Difference between revisions of "Running Sheet Melvin"
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<big>'''Melvin'''</big> | <big>'''Melvin'''</big> | ||
− | [[200px]] | + | [[File:Melvin.jpg|200px]] |
'''Father:Unknown''' | '''Father:Unknown''' | ||
Line 10: | Line 10: | ||
'''Children: none''' | '''Children: none''' | ||
− | '''Description:''' Appears and acts as a 14 year old. Proper. Quiet. | + | '''Description:''' Appears and acts as a 14 year old. Proper. Quiet. Well mannered. |
'''Hobbies:''' | '''Hobbies:''' | ||
*Embroidery. Reading. Illumination & calligraphy. | *Embroidery. Reading. Illumination & calligraphy. | ||
=='''Ranks'''== | =='''Ranks'''== | ||
− | + | Knight of Amber. Graduate of Rasak. (Rank unknown to general public) | |
+ | Earl of Amber-Fief Holder. Land traded for an excellent apartment next to Floras with a small door to the Sea View Gardens. | ||
− | =='''Points{}'''== | + | =='''Points{175}'''== |
− | '''''Total: = | + | '''''Total: 175 = {35(203)} Stats+{34(85)} Powers+35 Skills+ {31(43)}Items +(+0/0 allies/Enemies) +0 Shadows+5 Stuff +35 Storage''''' |
=='''Statistics {35(203)}'''== | =='''Statistics {35(203)}'''== | ||
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*Warfare: Amber/15 | *Warfare: Amber/15 | ||
− | =='''Powers { }'''== | + | =='''Powers {34(85) }'''== |
− | *(50) Ambir pattern imprint | + | *(50) Ambir pattern imprint- Travel in Shadow. |
− | * | + | *20 Power Words : [[Melvin's Spells]] |
− | *() Attuned to Jewel of Judgement. | + | *(5) Attuned to Jewel of Judgement. |
− | + | *4 Thievish Skills :[[Melvin's Spells]] | |
+ | *10 Limited Conjuration | ||
+ | *0 Cantrips :[[Melvin's Spells]] | ||
+ | *(30) Raise Aspect- Changes Stats | ||
=='''Skills {35}'''== | =='''Skills {35}'''== | ||
Line 43: | Line 47: | ||
**1 | **1 | ||
*2 Art-Illumination. | *2 Art-Illumination. | ||
− | ********* | + | *2 Parkour |
+ | ** Acrobatics | ||
+ | **1 Pip Skill-Gymnastics | ||
+ | *2 Horsemanship - Long Range riding. | ||
+ | ***1 Pip Skill-Military Horsemanship | ||
+ | *1 Memory Skills | ||
+ | *** | ||
*1 Pip Skill-Military Technology | *1 Pip Skill-Military Technology | ||
*1 Pip Skill-Military Command and Communications. | *1 Pip Skill-Military Command and Communications. | ||
− | |||
− | |||
*1 Pip Skill-Medical Training | *1 Pip Skill-Medical Training | ||
*1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | *1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | ||
− | |||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
Line 63: | Line 70: | ||
− | =='''Items {}'''== | + | =='''Items {31(43)}'''== |
+ | |||
+ | * Tome (35) | ||
+ | ==='''Nasty Place Graduate Blade '''(8)=== | ||
+ | |||
+ | [[File:BenBlade1.jpg|100 px]] | ||
+ | |||
+ | *4 Deadly Damage | ||
+ | *1 Ability-1 Return to Hand/Return to Forge on death | ||
+ | *2 n/n forms; belt knife or eating knife, longsword, rapier, cooking knife. Scramasax. | ||
+ | |||
+ | *Shadow Wide *4 Benedict | ||
+ | |||
+ | ===='''Melvin's Outfit'''. 16 ==== | ||
+ | *4 Engine Speed 5 transfer | ||
+ | *2 Amber Stamina 5 transfer | ||
+ | *4 Invulnerable | ||
+ | *1 Ability-Arm/Disarm | ||
+ | *2 N/N Forms: | ||
+ | *1 Ability-Pouch of holding. 2'x 2' | ||
+ | *1 Ability-Pouch of holding. 3'x 7' | ||
+ | *1 Ability-Cleanse on Demand. 5 Transfer. Cleanse wearer | ||
+ | **16 | ||
+ | |||
+ | ==='''Melvin's Shoes'''. 15=== | ||
+ | *4 Double Speed. 5 Transfer. Expresses as really easy to run in and runs magically fast. | ||
+ | *2 VS Guns. Expresses protecting feet from ground debris. | ||
+ | *2 Double Damage. When used for kicking. | ||
+ | *1 Self Healing. Damage to the boots is easy to repair | ||
+ | *4 Limited Shapechange: Allows Melvin to shift shoes to the need of terrain. Otherwise look like Amber short sloop boots. | ||
− | + | Randon's messenger. | |
=='''Shadows{0}'''== | =='''Shadows{0}'''== |
Latest revision as of 13:48, 2 April 2024
Melvin
Father:Unknown
Mother: unknown
Children: none
Description: Appears and acts as a 14 year old. Proper. Quiet. Well mannered.
Hobbies:
- Embroidery. Reading. Illumination & calligraphy.
Contents
Ranks[edit]
Knight of Amber. Graduate of Rasak. (Rank unknown to general public) Earl of Amber-Fief Holder. Land traded for an excellent apartment next to Floras with a small door to the Sea View Gardens.
Points{175}[edit]
Total: 175 = {35(203)} Stats+{34(85)} Powers+35 Skills+ {31(43)}Items +(+0/0 allies/Enemies) +0 Shadows+5 Stuff +35 Storage
Statistics {35(203)}[edit]
- Psyche: 12/65
- Strength: 3/60
- Endurance:21/63
- Warfare: Amber/15
Powers {34(85) }[edit]
- (50) Ambir pattern imprint- Travel in Shadow.
- 20 Power Words : Melvin's Spells
- (5) Attuned to Jewel of Judgement.
- 4 Thievish Skills :Melvin's Spells
- 10 Limited Conjuration
- 0 Cantrips :Melvin's Spells
- (30) Raise Aspect- Changes Stats
Skills {35}[edit]
- 3 Academics
- 2 Literacy Languages
- 2 mathematics
- 2 history
- 2
- 2 Writing
- 1 Calligraphy
- 1
- 2 Art-Illumination.
- 2 Parkour
- Acrobatics
- 1 Pip Skill-Gymnastics
- 2 Horsemanship - Long Range riding.
- 1 Pip Skill-Military Horsemanship
- 1 Memory Skills
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}[edit]
Allies[edit]
various
Enemies[edit]
various
Companions[edit]
Items {31(43)}[edit]
- Tome (35)
Nasty Place Graduate Blade (8)[edit]
- 4 Deadly Damage
- 1 Ability-1 Return to Hand/Return to Forge on death
- 2 n/n forms; belt knife or eating knife, longsword, rapier, cooking knife. Scramasax.
- Shadow Wide *4 Benedict
Melvin's Outfit. 16[edit]
- 4 Engine Speed 5 transfer
- 2 Amber Stamina 5 transfer
- 4 Invulnerable
- 1 Ability-Arm/Disarm
- 2 N/N Forms:
- 1 Ability-Pouch of holding. 2'x 2'
- 1 Ability-Pouch of holding. 3'x 7'
- 1 Ability-Cleanse on Demand. 5 Transfer. Cleanse wearer
- 16
Melvin's Shoes. 15[edit]
- 4 Double Speed. 5 Transfer. Expresses as really easy to run in and runs magically fast.
- 2 VS Guns. Expresses protecting feet from ground debris.
- 2 Double Damage. When used for kicking.
- 1 Self Healing. Damage to the boots is easy to repair
- 4 Limited Shapechange: Allows Melvin to shift shoes to the need of terrain. Otherwise look like Amber short sloop boots.
Randon's messenger.
Shadows{0}[edit]
Stuff{5}[edit]
- 5 Good Stuff