Malcom Finlay: Difference between revisions
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IronMongoose (talk | contribs) Created page with "'''Malcom Finlay''' ''Scottish spiritualist with the power to contact the other side. Looks ''uncannily'' like David Tennant.'' '''Rank:''' Novice '''Race:''' Human (+1 Nov..." |
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:* Confusion 1 PP | :* Confusion 1 PP | ||
* Alertness: +2 to Notice rolls | * Alertness: +2 to Notice rolls | ||
* Power points: +5 PP | |||
''Weapons:'' Unarmed (Range Melee, Damage Str d4), Glock (Rangle 2/24/48, Damage 2d6) | ''Weapons:'' Unarmed (Range Melee, Damage Str d4), Glock (Rangle 2/24/48, Damage 2d6) |
Latest revision as of 23:39, 10 February 2022
Malcom Finlay
Scottish spiritualist with the power to contact the other side. Looks uncannily like David Tennant.
Rank: Novice
Race: Human (+1 Novice Edge)
Hindrances: Curious (Major), Habit (Major, Alcohol)
Attributes:
- Agility d6
- Smarts d8
- Spirit d8
- Strength d4
- Vigor d4
Skills:
- Athletics (Ag) d4
- Common Knowledge (Sm) d4
- Notice (Sm) d8
- Persuasion (Sp) d8
- Stealth (Ag) d4
- Psionics (Sm) d8
- Occult (Sm) d10
- Academics (Sm) d6
- Research (Sm) d8
- Shoot (Ag) d6
Derived Stats: Pace: 6; Parry: 2; Toughness: 4
Hindrances: Curious (Major), Habit (Major, Alcohol)
Edges:
- Scholar: +2 to Occult,
- Arcane Background (Psionics): Starting powers 3, Power Points 10
- Detect/Reveal Arcana 2 PP
- Mind Reading 2 PP
- Confusion 1 PP
- Alertness: +2 to Notice rolls
- Power points: +5 PP
Weapons: Unarmed (Range Melee, Damage Str d4), Glock (Rangle 2/24/48, Damage 2d6)
Power Points: Max: 10 | Current: 7
Bennies: Max: 3 | Current: 2
Gear:
- $200 funds
- Camera (regular) $75
- Flashlight $20
- Umbrella $5
- Clothing (Formal) $200
- Government ID (your authority is roughly equal to that of a police officer)
- Cell phone (very rugged, but remember this is late 90s tech)
- Glock (9mm) and two clips of ammunition.