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'''Vek's Spells''' | '''Vek's Spells''' | ||
=='''Advanced Amber Pattern Imprint''' -Tirna no'gath. Veksdale.== | ==='''Advanced Amber Pattern Imprint''' -Tirna no'gath. Veksdale.=== | ||
Frame can hold 18 spells of any power level with great power. | Frame can hold 18 spells of any power level with great power. | ||
=='''Basic Logrus'''== | *1 | ||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
*15 | |||
*16 | |||
*17 | |||
*18 | |||
==='''Basic Logrus'''=== | |||
Frame can hold 12 spells of any power level with great power. | Frame can hold 12 spells of any power level with great power. | ||
== | *1 | ||
3 | *2 | ||
== | *3 | ||
3 | *4 | ||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
===Green Stone=== | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
===iron knife === | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
=='''Ritualism'''== | =='''Ritualism'''== | ||
2 | 2 | ||
==Thievish Skills. 5== | |||
===1=== | |||
*1 Bartender | |||
*2 Brawling +1 | |||
*3 Bypass traps | |||
*4 Detect good and evil 50% | |||
*5 Dagger defense +1 | |||
*6 Dagger throwing accuracy+5% | |||
*7 Fist+2 | |||
*8 Jimmy portals | |||
*9 Locksmith basic | |||
*10 Move silently 50% | |||
*11 Tie up with ropes basic | |||
*12 Short Sword defense +1 | |||
*13 Juggle Basic | |||
*14 Read extra language | |||
*15 code cipher making basic | |||
===2=== | |||
*1 Mixologist | |||
*2 Bow +10% | |||
*3 Bypass traps +75% | |||
*4 Brawling +2 | |||
*5 Dagger defense +2 | |||
*6 Dagger throw +10% | |||
*7 Double dagger draw basic | |||
*8 Escape from restraints basic | |||
*9 Game of Skill +15% | |||
*10 Juggle +30% | |||
*11 Lip reading +50 | |||
*12 pick locks +60& | |||
*13 pick pockets 60% | |||
*14 Slight of hand +80% | |||
*15 Streetwise +20% | |||
===3=== | |||
*1 Chemist | |||
*2 bow+15% | |||
*3 Brawl +3 | |||
*4 Code and cipher making+2 | |||
*5 Code cipher breaking+1 | |||
*6 Slight of hand 90% | |||
*7 Dagger sure strike x3 | |||
*8 Dagger throw +15% | |||
*9 Entertaining+c | |||
*10 Escape from restraint da% | |||
*11 Jewelry smithing +20% | |||
*12 jungle +60% | |||
*13 Locksmithing +20% | |||
*14 Pick locks+75% | |||
*15 pick pockets+75% | |||
===4=== | |||
*1 alchemy minor | |||
*2bow +20% | |||
*3code making +3i | |||
*4 code breaking +2i | |||
*5Dice manipulation +75% | |||
*6Entertaining +2c | |||
*7Hiest from pack and bundles +50% | |||
*8Lip reading+75% | |||
*9Pick pockets +90% | |||
*10 streetwise+40% | |||
*11Slight of hand +95% | |||
*12taste analysis identity | |||
*13 | |||
*14 | |||
*15 | |||
===5=== | |||
*1 Alchemy Duplicate Common | |||
*2 bow +critical. | |||
*3Code making+3i | |||
*4code break +2i | |||
*5Escape from restraints +3da | |||
*6Forgery +80% | |||
*7Juggle +90% | |||
*8Game of skill +30% | |||
*9Locksmithing +40% | |||
*10Move silently +60% | |||
*11Pick locks +90% | |||
*12pick pocket +95% | |||
*13 | |||
*14Slieght of hand +99% | |||
*15 | |||
===='''Thievish Tops'''==== | |||
*1 Alchemy Duplicate Common | |||
*2 Bow +critical. | |||
*3 Code making+3i | |||
*4 Code break +2i | |||
*5 Escape from restraints +3da | |||
*6 Forgery +80% | |||
*7 Juggle +90% | |||
*8 Game of skill +30% | |||
*9 Lock smithing +40% | |||
*10 Move silently +60% | |||
*11 Pick locks +90% | |||
*12 pick pocket +95% | |||
*13 Taste analysis identity | |||
*14 Slight of hand +99% | |||
*15 streetwise+40% | |||
*16 Dice manipulation +75% | |||
*17 Entertaining +2c | |||
*18 Heist from pack and bundles +50% | |||
*19 Lip reading+75% | |||
*20 Jewelry smithing +20% | |||
*21 Juggle +60% | |||
*22 Dagger sure strike x3 | |||
*23 Dagger throw +15% | |||
*24 Entertaining+c | |||
*25 Brawl +3 | |||
*26 Bypass traps +75% | |||
=='''Cantrips'''== | =='''Cantrips'''== | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 60: | Line 212: | ||
|Werelight (or Bluelight) | |Werelight (or Bluelight) | ||
|} | |} | ||
=='''Low Order Magery'''== | |||
*6 pips -60th level | |||
**32,25,22,17,14,14,11,9,7,5,3,1 | |||
===First level=== | |||
32spells-22 on the list | |||
===2=== | |||
25 Spells | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
*15 | |||
*16 | |||
*17 | |||
*18 | |||
===3=== | |||
22 Spells | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
*15 | |||
*16 | |||
*17 | |||
*18 | |||
===4=== | |||
17 spells | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
*15 | |||
*16 | |||
*17 | |||
===5=== | |||
14 Spell | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
===6=== | |||
14 spells | |||
*1: Control Weather | |||
*2: Disintegrate | |||
*3: Mirror Wall | |||
*4: Passenger Teleport | |||
*5: Time Delay | |||
*6: Animate Object | |||
*7: Geas | |||
*8: Move Earth | |||
*9: Wizard Wind | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
===7=== | |||
11 Spells | |||
*1: Sleep ,12" r | |||
*2: Castle Protection | |||
*3: Mind Blank | |||
*4: Polymorph Object | |||
*5: Protection vs Normal Weapons | |||
*6: Reverse Gravity | |||
*7: Variable 12" Lighting bolt | |||
*8: Mass Charm | |||
*9 | |||
*10 | |||
*11 | |||
===8=== | |||
9 spells | |||
*1: Permanent Passwall | |||
*2: Scroll Knock | |||
*3: Macro Bomb | |||
*4: Summon Person | |||
*5: Variable Bomb | |||
*6: Power Word | |||
*7 | |||
*8 | |||
*9 | |||
===9=== | |||
7 spells | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
===10=== | |||
5 spells | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
===11=== | |||
3 spells | |||
*1 | |||
*2 | |||
*3 | |||
===12=== | |||
1 Spell | |||
*1 | |||
Latest revision as of 05:38, 25 March 2024
Vek's Spells
Advanced Amber Pattern Imprint -Tirna no'gath. Veksdale.[edit]
Frame can hold 18 spells of any power level with great power.
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
Basic Logrus[edit]
Frame can hold 12 spells of any power level with great power.
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
Green Stone[edit]
- 1
- 2
- 3
- 4
iron knife[edit]
- 1
- 2
- 3
- 4
Ritualism[edit]
2
Thievish Skills. 5[edit]
1[edit]
- 1 Bartender
- 2 Brawling +1
- 3 Bypass traps
- 4 Detect good and evil 50%
- 5 Dagger defense +1
- 6 Dagger throwing accuracy+5%
- 7 Fist+2
- 8 Jimmy portals
- 9 Locksmith basic
- 10 Move silently 50%
- 11 Tie up with ropes basic
- 12 Short Sword defense +1
- 13 Juggle Basic
- 14 Read extra language
- 15 code cipher making basic
2[edit]
- 1 Mixologist
- 2 Bow +10%
- 3 Bypass traps +75%
- 4 Brawling +2
- 5 Dagger defense +2
- 6 Dagger throw +10%
- 7 Double dagger draw basic
- 8 Escape from restraints basic
- 9 Game of Skill +15%
- 10 Juggle +30%
- 11 Lip reading +50
- 12 pick locks +60&
- 13 pick pockets 60%
- 14 Slight of hand +80%
- 15 Streetwise +20%
3[edit]
- 1 Chemist
- 2 bow+15%
- 3 Brawl +3
- 4 Code and cipher making+2
- 5 Code cipher breaking+1
- 6 Slight of hand 90%
- 7 Dagger sure strike x3
- 8 Dagger throw +15%
- 9 Entertaining+c
- 10 Escape from restraint da%
- 11 Jewelry smithing +20%
- 12 jungle +60%
- 13 Locksmithing +20%
- 14 Pick locks+75%
- 15 pick pockets+75%
4[edit]
- 1 alchemy minor
- 2bow +20%
- 3code making +3i
- 4 code breaking +2i
- 5Dice manipulation +75%
- 6Entertaining +2c
- 7Hiest from pack and bundles +50%
- 8Lip reading+75%
- 9Pick pockets +90%
- 10 streetwise+40%
- 11Slight of hand +95%
- 12taste analysis identity
- 13
- 14
- 15
5[edit]
- 1 Alchemy Duplicate Common
- 2 bow +critical.
- 3Code making+3i
- 4code break +2i
- 5Escape from restraints +3da
- 6Forgery +80%
- 7Juggle +90%
- 8Game of skill +30%
- 9Locksmithing +40%
- 10Move silently +60%
- 11Pick locks +90%
- 12pick pocket +95%
- 13
- 14Slieght of hand +99%
- 15
Thievish Tops[edit]
- 1 Alchemy Duplicate Common
- 2 Bow +critical.
- 3 Code making+3i
- 4 Code break +2i
- 5 Escape from restraints +3da
- 6 Forgery +80%
- 7 Juggle +90%
- 8 Game of skill +30%
- 9 Lock smithing +40%
- 10 Move silently +60%
- 11 Pick locks +90%
- 12 pick pocket +95%
- 13 Taste analysis identity
- 14 Slight of hand +99%
- 15 streetwise+40%
- 16 Dice manipulation +75%
- 17 Entertaining +2c
- 18 Heist from pack and bundles +50%
- 19 Lip reading+75%
- 20 Jewelry smithing +20%
- 21 Juggle +60%
- 22 Dagger sure strike x3
- 23 Dagger throw +15%
- 24 Entertaining+c
- 25 Brawl +3
- 26 Bypass traps +75%
Cantrips[edit]
| Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
| Chill | Clean | Color | Dampen | Dust | Enrich |
| Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
| Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
| Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
| Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
| Unseen Hand | Weathertell | Werelight (or Bluelight) |
Low Order Magery[edit]
- 6 pips -60th level
- 32,25,22,17,14,14,11,9,7,5,3,1
First level[edit]
32spells-22 on the list
2[edit]
25 Spells
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
3[edit]
22 Spells
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
4[edit]
17 spells
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
5[edit]
14 Spell
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
6[edit]
14 spells
- 1: Control Weather
- 2: Disintegrate
- 3: Mirror Wall
- 4: Passenger Teleport
- 5: Time Delay
- 6: Animate Object
- 7: Geas
- 8: Move Earth
- 9: Wizard Wind
- 10
- 11
- 12
- 13
- 14
7[edit]
11 Spells
- 1: Sleep ,12" r
- 2: Castle Protection
- 3: Mind Blank
- 4: Polymorph Object
- 5: Protection vs Normal Weapons
- 6: Reverse Gravity
- 7: Variable 12" Lighting bolt
- 8: Mass Charm
- 9
- 10
- 11
8[edit]
9 spells
- 1: Permanent Passwall
- 2: Scroll Knock
- 3: Macro Bomb
- 4: Summon Person
- 5: Variable Bomb
- 6: Power Word
- 7
- 8
- 9
9[edit]
7 spells
- 1
- 2
- 3
- 4
- 5
- 6
- 7
10[edit]
5 spells
- 1
- 2
- 3
- 4
- 5
11[edit]
3 spells
- 1
- 2
- 3
12[edit]
1 Spell
- 1