Difference between revisions of "Nights Black Agents D100 Character Page"
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|'''Strength''' | |'''Strength''' | ||
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− | | | + | |8 |
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|} | |} | ||
+ | |||
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+ | Damage Bonus: | ||
+ | |||
+ | |||
+ | '''Resources''' | ||
{| class="wikitable" | {| class="wikitable" | ||
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− | Alertness | + | |
− | Anthropology | + | {| class="wikitable" |
− | Appraise | + | ! Skill |
− | + | ! Base rating | |
− | Art (Type) | + | ! Rating |
− | + | ! Failed | |
− | Athletics | + | |- |
− | Craft (Type) | + | | Alertness |
− | Demolitions | + | | 20 |
− | Disguise | + | | |
− | Dodge | + | | |
− | Drive | + | |- |
− | Espionage Training (Type) | + | | Anthropology |
− | Firearms | + | | 0 |
− | First Aid | + | | |
− | Foreign Language (Type) | + | | |
− | Harangue | + | |- |
− | Heavy Machinery | + | | Appraise |
− | Heavy Weapons | + | | 10 |
− | History | + | | |
− | Insight | + | | |
− | Law | + | |- |
− | Medicine | + | | Archaeology |
− | Melee Weapons | + | | 0 |
− | Military Science | + | | |
− | Natural World | + | | |
− | Navigate | + | |- |
− | Occult (10 | + | | Art (Type) |
− | Organizational Lore (Type) | + | | 0 |
− | Persuade | + | | |
− | Pilot (Type) | + | | |
− | Psychoanalyze | + | |- |
− | Regional Lore (Type) | + | | Athletics |
− | Research | + | | 30 |
− | Ride | + | | |
− | Scavenge | + | | |
− | Science (Type) | + | |- |
− | Search | + | | Craft (Type) |
− | Stealth | + | | 10 |
− | Surgery | + | | |
− | Survival (Type) | + | | |
− | Swim | + | |- |
− | Unarmed Combat | + | | Demolitions |
− | Use Gadgets | + | | 0 |
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Disguise | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Dodge | ||
+ | | 30 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Drive | ||
+ | | 20 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Espionage Training (Type) | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Firearms | ||
+ | | 25 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | First Aid | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Foreign Language (Type) | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Harangue | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Heavy Machinery | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Heavy Weapons | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | History | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Insight | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Law | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Medicine | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Melee Weapons | ||
+ | | 30 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Military Science | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Natural World | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Navigate | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Occult (Type) | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Organizational Lore (Type) | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Persuade | ||
+ | | 20 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Pilot (Type) | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Psychoanalyze | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Regional Lore (Type) | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Research | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Ride | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Scavenge | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Science (Type) | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Search | ||
+ | | 20 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Stealth | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Surgery | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Survival (Type) | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Swim | ||
+ | | 20 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Unarmed Combat | ||
+ | | 40 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Use Gadgets | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |} | ||
=Physical Injuries and Ailments= | =Physical Injuries and Ailments= |
Latest revision as of 02:56, 4 August 2023
Character Name: | |||
Player Name: | |||
Profession: | |||
Nationality: | |||
Sex (Age): | |||
Education: |
Contents
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 8 | ||
Constitution | |||
Dexterity | |||
Intelligence | |||
Power | |||
Charisma |
Derived Attributes[edit]
Maximum | Current | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Damage Bonus:
Resources
Permanent | At Hand/Stowed/In Storage | // | Resources | () | / / |
---|
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Personal | |
Communal | |
Motivations and Mental Disorders[edit]
Skills[edit]
Skill | Base rating | Rating | Failed |
---|---|---|---|
Alertness | 20 | ||
Anthropology | 0 | ||
Appraise | 10 | ||
Archaeology | 0 | ||
Art (Type) | 0 | ||
Athletics | 30 | ||
Craft (Type) | 10 | ||
Demolitions | 0 | ||
Disguise | 10 | ||
Dodge | 30 | ||
Drive | 20 | ||
Espionage Training (Type) | 0 | ||
Firearms | 25 | ||
First Aid | 10 | ||
Foreign Language (Type) | 0 | ||
Harangue | 10 | ||
Heavy Machinery | 10 | ||
Heavy Weapons | 0 | ||
History | 10 | ||
Insight | 10 | ||
Law | 0 | ||
Medicine | 0 | ||
Melee Weapons | 30 | ||
Military Science | 0 | ||
Natural World | 10 | ||
Navigate | 10 | ||
Occult (Type) | 10 | ||
Organizational Lore (Type) | 10 | ||
Persuade | 20 | ||
Pilot (Type) | 0 | ||
Psychoanalyze | 10 | ||
Regional Lore (Type) | 0 | ||
Research | 10 | ||
Ride | 10 | ||
Scavenge | 10 | ||
Science (Type) | 0 | ||
Search | 20 | ||
Stealth | 10 | ||
Surgery | 0 | ||
Survival (Type) | 10 | ||
Swim | 20 | ||
Unarmed Combat | 40 | ||
Use Gadgets | 10 |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Weapons[edit]
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
* | * | * | ||||||
Personal Details, Work Performance, Special Training and Other Notes[edit]