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| [https://wiki.rpg.net/index.php/StarWarsKOTOR_PBP_game Back to Wiki]</br>
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| '''Race:''' Human<br>
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| '''Background:''' Guild Artisan<br>
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| '''Class:''' Scout 5<br>
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| '''Proficiency:''' +4<br>
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| {| class="wikitable"
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| | '''ATTRIBUTES''' || '''SCORE''' || '''MOD''' || '''SAVES'''
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| |-
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| | '''Strength''' || 16 || +3 || +3
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| |-
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| | '''Dexterity''' || 12 || +1 || +1
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| |-
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| | '''Constitution''' || 14 || +2 || +5*
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| |-
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| | '''Intelligence''' || 14 || +2 || +2
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| |-
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| | '''Wisdom''' || 12 || +1 || +4*
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| |-
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| | '''Charisma''' || 10 || +0 || +0
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| |-
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| |}
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| '''Destiny Points''': 8/8
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| '''HP''': 54<br>
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| '''AC''': 17<br>
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| '''DT''': 20 (redcovery +5; beginning of the round)<br>
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| '''Traits:''' Outgoing
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| '''Skills:''' Insight +5, Mechanic +6, Persuasion +4, Pilot +5, Drive +5, Survival +5, Initiative +5
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| '''Talents''': Jury-Rigger, Fringe Savant, Pure Engineer, Grenade Expert
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| '''Feats''': Shake it Off, Hot Wire, Armor Proficiency (medium), Do Science on it!!, Improved Crit, Full Throttle, Durable
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| '''Proficiencies''': Light Armour, Pistols, Rifles, Simple weapons, Martial weapons,
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| '''Equipment''': Repair Kit (+1 Mechanic), Datapad, Travelling clothes, $400, Blaster Carbine with 2 cells, Vibroblade w. extra cell, Survival knife, Ion Pistol (+1 to hit), Utility Belt
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