Harry: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with "Harry Novice Male Human Attributes: Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6 Skills: Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8,..."
 
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
Harry
Back to the WIKI[https://wiki.rpg.net/index.php/AfterTheBomb.Setting]
Novice Male Human


Attributes: Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6
'''Harry'''</br>
Skills: Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8, Language (Native) d8, Notice d8, Persuasion d4, Repair d8+2, Science d6, Shooting d6, Stealth d4-2
Novice Male Human</br>
Pace: 6; Parry: 4; Toughness: 5
 
Hindrances: Clumsy, Hesitant, Mild Mannered
'''Attributes''': Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6</br>
Edges: Luck, McGyver, Mr. Fix It
'''Skills''': Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8, Language (Native) d8, Notice d8, Persuasion d4, Repair d8+2, Science d6, Shooting d6, Stealth d4-2</br>
Armor: Body Armor (Armor 4)
'''Pace''': 6; '''Parry''': 4; '''Toughness''': 5</br>
Weapons: Unarmed (Range Melee, Damage Str), Glock (9mm) (Range 12/24/48, Damage 2d6, ROF 1, AP 1), Survival Knife (Range Melee, Damage Str+d4)
'''Hindrances''': Clumsy, Hesitant, Mild Mannered</br>
Gear: Battery Latern, 50x Bullets, Medium, Canteen (waterskin), First Aid Kit (basic supplies), Flint and Steel, Magazine, Portable Tool Kit
'''Edges''': Luck, McGyver, Mr. Fix It</br>
Language: Native (native, d8)
'''Armor''': Body Armor (Armor 4)</br>
Current Wealth: $17
'''Weapons''': Unarmed (Range Melee, Damage Str), Glock (9mm) (Range 12/24/48, Damage 2d6, ROF 1, AP 1), Survival Knife (Range Melee, Damage Str+d4)</br>
Special Abilities
'''Gear''': Battery Latern, 50x Bullets, Medium, Canteen (waterskin), First Aid Kit (basic supplies), Flint and Steel, Magazine, Portable Tool Kit</br>
'''Language: Native''' (native, d8)</br>
'''Current Wealth''': $17</br>
'''Special Abilities'''</br>


     Languages Known: Native (native, d8)
     Languages Known: Native (native, d8)


Starting Bennies: 4
'''Starting Bennies''': 4</br>
Current Load: 35 (41)
'''Current Load''': 35 (41)</br>
Books In Use: Savage Worlds: Adventure Edition
'''Books In Use''': Savage Worlds: Adventure Edition</br>
Setting Rules: Born a Hero
'''Setting Rules''': Born a Hero</br>
Validity: Character appears valid and optimal
Validity: Character appears valid and optimal</br>

Latest revision as of 15:54, 26 October 2021

Back to the WIKI[1]

Harry
Novice Male Human

Attributes: Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6
Skills: Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8, Language (Native) d8, Notice d8, Persuasion d4, Repair d8+2, Science d6, Shooting d6, Stealth d4-2
Pace: 6; Parry: 4; Toughness: 5
Hindrances: Clumsy, Hesitant, Mild Mannered
Edges: Luck, McGyver, Mr. Fix It
Armor: Body Armor (Armor 4)
Weapons: Unarmed (Range Melee, Damage Str), Glock (9mm) (Range 12/24/48, Damage 2d6, ROF 1, AP 1), Survival Knife (Range Melee, Damage Str+d4)
Gear: Battery Latern, 50x Bullets, Medium, Canteen (waterskin), First Aid Kit (basic supplies), Flint and Steel, Magazine, Portable Tool Kit
Language: Native (native, d8)
Current Wealth: $17
Special Abilities

   Languages Known: Native (native, d8)

Starting Bennies: 4
Current Load: 35 (41)
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Born a Hero
Validity: Character appears valid and optimal