Running Sheet Henry: Difference between revisions
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'''Hobbies:''' | '''Hobbies:''' | ||
''No '''Discord''' channel. Played before the switch'' | |||
=='''Ranks'''== | =='''Ranks'''== | ||
=='''Points{186}'''== | |||
'''''Total:186 = 55 Stats+{70(115)} Powers+25 Skills+{37(63)} Items +0/0 allies/Enemies -1 Stuff+0 Storage''''' | |||
===''Advancement''=== | ===''Advancement''=== | ||
*Storage: 15 stats-spent | |||
=='''Statistics{ | =='''Statistics{55}'''== | ||
*Psyche: 20 | *Psyche: 20 | ||
*Strength: | *Strength: 15 | ||
*Endurance: | *Endurance:10 | ||
*Warfare: | *Warfare:10 | ||
=='''Powers {(115) | =='''Powers {70(115)}'''== | ||
*(50)Pattern - Not yet gained | *(50)Pattern - Not yet gained | ||
*(10)25 Shape Shift | *(10)25 Shape Shift: Taught by Mandor before assaying the Woven Logrus | ||
*(5)10 Sorcery | *(5)10 Sorcery | ||
*(10)10 Conjuration | *(10)10 Conjuration | ||
Line 46: | Line 42: | ||
*5 Shadow Magic | *5 Shadow Magic | ||
=='''Skills {10}'''== | =='''Skills {25}'''== | ||
********** | |||
{| class="wikitable" | |||
|- | |||
| | |||
*3 Fashion | |||
**2 Fabric Arts | |||
**2 | |||
**1 | |||
**1 | |||
*1 Weapon Master-Single Stick | |||
*2 Cooking | |||
**1 | |||
**1 | |||
*1 Horsemanship | |||
*1 Dueling | |||
*3 Dance | |||
**2 Parkour | |||
**2 Acrobatics | |||
**1 | |||
**1 | |||
*2 Piano | |||
**1 | |||
**1 | |||
*1 | |||
*1 | |||
*1 | |||
*1 | |||
| | |||
*2 Card Games | |||
**1 | |||
**1 | |||
*2 Gambling Games | |||
**1 | |||
**1 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
| | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
|- | |||
|} | |||
==='''Thievish Skills'''. 8 Pips=== | |||
*[[Henry's Thievish Skills]] | |||
====Henry' Thievish Tops'''==== | |||
* Alchemy-Chemist | |||
* Dagger Throwing Accuracy 15% | |||
* Dagger Range Extension x2 | |||
* Entertaining +C | |||
* Fist Attack +3 | |||
* Juggle +60% | |||
* Move Silently +40% | |||
* Pick Locks 75% | |||
* Pick Pockets 75% | |||
* Sap 50% | |||
* Sleight of Hand 90% | |||
* Tightrope Walk 75% | |||
* Streetwise 20% | |||
* Bow Accuracy +15% | |||
* Brawling +3 | |||
* Climbing (Walls, Obstacles, etc.) +80% | |||
* Dagger Sure Strike x3 | |||
* Spot Hidden Items & Beings 15% | |||
* Jimmy Portals 50% | |||
* Play Dead 50% | |||
* Start Fires 50% | |||
=='''Allies & Enemies {16/16 = 0}'''== | =='''Allies & Enemies {16/16 = 0}'''== | ||
Line 58: | Line 129: | ||
=='''Companions'''== | =='''Companions'''== | ||
=='''Items'''== | =='''Items'''{37(63)}== | ||
==='''Henry's Outfit''' (22)=== | ==='''Henry's Outfit''' (22)=== | ||
Line 66: | Line 137: | ||
*2 Combat Reflexes. 5 transfer | *2 Combat Reflexes. 5 transfer | ||
*4 Invulnerable. | *4 Invulnerable. | ||
*4 Limited Shapechange: Allows him to modify the suit to fit the need: Brooks Brothers Suit, Armani Tuxedo, Sleeping bag | *4 Limited Shapechange: Allows him to modify the suit to fit the need: Brooks Brothers Suit, Armani Tuxedo, Construction work. Sleeping bag | ||
*1 Ability-Proof vs Drowning. | *1 Ability-Proof vs Drowning. | ||
*1 Ability-Pouch of holding. 2'x 2' | *1 Ability-Pouch of holding. 2'x 2' | ||
Line 72: | Line 143: | ||
*1 Ability- Clean at will. 5 Transfer. | *1 Ability- Clean at will. 5 Transfer. | ||
**22 | **22 | ||
===='''Walking Stick''' 10==== | |||
[[File:Henry cane.jpg|300px]] | |||
*4 pip Deadly Damage blade. | |||
*2 Double Speed due to metal lightness. | |||
*1 Pip Combat training specific to this blade. | |||
*2 N/N: Elegant Walking stick, Long Sword, Poinard, 7" Carved Dowel appearing to be a native American artifact | |||
*1 Ability-Call to hand | |||
**10 total | |||
===='''Henry's Shoes'''. 13==== | ===='''Henry's Shoes'''. 13==== | ||
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*1 Self Healing. Damage to the boots is easy to repair | *1 Self Healing. Damage to the boots is easy to repair | ||
*4 Limited Shapechange.\: Allows Henry to shift shoes to the need and the style. Helps him not liik like he is wearing the same shoes all the time. | *4 Limited Shapechange.\: Allows Henry to shift shoes to the need and the style. Helps him not liik like he is wearing the same shoes all the time. | ||
==='''Lighter'''=== | |||
==='''Lighter''' 2=== | |||
[[File:Henry lighter.jpg|125px]] | [[File:Henry lighter.jpg|125px]] | ||
*1 Ability: Create Fire in desired small fashion. | *1 Ability: Create Fire in desired small fashion. | ||
*1 Ability: Call to Hand | |||
**2 | |||
==='''Cigar Case'''=== | ==='''Cigar Case''' 5=== | ||
[[File:Henry's Cigar case.jpg|150px]] | [[File:Henry's Cigar case.jpg|150px]] | ||
*2 VS Guns | |||
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh. | |||
*1 Ability: Refill Cigar spaces from the Cigar box at home. | |||
*1 Ability: Call to Hand/ Return | |||
**5 Henry. | |||
==='''Cigar Box''' 7=== | |||
[[File:Henry's cigar box.jpg|150px]] | |||
*2 Vs Guns | |||
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh. | |||
*1 Ability: Items withing can be summoned remotely | |||
*1 Ability: Keep Contents fresh. | |||
*2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow | |||
**7 Henry | |||
==='''Henry's Guns''' (28)=== | ==='''Henry's Guns''' (28)=== | ||
[[File:Henry'a guns.jpg|200px]] | |||
Henry caries two of these in a shoulder holster rig. | Henry caries two of these in a shoulder holster rig. | ||
Weapon is a Desert Eagle, .357. 9 rnd clip | Weapon is a Desert Eagle, .357. 9 rnd clip | ||
Line 111: | Line 210: | ||
*2 N/N: 357. cal, 50. cal,44. cal,22. cal, Explosive Grenade, Smoke Grenade, Flash/Bangs Grenades | *2 N/N: 357. cal, 50. cal,44. cal,22. cal, Explosive Grenade, Smoke Grenade, Flash/Bangs Grenades | ||
*1 Ability. : Call to Hand by box. Return | *1 Ability. : Call to Hand by box. Return | ||
**13. x3 =29 horde. | **13. x3 =29 horde. Henry & Mandor | ||
=='''Shadow-Galatea-10 pips'''== | =='''Shadow-Galatea-10 pips'''== | ||
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=='''Miscellanea'''== | =='''Miscellanea'''== | ||
===Activities=== |
Latest revision as of 03:24, 16 August 2024
Henry Michael Bariman Sawall
Father: Mandor Sawall
Mother:Fiona of Amber
Children:
Description:
Hobbies:
No Discord channel. Played before the switch
Ranks[edit]
Points{186}[edit]
Total:186 = 55 Stats+{70(115)} Powers+25 Skills+{37(63)} Items +0/0 allies/Enemies -1 Stuff+0 Storage
Advancement[edit]
- Storage: 15 stats-spent
Statistics{55}[edit]
- Psyche: 20
- Strength: 15
- Endurance:10
- Warfare:10
Powers {70(115)}[edit]
- (50)Pattern - Not yet gained
- (10)25 Shape Shift: Taught by Mandor before assaying the Woven Logrus
- (5)10 Sorcery
- (10)10 Conjuration
- (15)10 Woven Logrus
- 10 partial trump
- 5 Shadow Magic
Skills {25}[edit]
|
|
|
Thievish Skills. 8 Pips[edit]
Henry' Thievish Tops[edit]
- Alchemy-Chemist
- Dagger Throwing Accuracy 15%
- Dagger Range Extension x2
- Entertaining +C
- Fist Attack +3
- Juggle +60%
- Move Silently +40%
- Pick Locks 75%
- Pick Pockets 75%
- Sap 50%
- Sleight of Hand 90%
- Tightrope Walk 75%
- Streetwise 20%
- Bow Accuracy +15%
- Brawling +3
- Climbing (Walls, Obstacles, etc.) +80%
- Dagger Sure Strike x3
- Spot Hidden Items & Beings 15%
- Jimmy Portals 50%
- Play Dead 50%
- Start Fires 50%
Allies & Enemies {16/16 = 0}[edit]
Allies-16[edit]
various
Enemies-16[edit]
various
Companions[edit]
Items{37(63)}[edit]
Henry's Outfit (22)[edit]
- 4 Amber Vitality
- 2 Double Speed 5 transfer: Never be late!!
- 2 Amber Stamina
- 2 Combat Reflexes. 5 transfer
- 4 Invulnerable.
- 4 Limited Shapechange: Allows him to modify the suit to fit the need: Brooks Brothers Suit, Armani Tuxedo, Construction work. Sleeping bag
- 1 Ability-Proof vs Drowning.
- 1 Ability-Pouch of holding. 2'x 2'
- 1 Ability- Call to Don/Return to closet
- 1 Ability- Clean at will. 5 Transfer.
- 22
Walking Stick 10[edit]
- 4 pip Deadly Damage blade.
- 2 Double Speed due to metal lightness.
- 1 Pip Combat training specific to this blade.
- 2 N/N: Elegant Walking stick, Long Sword, Poinard, 7" Carved Dowel appearing to be a native American artifact
- 1 Ability-Call to hand
- 10 total
Henry's Shoes. 13[edit]
- 2 Double Speed. 5 Transfer. Expresses as really easy to run in.
- 2 VS Guns. Expresses protecting feet from ground debris.
- 2 Double Damage. When used for kicking.
- 1 Self Healing. Damage to the boots is easy to repair
- 4 Limited Shapechange.\: Allows Henry to shift shoes to the need and the style. Helps him not liik like he is wearing the same shoes all the time.
Lighter 2[edit]
- 1 Ability: Create Fire in desired small fashion.
- 1 Ability: Call to Hand
- 2
Cigar Case 5[edit]
- 2 VS Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Refill Cigar spaces from the Cigar box at home.
- 1 Ability: Call to Hand/ Return
- 5 Henry.
Cigar Box 7[edit]
- 2 Vs Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Items withing can be summoned remotely
- 1 Ability: Keep Contents fresh.
- 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
- 7 Henry
Henry's Guns (28)[edit]
Henry caries two of these in a shoulder holster rig. Weapon is a Desert Eagle, .357. 9 rnd clip
- 4 Invulnerable
- 2 Double Damage. If used as a club.
- 2 Mold Creatures and stuff. Mainly to make other ammunition fit if needed and to effect people who handle the weapons.
- 2 N/N: 357 Cal, 50 Cal, 44 cal, 22 cal
- 1 Ability: Call to Hand/ Return
- 1 Ability: Cleanse on Demand
- 1 Ability: Load while in command.
- 14 x 3=42. Mandor & Fiona
Clips (5)[edit]
- 2 N/N: 375 cal-9nd,50 cal-7 rnd,44 cal-8rnd, 22 cal.20 rnd,
- 1 Ability: Call to Hand/ Return
- 1 Ability: Cleanse on Demand
- 1 Ability: Load while in gun is in use or clips are out of weapon.
- 5 x5 Horde=15 Mandor & Fiona
Henry's Ammunition (8)[edit]
- 1 Mobility:
- 1 Mold Stuff: Mold Ammunition to a usable powder and primer from shadow to shadow.
- 8 Extraordinarily Deadly Damage
- 2 N/N: 357. cal, 50. cal,44. cal,22. cal, Explosive Grenade, Smoke Grenade, Flash/Bangs Grenades
- 1 Ability. : Call to Hand by box. Return
- 13. x3 =29 horde. Henry & Mandor
Shadow-Galatea-10 pips[edit]
Galatea
- 1 personal Shadow
- 4 Control of Destiny and Environs.
- 2 Access control
- 1 Block Trump and Pattern
- 2 Time ratio. 20 Days in Galatea to 1 in Amber. *5 days in Galatea to 1 in Antheris
Stuff{-1}[edit]
- -1 Bad stuff