DnD5 Eberron Angel's Breath/MisthelWindsong: Difference between revisions
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==BASICS== | ==BASICS== | ||
'''NAME''' | '''NAME''' | ||
: | :Mist | ||
aka Misthel Windsong | |||
Real Name:??? | |||
'''RACE''' | '''RACE''' | ||
: | :High Elf | ||
'''CLASS & LEVEL''' | '''CLASS & LEVEL''' | ||
: | :Wizard (Bladesinger) level 3 | ||
==DESCRIPTION== | ==DESCRIPTION== | ||
:'''Age:''' | :'''Age:''' 105 | ||
:'''Height:''' | :'''Height:''' 5'4" | ||
:'''Weight:''' | :'''Weight:''' 110lbs | ||
:'''Skin:''' | :'''Skin:''' pale | ||
:'''Hair:''' | :'''Hair:''' red | ||
:'''Eyes:''' | :'''Eyes:''' green | ||
==PERSONALITY TRAITS== | ==PERSONALITY TRAITS== | ||
'''Traits''': | '''Traits''': | ||
: | :I have different assumptions from those around me concerning personal space, blithly invading others' space in innocence, or reacting to ignorent invasion of my own | ||
'''Bond''': | '''Bond''': | ||
: | :I'm fascinated by the beauty and wonder of this new land | ||
'''Flaw''': | '''Flaw''': | ||
: | :I pretend not to understand the local language in order to avoid interactions I would rather not have | ||
'''Ideal''': | '''Ideal''': | ||
: | :Adventure: I'm far from home, and everything is strange and wonderful! | ||
==ATTRIBUTES== | ==ATTRIBUTES== | ||
{| class="wikitable" border="0" style="text-align:left" | {| class="wikitable" border="0" style="text-align:left" | ||
|- | |- | ||
| '''Strength''' || ''' | | '''Strength''' || '''12''' || ''Mod: +1; Saving Throw: +1'' | ||
|- | |- | ||
| '''Dexterity''' || ''' | | '''Dexterity''' || '''16''' || ''Mod: +3; Saving Throw: +3'' | ||
|- | |- | ||
| '''Constitution''' || ''' | | '''Constitution''' || '''13''' || ''Mod: +1; Saving Throw: +1'' | ||
|- | |- | ||
| '''Intelligence''' || ''' | | '''Intelligence''' || '''16''' || ''Mod: +3; Saving Throw: +5'' | ||
|- | |- | ||
| '''Wisdom''' || ''' | | '''Wisdom''' || '''8''' || ''Mod: -1; Saving Throw: +1'' | ||
|- | |- | ||
| '''Charisma''' || ''' | | '''Charisma''' || '''10''' || ''Mod: 0; Saving Throw: 0'' | ||
|- | |- | ||
|} | |} | ||
'''Saving Throw Proficiencies''' | '''Saving Throw Proficiencies''' | ||
: | :Int | ||
: | :Wis | ||
==SECONDARY STATS== | ==SECONDARY STATS== | ||
:'''Hit Points''': | :'''Hit Points''': 15/15 (3d6 Hit Dice) | ||
:'''Armor Class''': | :'''Armor Class''': 3(10+3)/16 (10+3+3) armour 15/18 Mage Armour 16/19 | ||
:'''Proficiency Bonus''': | :'''Proficiency Bonus''': +2 | ||
:'''Deity''': XXX | :'''Deity''': XXX | ||
:'''Alignment''': | :'''Alignment''': Chaotic Good | ||
:'''Initiative''': | :'''Initiative''': +3 | ||
==ACTIONS== | ==ACTIONS== | ||
Line 134: | Line 135: | ||
==HISTORY== | ==HISTORY== | ||
Mist was born on Aerenal into a family with a long history of producing bladesingers to protect their island homeland. And like the many generations of his family before him he, too, became a bladesinger. Unlike the many generations of his family before him, he grew disatisfied with the isolationist policies of his homeland and wished to travel the (supposedly) chaotic world and aid those in need. | |||
"The dead have no business interfering with the living." | |||
His father disapproved (to put it mildly) with his ideas so, one night, he snuck aboard a trade ship (arranged beforehand with the captain) and fled his homeland with what he could carry. | |||
Before being recruited by Basher Noggins he worked jobs guarding caravans and doing body guard work, creating a new identity, from time-to-time to throw off any searchers that his family may have sent after him. It was on one such job that he met Basher and, when everything went absolutely pear-shaped, fought beside. | |||
Basher knows Mist's history, real name, and helped create/spread the rumour that the mask covers some horrific scarring (many who see his assume he is using magic to disguise the scars). |
Latest revision as of 08:21, 24 March 2021
To campaign: DnD5 Eberron Angel's Breath
BASICS[edit]
NAME
- Mist
aka Misthel Windsong Real Name:???
RACE
- High Elf
CLASS & LEVEL
- Wizard (Bladesinger) level 3
DESCRIPTION[edit]
- Age: 105
- Height: 5'4"
- Weight: 110lbs
- Skin: pale
- Hair: red
- Eyes: green
PERSONALITY TRAITS[edit]
Traits:
- I have different assumptions from those around me concerning personal space, blithly invading others' space in innocence, or reacting to ignorent invasion of my own
Bond:
- I'm fascinated by the beauty and wonder of this new land
Flaw:
- I pretend not to understand the local language in order to avoid interactions I would rather not have
Ideal:
- Adventure: I'm far from home, and everything is strange and wonderful!
ATTRIBUTES[edit]
Strength | 12 | Mod: +1; Saving Throw: +1 |
Dexterity | 16 | Mod: +3; Saving Throw: +3 |
Constitution | 13 | Mod: +1; Saving Throw: +1 |
Intelligence | 16 | Mod: +3; Saving Throw: +5 |
Wisdom | 8 | Mod: -1; Saving Throw: +1 |
Charisma | 10 | Mod: 0; Saving Throw: 0 |
Saving Throw Proficiencies
- Int
- Wis
SECONDARY STATS[edit]
- Hit Points: 15/15 (3d6 Hit Dice)
- Armor Class: 3(10+3)/16 (10+3+3) armour 15/18 Mage Armour 16/19
- Proficiency Bonus: +2
- Deity: XXX
- Alignment: Chaotic Good
- Initiative: +3
ACTIONS[edit]
- XXX: Attack Bonus: XX; Damage: XdY +M; Qualities: XXX, XXX
RACIAL ABILITIES[edit]
- Size: XXX
- Movement: XXX
- Languages: XXX
- Other: XXX, XXX
CLASS ABILITIES[edit]
- Skills: Arcana, Investigation
BACKGROUND FEATURE[edit]
- XXX
WEAPONS, ARMOR AND TOOL PROFICIENCIES[edit]
- Weapons: XXX
- Armor: XXX
- Shields: XXX
- Tools: XXX
SPELLCASTING[edit]
Spells per level/Long Rest
- 0 level Cantrips: XX
- 1st Level: XX
- 2nd Level: XX
Spells prepared
- 0 level Cantrips: XXX
- 1st Level: XXX
SKILLS[edit]
- Acrobatics (DEX) XX
- Animal Handling (WIS) XX
- Arcana (INT) XX
- Athletics (STR) XX
- Deception (CHA) XX
- History (INT) XX
- Insight (WIS) XX
- Intimidation (CHA) XX
- Investigation (INT) XX
- Medicine (WIS) XX
- Nature (INT) XX
- Perception (WIS) XX
- Performance (CHA) XX
- Persuasion (CHA) XX
- Religion (INT) XX
- Sleight-of-Hands (DEX) XX
- Stealth (DEX) XX
- Survival (WIS) XX
Proficient Skills:
- XXX
- XXX
FEATS[edit]
XXX
- XXXX
EQUIPMENT[edit]
Encumbrance: XXX lbs / XXX lbs Total Weight Carried: XXX lbs
ITEM | QTY | WEIGHT |
XXX | XX | XXXlbs |
HISTORY[edit]
Mist was born on Aerenal into a family with a long history of producing bladesingers to protect their island homeland. And like the many generations of his family before him he, too, became a bladesinger. Unlike the many generations of his family before him, he grew disatisfied with the isolationist policies of his homeland and wished to travel the (supposedly) chaotic world and aid those in need.
"The dead have no business interfering with the living."
His father disapproved (to put it mildly) with his ideas so, one night, he snuck aboard a trade ship (arranged beforehand with the captain) and fled his homeland with what he could carry.
Before being recruited by Basher Noggins he worked jobs guarding caravans and doing body guard work, creating a new identity, from time-to-time to throw off any searchers that his family may have sent after him. It was on one such job that he met Basher and, when everything went absolutely pear-shaped, fought beside.
Basher knows Mist's history, real name, and helped create/spread the rumour that the mask covers some horrific scarring (many who see his assume he is using magic to disguise the scars).