-Due to bow's ease of movement. | |||
**1 Ability of quiver: Recall Arrows 5 at a time. Usually accompanied with a quiver of 40 long yards. | |||
=='''Stuff{ | ==='''Van Real Glasses- ''' 8=== | ||
*2 | [[File:Faroooqsglasses.jpg|300 px]] | ||
*2 Vs Firearms-Protection from general road damage and effects against the eyes. | |||
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc | |||
*1 ability – See through Invisibly. Not all magical invisibility, | |||
*1 ability -See through Illusions. Not all magical illusions | |||
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures. | |||
*1 Ability-Binocular/Microscope vision | |||
*1 Alt form:VR glasses, motorcycle goggles | |||
**8 | |||
===='''War Boots. 10 pips''' ==== | |||
*4 Invulnerable | |||
*4 Deadly Damage Steel Toed | |||
*2 N/N Forms: | |||
**10 | |||
=='''Stuff{1}'''== | |||
*2 Bad stuff | |||
*+1 Pip Weirdness- Hated by Elephants | |||
==Items== | ==Items== | ||
Line 113: | Line 231: | ||
*bow&30 arrows. | *bow&30 arrows. | ||
==' | |||
* | ===Astrolabe=== | ||
*Navigator's Astrolabe | |||
===Compass & Square=== | |||
*Artifacts relating to Farooq's membership in the freemasons of Amber. |
Latest revision as of 18:20, 14 May 2024
Farooq ak Trata
- Currently assigned Elite to Prince Brand.
Father:
Mother:
Children:
Description:
Hobbies:
Ranks[edit]
- Knight of Amber-Graduate-Rasak
- Lord of Gansona, Trasidy
Points{149}[edit]
Total:149 =55 Stats +19 Powers +49 Skills+{25(21)} Items +6/6 allies/Enemies +1 Stuff+0 Storage
Advancement[edit]
- Service to Gerard
- Service to Zachary
- 3 pips uses 2 GS and takes 1 bad stuff
- Advances
- 1 Service to Donovan
Storage[edit]
30:5 to skills. 5 psyche, 10 str,10 endurance
Statistics{50}[edit]
- Psyche: 5
- Strength: 17
- Endurance:18
- Warfare:15
Powers {19}[edit]
- 10 Advanced Mal at Reiss. Faroooq's Spells
- 5 Sorcery
- 10 Limited Conjuration
- 1 Cantrips. Faroooq's Spells
- 2 Shadow Magic-Warlock (20th). Faroooq's Spells
- 1 Thievish Skills. Faroooq's Spells
- 0 Cantrips. Faroooq's Spells
Skills {49}[edit]
Musical & Dance Skills[edit]
- 3 Trasdian Dervish Dance-Combat Dance/Social Dance
- 2 Waltz & Such Dances
- 2 Amber Court Dances
- 1 Amber Country Dances
- 1 Diagan Court Dances
- 2 Drums -for Dance
- 1 Concert Drums
- 1 Band Drums
- 2 Wind Instruments-Flute/Recorder
- 1 Oboe -Wood Winds
- 1 Saxophone-Brass
- 1 String Instruments-guitar, balliset, harp
- 2 Piano
- 1 harpsichord
- 1 Organ
Physical Skills[edit]
- 2 Acrobatics-Parkour
- 1 Military Skill-Gymnastics
- 1 Gymnatics-Trasidy School of Circus Arts
- 1 Wilderness Survival
Animal & Vehicle Skills[edit]
- 2 Horsemanship: Trasdian Horsemanship,
- 1 Military Horsemanship
- 1 Jousting
- 2 Falconry Training
- 1 Bird Care
- 1 Falconry hunting
- 2 Motorcycle- Long Distance
- 1 Racing
- 1 Motorcycle Mechanics
Crafts[edit]
- 2 Woodworking-Carving
- 1 Scrimshaw
- 1
- 2 Cooking
- 1
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Games[edit]
Information & History as well as playing.
- 3 Games of Skill-Chess in many variations
- 2 Backgammon in many variations
- 2 wide variety of other regional games
- 1 Triplexes
- 1
- 2 Thrown Weapon Games- knives, darts
- 1 Blades
- 1 Axes
- 2 Card Games in many variations. Poker, Tonk
- 1
- 1
- 2 Dice Games-Points
- 1 Hazard
- 1 Craps-7s
Academic Skills[edit]
- 1 Academics-Computer Skills-Nu Yark
- 1 Academics-Languages-Nu Yark
- 1 Academics-Folk Lore
- 1 Academics-History
- 1
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 2 Medicine-Doctoring
- 1 field Trama
- 1 Pip Skill-Medical Training
- 2 Academics - University of Fantalin, Royal Ranks & Orders-
- 1 High Honors, Mathematics & engineering.
- 1 Honors in Geography and geology
- 2 Academics - University of Fantalin. Honors in Folklore
- 1 Heraldry-Caligraphy
- 1 Heraldry- Illumination
- 2 Associate Of Arts Three Rivers Junior College, Poplar Bluff, MO.
- 1 AaT in Music.
- 1 AaS in Mathematics.
Thievish Tops[edit]
- 1 Bartender
- 2 Bow+5%
- 3 Bypass traps 50%
- 4 Dagger throw accuracy +5%
- 5 Juggle basic
- 6 Move Silently +20%
- 7 tie up with ropes basic
- 9 Short Sword Defence +1
- 10 Jumping & Leaping
- 11 Jimmy Portals 50%
- 12 Fist attack +2
- 13 Detect Noise+15%
- 14 Detect Good & Evil +75%
- 15 Climbing +40%
Allies & Enemies {6/6 = 0}[edit]
Allies-6[edit]
- 4 Gerard
- 1
- 1
Enemies-6[edit]
- 2 Zachary
- 2
- 1
- 1
Companions[edit]
- Hawk-Shenki Trasdian Hunting Hawk
- 2 Stamina Amber
- 1 double speed
- 1 Combat training
- 1 Vs Weapons
- 1 Extra Hard
- 1 Speak Well Trained
- 2 rapid heal
- total 9
Items {25(21)}[edit]
Nasty Place Graduate Blade. (5)[edit]
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
[edit]
Tot-16
- Mithril Blade (Navy Blade)(Oberon) A gift from Gerard.
- A thin, short curved, familiar saber used by admirals on duty. A sailor's blade with various shapes
- 4} Engine Speed -Transfer 5
- 4} Deadly Damage
- 1} Mold Stuff-Find in Shadow
- 1} Alt Form- khanjar knife.
- 1} Ability-Return to hand
- 16
War bow & quiver. 7[edit]
- 4 Deadly Damage
- 2 Double Speed-Due to bow's ease of movement.
- 1 Ability of quiver: Recall Arrows 5 at a time. Usually accompanied with a quiver of 40 long yards.
Van Real Glasses- 8[edit]
- 2 Vs Firearms-Protection from general road damage and effects against the eyes.
- 1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
- 1 ability – See through Invisibly. Not all magical invisibility,
- 1 ability -See through Illusions. Not all magical illusions
- 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
- 1 Ability-Binocular/Microscope vision
- 1 Alt form:VR glasses, motorcycle goggles
- 8
War Boots. 10 pips[edit]
- 4 Invulnerable
- 4 Deadly Damage Steel Toed
- 2 N/N Forms:
- 10
Stuff{1}[edit]
- 2 Bad stuff
- +1 Pip Weirdness- Hated by Elephants
Items[edit]
Travel Pack[edit]
- Bedroll.
- Toiletry Kit
- Flute
- bow&30 arrows.
Astrolabe[edit]
- Navigator's Astrolabe
Compass & Square[edit]
- Artifacts relating to Farooq's membership in the freemasons of Amber.