Cthulhu Eternal Jazz Age Sean Ramsey: Difference between revisions
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[https://cpb-us-e1.wpmucdn.com/journeys.dartmouth.edu/dist/7/1263/files/2017/05/static.playbill.com_-1.jpeg Sean Ramsey] | |||
{| | {| | ||
| colspan="2" | '''Character Name:''' | | colspan="2" | '''Character Name:''' | ||
Line 64: | Line 44: | ||
|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
| | |16 | ||
| | |80 | ||
|Perceptive | |Perceptive | ||
|- | |- | ||
Line 89: | Line 69: | ||
|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
|11 | |11 | ||
| | |8 | ||
|- | |- | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
|11 | |11 | ||
| | |9 | ||
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
| | |73 | ||
| | |54 | ||
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
Line 111: | Line 91: | ||
|-6/3/0 | |-6/3/0 | ||
|'''Resources''' | |'''Resources''' | ||
| | |10 (15) | ||
| | | 7 / 3 / 0 | ||
|- | |- | ||
|} | |} | ||
Line 154: | Line 134: | ||
| | | | ||
|- | |- | ||
| | | Alan Stewart (Editor, New York Tribune) | ||
| | |14 | ||
|- | |||
| Cpt. Charles Barlow (Army Liaison Officer during embed in WWI) | |||
|12 | |||
|- | |||
| Betty Russell (House Mother NY Boarding House) | |||
|12 | |||
|- | |||
| William Booker (Bartender at the speakeasy) | |||
|14 | |||
|- | |- | ||
| | | Starkweather | ||
| | |7 | ||
|- | |- | ||
|'''Communal''' | |'''Communal''' | ||
| | | | ||
|- | |- | ||
| | | Society of Professional Journalism | ||
| | |7 | ||
|- | |||
| American Society of Journalists | |||
|6 | |||
|- | |- | ||
| The Explorer's Club | |||
|8 | |||
|} | |} | ||
==Motivations and Mental Disorders== | ==Motivations and Mental Disorders== | ||
=Skills= | =Skills= (+20% to Social SKills) | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 181: | Line 174: | ||
|Total | |Total | ||
|- | |- | ||
|Administration(10%) | |Administration (10%) | ||
| | |'''76'''(3bsp) | ||
|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
| | | | ||
|Research (10%) | |Research (10%) | ||
| | |'''66''' | ||
|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
| | |'''54''' | ||
|Harangue (10%) | |Harangue (10%) | ||
| | | | ||
|Ride (10%) | |Ride (10%) | ||
| | |'''30'''(1bsp) | ||
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
Line 207: | Line 200: | ||
| | | | ||
|Search (20%) | |Search (20%) | ||
| | |'''64''' | ||
|- | |- | ||
|Archaeology (0%) | |Archaeology (0%) | ||
| | | | ||
|Insight (10%) | |Insight (10%) | ||
| | |'''63''' | ||
|Social Etiquette (10%) | |Social Etiquette (10%) | ||
| | |'''53'''(1bsp) | ||
|- | |- | ||
|Art ( | |Art (Journalism) (0%) | ||
| | |'''53''' | ||
|Law (Type) (0%) | |Law (Type) (0%) | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
| | |'''30'''(1bsp) | ||
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
Line 227: | Line 220: | ||
|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
|Streetwise ( | |Streetwise (Vienna) (20%) | ||
| | | | ||
|- | |- | ||
Line 237: | Line 230: | ||
| | | | ||
|- | |- | ||
|Craft ( | |Craft (Photography) (0%) | ||
| | |'''44'''* | ||
|rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | |rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | ||
|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
|Survival ( | |Survival ('''Forest''') (10%) | ||
| | |'''40'''* | ||
|- | |- | ||
|Craft (Type) (0%) | |Craft (Type) (0%) | ||
Line 253: | Line 246: | ||
| | | | ||
|Track (10%) | |Track (10%) | ||
| | |'''30'''(1bsp) | ||
|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
| | | | ||
|Navigate (10%) | |Navigate (10%) | ||
| | |'''40'''* | ||
|Unarmed Combat (20%) | |Unarmed Combat (20%) | ||
| | | | ||
Line 270: | Line 263: | ||
|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
| | |'''60'''(2bsp) | ||
|Persuade (20%) | |Persuade (20%) | ||
| | | | ||
Line 277: | Line 270: | ||
|- | |- | ||
|First Aid (10%) | |First Aid (10%) | ||
| | |'''40'''* | ||
|Pilot (Type) (0%) | |Pilot (Type) (0%) | ||
| | | | ||
Line 305: | Line 298: | ||
=Armor and Equipment= | =Armor and Equipment= | ||
<br> | <br>Flask, Bottle of Johnnie Walker, Bottle of Aspirin, Cigarettes | ||
<br> | <br>Fountain Pen, Journal, Portable Typewriter, Paper | ||
<br>Medium pistol (gift from Cpt. Barlow), 100 rounds, pen knife, pocket compass | |||
<br>Leather jacket, button down shirts (2x), slacks (2x), Wool Yankees ball cap | |||
<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | <br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | ||
Line 321: | Line 316: | ||
|Shots | |Shots | ||
|- | |- | ||
| | |Medium Pistol | ||
| | |60% | ||
| | |N/A | ||
| | |1d10 | ||
| | |* | ||
| | |* | ||
| | |* | ||
|6 | |||
| | | | ||
|- | |- |
Latest revision as of 15:01, 26 July 2024
Character Name: | Sean Ramsey | ||
Player Name: | Regular Guy | ||
Profession: | Journalist | ||
Nationality: | American | ||
Sex (Age): | Male, (38) | ||
Education: | Some college, 2-3 years |
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | Average |
Constitution | 12 | 60 | Average |
Dexterity | 10 | 50 | Average |
Intelligence | 16 | 80 | Perceptive |
Power | 11 | 55 | Average |
Charisma | 14 | 70 | Charming |
Derived Attributes[edit]
Maximum | Current | |
---|---|---|
Hit Points (HP) | 11 | 8 |
Willpower (WP) | 11 | 9 |
Sanity (SAN) | 73 | 54 |
Breaking Point (BP) | 44 | 44 |
Permanent | At Hand/Stowed/In Storage | |
---|---|---|
Resources | 10 (15) | 7 / 3 / 0 |
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Personal | |
Alan Stewart (Editor, New York Tribune) | 14 |
Cpt. Charles Barlow (Army Liaison Officer during embed in WWI) | 12 |
Betty Russell (House Mother NY Boarding House) | 12 |
William Booker (Bartender at the speakeasy) | 14 |
Starkweather | 7 |
Communal | |
Society of Professional Journalism | 7 |
American Society of Journalists | 6 |
The Explorer's Club | 8 |
Motivations and Mental Disorders[edit]
=Skills= (+20% to Social SKills)
Total | Total | Total | |||
Administration (10%) | 76(3bsp) | Foreign Language (Type) (0%) | Research (10%) | 66 | |
Alertness (20%) | 54 | Harangue (10%) | Ride (10%) | 30(1bsp) | |
Anthropology (0%) | Heavy Machinery (10%) | Science (Type) (0%) | |||
Appraise (10%) | History (10%) | Search (20%) | 64 | ||
Archaeology (0%) | Insight (10%) | 63 | Social Etiquette (10%) | 53(1bsp) | |
Art (Journalism) (0%) | 53 | Law (Type) (0%) | Stealth (10%) | 30(1bsp) | |
Athletics (30%) | Medicine (0%) | Streetwise (Vienna) (20%) | |||
Charm (20%) | Melee Weapons (30%) | Surgery (0%) | |||
Craft (Photography) (0%) | 44* | Military Training (Type) (0%) | Survival (Forest) (10%) | 40* | |
Craft (Type) (0%) | Swim (20%) | ||||
Disguise (10%) | Natural World (10%) | Track (10%) | 30(1bsp) | ||
Dodge (30%) | Navigate (10%) | 40* | Unarmed Combat (20%) | ||
Drive (20%) | Occult (10%) | Unnatural (0%) | |||
Firearms (20%) | 60(2bsp) | Persuade (20%) | Use Gadgets (0%) | ||
First Aid (10%) | 40* | Pilot (Type) (0%) | |||
Foreign Language (Type) (0%) | Psychoanalyze (10%) | ||||
Foreign Language (Type) (0%) | Regional Lore (Type) (0%) |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Flask, Bottle of Johnnie Walker, Bottle of Aspirin, Cigarettes
Fountain Pen, Journal, Portable Typewriter, Paper
Medium pistol (gift from Cpt. Barlow), 100 rounds, pen knife, pocket compass
Leather jacket, button down shirts (2x), slacks (2x), Wool Yankees ball cap
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
Medium Pistol | 60% | N/A | 1d10 | * | * | * | 6 | |
Personal Details, Work Performance, Special Training and Other Notes[edit]