Kings Cross: Inertia: Difference between revisions
Jump to navigation
Jump to search
Fedifensor (talk | contribs) Created page with "Character for the game King's Cross =Inertia= ==Vital Statistics== :'''Name:''' Roger Barrett :'''Alias:''' Alias :'''Identity:''' Secret :'''Height:''..." |
Fedifensor (talk | contribs) |
||
| (34 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
Character for the game [[Kings_Cross|King's Cross]] | Character for the game [[Kings_Cross|King's Cross]] | ||
=Inertia= | =Inertia= | ||
[[File:KingsCrossInertia.jpg|right]] | |||
==Vital Statistics== | ==Vital Statistics== | ||
:''' | :'''Secret Identity:''' Roger Barrett | ||
:'''Marital Status:''' Single | |||
:'''Marital Status:''' | |||
:'''Relatives:''' Aaron Barrett, father (aka Terminal Velocity) | :'''Relatives:''' Aaron Barrett, father (aka Terminal Velocity) | ||
:: Nancy Barrett, mother | :: Nancy Barrett, mother | ||
:'''Occupation:''' Public Defender for King's Cross | :'''Occupation:''' Public Defender for King's Cross | ||
:'''Allies:''' | :'''Friends and Allies:''' Simon (court clerk) | ||
:'''Enemies:''' | :'''Enemies:''' Killzone 2.0 | ||
'''Total Points:''' | '''Total Points:''' 400/400 | ||
==Characteristics== | ==Characteristics== | ||
| Line 30: | Line 24: | ||
| style="text-align:center;" |13 || style="text-align:center;" |'''STR''' || style="text-align:center;" |3 || 12-, 2 1/2 D6, lift: 150 kg | | style="text-align:center;" |13 || style="text-align:center;" |'''STR''' || style="text-align:center;" |3 || 12-, 2 1/2 D6, lift: 150 kg | ||
|- | |- | ||
| style="text-align:center;" |18 || style="text-align:center;" |'''DEX''' || style="text-align:center;" |16 || | | style="text-align:center;" |18 || style="text-align:center;" |'''DEX''' || style="text-align:center;" |16 || 13- | ||
|- | |- | ||
| style="text-align:center;" |23 || style="text-align:center;" |'''CON''' || style="text-align:center;" |13 || | | style="text-align:center;" |23 || style="text-align:center;" |'''CON''' || style="text-align:center;" |13 || 14- | ||
|- | |- | ||
| style="text-align:center;" |13 || style="text-align:center;" |'''INT''' || style="text-align:center;" |3 || | | style="text-align:center;" |13 || style="text-align:center;" |'''INT''' || style="text-align:center;" |3 || 12-, PER: 12- | ||
|- | |- | ||
| style="text-align:center;" |10 || style="text-align:center;" |'''EGO''' || style="text-align:center;" |0 || 11- | | style="text-align:center;" |10 || style="text-align:center;" |'''EGO''' || style="text-align:center;" |0 || 11- | ||
|- | |- | ||
| style="text-align:center;" |18 || style="text-align:center;" |'''PRE''' || style="text-align:center;" |8 || | | style="text-align:center;" |18 || style="text-align:center;" |'''PRE''' || style="text-align:center;" |8 || 13- | ||
|- | |- | ||
| || || || | | || || || | ||
| Line 50: | Line 44: | ||
| style="text-align:center;" |3 || style="text-align:center;" |'''DMCV''' || style="text-align:center;" |0 || | | style="text-align:center;" |3 || style="text-align:center;" |'''DMCV''' || style="text-align:center;" |0 || | ||
|- | |- | ||
| style="text-align:center;" |5 || style="text-align:center;" |'''SPD''' || style="text-align:center;" |30 || | | style="text-align:center;" |5 || style="text-align:center;" |'''SPD''' || style="text-align:center;" |30 || 3, 5, 8, 10, 12 | ||
|- | |- | ||
| || || || | | || || || | ||
| Line 72: | Line 66: | ||
==Skills== | ==Skills== | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="text-align:center;" | Skill | ! style="text-align:center;" | Skill | ||
! style="text-align:center;" | Cost | ! style="text-align:center;" | Cost | ||
|- | |- | ||
| | || +1 Overall Level||12 | ||
|- | |||
|| +2 vs Range Modifier with All Attacks ||6 | |||
|- | |||
|| Power: Kinetic Alteration 13- ||3 | |||
|- | |||
|| Acting 13- ||3 | |||
|- | |||
|| Breakfall 13-||3 | |||
|- | |||
|| Bureaucratics 13- ||3 | |||
|- | |- | ||
|| Conversation 13- ||3 | |||
|- | |- | ||
|| Criminology 8- ||1 | |||
|- | |- | ||
|| Interrogation 13- ||3 | |||
|- | |- | ||
|| Oratory 13- ||3 | |||
|- | |- | ||
|| Persuasion 13-||3 | |||
|- | |- | ||
| | || PS: Lawyer 13- ||3 | ||
|- | |||
|| KS: Superhero Law 11- ||2 | |||
|- | |||
|| TF: Skateboarding ||1 | |||
|- | |||
! style="text-align:right;" | '''TOTAL:''' ||49 | |||
|- | |- | ||
|} | |} | ||
| Line 115: | Line 122: | ||
! style="text-align:center;" | Cost | ! style="text-align:center;" | Cost | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | ''Kinetic Alteration'' || Multipower, 69-point reserve || style="text-align:center;" | || style="text-align:center;" |69 | ||
|- | |- | ||
| || Ball Toss | |u|| ''Ball Toss'' || Energy Blast 11d6, Reduced Endurance (1/2 END, +1/4); OIF - Objects of Opportunity (-1/2) || style="text-align:center;" |2 || style="text-align:center;" |5 | ||
|- | |- | ||
| || | |u|| ''Rock Toss'' || 9d6 Energy Blast, Armor Piercing (+1/4), Reduced Endurance (1/2 END, +1/4); OIF - Objects of Opportunity (-1/2), Beam (-1/4) || style="text-align:center;" |3 || style="text-align:center;" |4 | ||
|- | |- | ||
| || | |u|| ''Penny Toss'' || 4d6-1 Ranged Killing Attack, Armor Piercing (+1/4); OIF - Objects of Opportunity (-1/2), Beam (-1/4) || style="text-align:center;" |7 || style="text-align:center;" |4 | ||
|- | |- | ||
| || | |u|| ''Kinetic Magnification'' || +52 STR (total 65 STR), Reduced Endurance (1/2 END, +1/4) || style="text-align:center;" |2+1 || style="text-align:center;" |6 | ||
|- | |- | ||
| || | |u|| ''Object Acceleration'' || Telekinesis (45 STR); Instant (-1/2), Affects Whole Object (-1/4) || style="text-align:center;" |7 || style="text-align:center;" |4 | ||
|- | |- | ||
| | |u|| ''Momentum Shift'' || Teleportation 1m, No Relative Velocity, Position Shift, Reduced Endurance (1/2 END; +1/4), Ranged (+1/2), Usable As Attack (not versus Kinetic Energy powers, Clinging, or Teleport with No Relative Velocity) (x32 maximum weight per inanimate target; +2 1/2); Only To Change Speed/Direction Of Momentum (-1/4), Must Pass Through Intervening Space (-1/4) || style="text-align:center;" |3 || style="text-align:center;" |4 | ||
|- | |- | ||
| | |u|| ''Escape Velocity'' || Flight 5m, x64 Noncombat, Reduced Endurance (1/2 END; +1/4), Noncombat acceleration/deceleration (+1); Straight line of movement only (-1/2) [298 MPH, Velocity-based DCV 11] || style="text-align:center;" |3 || style="text-align:center;" |4 | ||
|- | |- | ||
| colspan=" | | colspan="4" style="text-align:right;" | '''Subtotal:''' || (100) | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | ''Object Riding'' || Object Riding: Flight 19m, Position Shift, Reduced Endurance (1/2 END; +1/4), No Turn Mode (+1/4); OIF (Objects Of Opportunity) (-1/2) || style="text-align:center;" |1 || style="text-align:center;" |24 | ||
|- | |- | ||
| colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" | | | colspan="2" | ''Velocity Absorption'' || Resistant Protection (16 PD/12 ED), Hardened (+1/4); Nonpersistent (-1/4) || style="text-align:center;" |0 || style="text-align:center;" |42 | ||
|- | |||
| colspan="2" | ''Velocity Negation'' || Knockback Resistance -8m (8 Active Points); Nonpersistent (-1/4) || style="text-align:center;" | || style="text-align:center;" |8 | |||
|- | |||
| colspan="2" | ''Kinetic Negation'' || Hardened (+1/4) (3 Active Points) applied to PD || style="text-align:center;" | || style="text-align:center;" |3 | |||
|- | |||
| colspan="2" | ''Energy Negation'' || Hardened (+1/4) (3 Active Points) applied to ED || style="text-align:center;" | || style="text-align:center;" |3 | |||
|- | |||
| colspan="2" | ''Farsight Goggles'' || +4 versus Range Modifier for Normal Sight (2 Active Points); OIF (Goggles; -1/2) || style="text-align:center;" | || style="text-align:center;" |1 | |||
|- | |||
| colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |179 | |||
|- | |- | ||
|} | |} | ||
==Complications== | ==Complications== | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 144: | Line 162: | ||
! style="text-align:center;" | END | ! style="text-align:center;" | END | ||
|- | |- | ||
| | | Secret Identity (Social Limitation)|| Frequently, Major || style="text-align:center;" |15 | ||
|- | |||
| Negative Reputation: "Say, isn't that hero's powers just like...?" || Infrequently || style="text-align:center;" |5 | |||
|- | |||
| Dependent NPC: Terminal Velocity || Infrequently, As Powerful || style="text-align:center;" |0 | |||
|- | |||
| Dependent NPC: Simon (childhood friend and court clerk) || Infrequently, Normal, Useful Position/Skills|| style="text-align:center;" |5 | |||
|- | |||
| Dependent NPC: Current Superpowered Client || Infrequently, As Powerful, Unaware of Super ID || style="text-align:center;" |5 | |||
|- | |- | ||
| | | Wants to be the hero his father could have been (Psych Lim) || Common, Strong || style="text-align:center;" |15 | ||
|- | |- | ||
| | | Never throw a case (Psych Lim) || Common, Strong|| style="text-align:center;" |15 | ||
|- | |- | ||
| | | Reluctance to Kill (Psych Lim) || Common, Moderate || style="text-align:center;" |10 | ||
|- | |- | ||
| | | Hunted: Killzone 2.0 (daughter of the original Killzone) || As Powerful, Harshly Punish || style="text-align:center;" |10 | ||
|- | |- | ||
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75 | | colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75 | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 19:02, 23 February 2023
Character for the game King's Cross
Inertia[edit]

Vital Statistics[edit]
- Secret Identity: Roger Barrett
- Marital Status: Single
- Relatives: Aaron Barrett, father (aka Terminal Velocity)
- Nancy Barrett, mother
- Occupation: Public Defender for King's Cross
- Friends and Allies: Simon (court clerk)
- Enemies: Killzone 2.0
Total Points: 400/400
Characteristics[edit]
| VALUE | Characteristic | Cost | ROLL & Notes |
|---|---|---|---|
| 13 | STR | 3 | 12-, 2 1/2 D6, lift: 150 kg |
| 18 | DEX | 16 | 13- |
| 23 | CON | 13 | 14- |
| 13 | INT | 3 | 12-, PER: 12- |
| 10 | EGO | 0 | 11- |
| 18 | PRE | 8 | 13- |
| 9 | OCV | 30 | |
| 8 | DCV | 25 | |
| 3 | OMCV | 0 | |
| 3 | DMCV | 0 | |
| 5 | SPD | 30 | 3, 5, 8, 10, 12 |
| 11 | PD | 9 | |
| 11 | ED | 9 | |
| 15 | REC | 11 | |
| 40 | END | 4 | |
| 11 | BODY | 1 | |
| 36 | STUN | 8 | |
| TOTAL: | 170 | ||
Skills[edit]
| Skill | Cost |
|---|---|
| +1 Overall Level | 12 |
| +2 vs Range Modifier with All Attacks | 6 |
| Power: Kinetic Alteration 13- | 3 |
| Acting 13- | 3 |
| Breakfall 13- | 3 |
| Bureaucratics 13- | 3 |
| Conversation 13- | 3 |
| Criminology 8- | 1 |
| Interrogation 13- | 3 |
| Oratory 13- | 3 |
| Persuasion 13- | 3 |
| PS: Lawyer 13- | 3 |
| KS: Superhero Law 11- | 2 |
| TF: Skateboarding | 1 |
| TOTAL: | 49 |
Perks and Talents[edit]
| Perk/Talent | Notes | Cost |
|---|---|---|
| Law License | 1 | |
| Money: Well Off | $100,000 annually | 1 |
| TOTAL: | 2 | |
Powers[edit]
| Name | Description/Rules | END | Cost | |
|---|---|---|---|---|
| Kinetic Alteration | Multipower, 69-point reserve | 69 | ||
| u | Ball Toss | Energy Blast 11d6, Reduced Endurance (1/2 END, +1/4); OIF - Objects of Opportunity (-1/2) | 2 | 5 |
| u | Rock Toss | 9d6 Energy Blast, Armor Piercing (+1/4), Reduced Endurance (1/2 END, +1/4); OIF - Objects of Opportunity (-1/2), Beam (-1/4) | 3 | 4 |
| u | Penny Toss | 4d6-1 Ranged Killing Attack, Armor Piercing (+1/4); OIF - Objects of Opportunity (-1/2), Beam (-1/4) | 7 | 4 |
| u | Kinetic Magnification | +52 STR (total 65 STR), Reduced Endurance (1/2 END, +1/4) | 2+1 | 6 |
| u | Object Acceleration | Telekinesis (45 STR); Instant (-1/2), Affects Whole Object (-1/4) | 7 | 4 |
| u | Momentum Shift | Teleportation 1m, No Relative Velocity, Position Shift, Reduced Endurance (1/2 END; +1/4), Ranged (+1/2), Usable As Attack (not versus Kinetic Energy powers, Clinging, or Teleport with No Relative Velocity) (x32 maximum weight per inanimate target; +2 1/2); Only To Change Speed/Direction Of Momentum (-1/4), Must Pass Through Intervening Space (-1/4) | 3 | 4 |
| u | Escape Velocity | Flight 5m, x64 Noncombat, Reduced Endurance (1/2 END; +1/4), Noncombat acceleration/deceleration (+1); Straight line of movement only (-1/2) [298 MPH, Velocity-based DCV 11] | 3 | 4 |
| Subtotal: | (100) | |||
| Object Riding | Object Riding: Flight 19m, Position Shift, Reduced Endurance (1/2 END; +1/4), No Turn Mode (+1/4); OIF (Objects Of Opportunity) (-1/2) | 1 | 24 | |
| Velocity Absorption | Resistant Protection (16 PD/12 ED), Hardened (+1/4); Nonpersistent (-1/4) | 0 | 42 | |
| Velocity Negation | Knockback Resistance -8m (8 Active Points); Nonpersistent (-1/4) | 8 | ||
| Kinetic Negation | Hardened (+1/4) (3 Active Points) applied to PD | 3 | ||
| Energy Negation | Hardened (+1/4) (3 Active Points) applied to ED | 3 | ||
| Farsight Goggles | +4 versus Range Modifier for Normal Sight (2 Active Points); OIF (Goggles; -1/2) | 1 | ||
| TOTAL: | 179 | |||
Complications[edit]
| Description | Rules | END |
|---|---|---|
| Secret Identity (Social Limitation) | Frequently, Major | 15 |
| Negative Reputation: "Say, isn't that hero's powers just like...?" | Infrequently | 5 |
| Dependent NPC: Terminal Velocity | Infrequently, As Powerful | 0 |
| Dependent NPC: Simon (childhood friend and court clerk) | Infrequently, Normal, Useful Position/Skills | 5 |
| Dependent NPC: Current Superpowered Client | Infrequently, As Powerful, Unaware of Super ID | 5 |
| Wants to be the hero his father could have been (Psych Lim) | Common, Strong | 15 |
| Never throw a case (Psych Lim) | Common, Strong | 15 |
| Reluctance to Kill (Psych Lim) | Common, Moderate | 10 |
| Hunted: Killzone 2.0 (daughter of the original Killzone) | As Powerful, Harshly Punish | 10 |
| TOTAL: | 75 | |