After The Storm:BONESPIKE: Difference between revisions
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Cool: 8 + 4 = 12 | Cool: 8 + 4 = 12 | ||
Carrying Capacity: | Carrying Capacity: 3840/7680 | ||
Base HTH: 1d8+1d6 | Base HTH: 1d8+1d6 | ||
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Power: 80 | Power: 80 | ||
Att: (+0) | Att: (+0) | ||
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MD: 3 | MD: 3 | ||
Move: | Move:23 | ||
IP: 6 | IP: 6 |
Latest revision as of 19:55, 12 August 2021
Character Name: Bonespike
Secret ID: Gunther Vanderloest
Height: 5'7" Weight: 168 lbs. Age: 21
Physical Description: Bonespike is an imposing sight despite his height and slight build. He does not carry an ounce of fat on him and is covered in wiry muscle. His skin is blackened and also appears thick and leathery. He has multiple horns on his head and bonespurs jut out from his shoulders, torso, and arms.
Str: 16 + 11 = 27
End: 14 + 10 = 24
Agi: 12 +6 = 18
Int: 10 +1 = 11
Cool: 8 + 4 = 12
Carrying Capacity: 3840/7680
Base HTH: 1d8+1d6
Saves: Str 13, End 13, Agi 12, Int 11, Cool 1
Initiative: d6
Hits: (12+13+5+2) = 32
Healing Rate: 3.4
Power: 80
Att: (+0)
PD: 4
MD: 3
Move:23
IP: 6
Background: Travel/Transportation (long haul trucker) / Military (self-trained terrorist hunter)
Powers:
Ambidexterity 2.5
Heightened Attack 2.5 (+1 w. all attacks)
Heightened Defense 10 (+2 PD/MD)
Bone Blades 22.5 + 5 = 27.5 (bone blades of hardened bone, +4 to hit, +6 sharp damage. Armor Piercing (2 AP) 2.5 Persistent -5, PR 1, -2.5, Range BC x 2 + 12.5)
Armor 6 Kinetic (10-5 Persistent-2.5 Linked <to Bone Plating>=2.5 CP)
Reflective Plating 12.5 - 7.5 -2.5 Linked <to Bone Plating>=2.5 (Temporary +5 PD. Persistent -5, PR 1, -2.5)
Regeneration 2.5-2.5 = 0(1) (1 hp/hour. Does not regenerate fire or acid damage.
Weakness: Noticeability 10 (impossible to pass off as a typical person)
Other Equipment:
- Black/Grey military pants
- Black combat boots
- Black t-shirt w. cutaways for bone shards
- Cell phone
- Wallet
- Keys