Hazarda's Spells: Difference between revisions
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===Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated=== | ===Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated=== | ||
Frame can hold 24 spells of any power level with great power. | |||
*1*2*3*4*5*6*7*8*9*10*11*12*13*14*15*16*17*18*19*20*21*22*23*24 | |||
===Advanced Plymouth=== | ===Advanced Plymouth=== | ||
====Called==== | ====Called==== | ||
| Line 5: | Line 8: | ||
===Dufiro Ritualism=== | ===Dufiro Ritualism=== | ||
===Mal at Reiss=== | ===Mal at Reiss=== | ||
Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level | |||
*1*2*3*4*5*6*7*8 | |||
===Low Order Magery=== | |||
====Firsts==== | |||
*40 | |||
====Seconds==== | |||
*30 | |||
====Thirds==== | |||
*27, | |||
====Fourth==== | |||
*22 | |||
====Fifths==== | |||
*20, | |||
====Sixth==== | |||
*20, | |||
====Seventh==== | |||
*16, | |||
====Eighths==== | |||
*14, | |||
====Ninth==== | |||
*10, | |||
There are spells 10th and above but they are in storage | |||
''(6,5,4,3,1)'' | |||
===Low Order Listry=== | |||
===Cantrips=== | ===Cantrips=== | ||
===Thievish Skills === | '''Basically any one with Psyche of 25 has this whole frame of 39 cantrips.''' | ||
{| class="wikitable" | |||
|Anatomics | |||
|Blend | |||
|Blind | |||
|Catfall | |||
|Catfeet | |||
|Chain | |||
|- | |||
|Chill | |||
|Clean | |||
|Color | |||
|Dampen | |||
|Dust | |||
|Enrich | |||
|- | |||
|Exterminate or Zap | |||
|Extinguish | |||
|Firefinger | |||
|Float | |||
|Gather | |||
|Gun | |||
|- | |||
|Heat | |||
|Haunting | |||
|Knot | |||
|Know Direction | |||
|Legerdemain | |||
|Mend | |||
|- | |||
|Page Light | |||
|Purify Water | |||
|Sharpen | |||
|Shield | |||
|Slip | |||
|Speed | |||
|- | |||
|Stitch | |||
|Sober | |||
|Stumble | |||
|Temperature | |||
|Tie | |||
|Turn Page | |||
|- | |||
|Unseen Hand | |||
|Weathertell | |||
|Werelight (or Bluelight) | |||
|} | |||
Druidic Cantrips: ''These are specific to drudic oriented characters. '' | |||
{| class="wikitable" | |||
|Control Flames | |||
|Create Bonfire | |||
|Druidcraft | |||
|Frostbite | |||
|Guidance | |||
|Gust | |||
|- | |||
|Infestation | |||
|Magic Stone | |||
|Mending | |||
|Mold Earth | |||
|Poison Spray | |||
|Primal Savagery | |||
|- | |||
|Produce Flame | |||
|Resistance | |||
|Shape Water | |||
|Shillelagh | |||
|Thorn Whip | |||
|Thunderclap | |||
|} | |||
===Thievish Skills 10th=== | |||
[[Hazarda's Thievish Skills]] | |||
====Thievish Skills Tops==== | |||
* Alchemy-Alchemy Duplicate poisons | |||
* Bow Accuracy: Critical Plus | |||
* Bypass Traps 80% | |||
* Dagger Attack Quickdraw | |||
* Dagger Attack: +4 Extra Attack | |||
* Dagger Sure Strike x7 | |||
* Dagger throwing accuracy: Critical ± | |||
* Defense +1 | |||
* Entertaining +5 Charisma | |||
* Evaluate Treasure +/-10% | |||
* Evaluate Treasure within 10% | |||
* Fist Attack +3 | |||
* Game of Skill 60% | |||
* Heist from Pack & Bundles 90% | |||
* Jimmy Portals 50% | |||
* Juggle 99% | |||
* Locksmithing 70% | |||
* Move silently 90% | |||
* Pick locks 99% | |||
* Pick pockets 99% | |||
* Slight of hand 99% | |||
* Start Fires 50% | |||
* Streetwise 75% | |||
* Taste Analysis | |||
Latest revision as of 02:57, 12 April 2024
Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated[edit]
Frame can hold 24 spells of any power level with great power.
- 1*2*3*4*5*6*7*8*9*10*11*12*13*14*15*16*17*18*19*20*21*22*23*24
Advanced Plymouth[edit]
Called[edit]
- 6 Pips Advanced Imprint:6 Major & 4 Minor
Dufiro Ritualism[edit]
Mal at Reiss[edit]
Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level
- 1*2*3*4*5*6*7*8
Low Order Magery[edit]
Firsts[edit]
- 40
Seconds[edit]
- 30
Thirds[edit]
- 27,
Fourth[edit]
- 22
Fifths[edit]
- 20,
Sixth[edit]
- 20,
Seventh[edit]
- 16,
Eighths[edit]
- 14,
Ninth[edit]
- 10,
There are spells 10th and above but they are in storage (6,5,4,3,1)
Low Order Listry[edit]
Cantrips[edit]
Basically any one with Psyche of 25 has this whole frame of 39 cantrips.
| Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
| Chill | Clean | Color | Dampen | Dust | Enrich |
| Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
| Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
| Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
| Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
| Unseen Hand | Weathertell | Werelight (or Bluelight) |
Druidic Cantrips: These are specific to drudic oriented characters.
| Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
| Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
| Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Thievish Skills 10th[edit]
Thievish Skills Tops[edit]
- Alchemy-Alchemy Duplicate poisons
- Bow Accuracy: Critical Plus
- Bypass Traps 80%
- Dagger Attack Quickdraw
- Dagger Attack: +4 Extra Attack
- Dagger Sure Strike x7
- Dagger throwing accuracy: Critical ±
- Defense +1
- Entertaining +5 Charisma
- Evaluate Treasure +/-10%
- Evaluate Treasure within 10%
- Fist Attack +3
- Game of Skill 60%
- Heist from Pack & Bundles 90%
- Jimmy Portals 50%
- Juggle 99%
- Locksmithing 70%
- Move silently 90%
- Pick locks 99%
- Pick pockets 99%
- Slight of hand 99%
- Start Fires 50%
- Streetwise 75%
- Taste Analysis