McKinney Spells: Difference between revisions
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===Power Words=== | ===Power Words=== | ||
===Thievish=== | ===Thievish=== | ||
====First==== | |||
*bartender | |||
*Brawling+2 | |||
*Buckler Defence +1 | |||
*bypass traps 50& | |||
*5move silently +20% | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*11 | |||
*12 | |||
*13 | |||
*14 | |||
*15 | |||
====Second==== | |||
*mixologist | |||
*Brawling+2 | |||
*Buckler Defense +2 | |||
*Bypass 75% | |||
*climbing 60% | |||
*juggle 30% | |||
*Jump & Leap 2Apr% | |||
*Lip Reading 50% | |||
*Mimic Animal Sounds 60% | |||
*pick locks 60% | |||
*pick pockets 60 | |||
*sap 50% | |||
*Slight of Hand 80% | |||
*Streetwise 20% | |||
*Ventriloquism 80% | |||
====Thievish Tops==== | |||
*mixologist | |||
*Brawling+2 | |||
*Buckler Defense +2 | |||
*Bypass 75% | |||
*climbing 60% | |||
*juggle 30% | |||
*Jump & Leap 2Apr% | |||
*Lip Reading 50% | |||
*Mimic Animal Sounds 60% | |||
*pick locks 60% | |||
*pick pockets 60 | |||
*sap 50% | |||
*Slight of Hand 80% | |||
*Streetwise 20% | |||
*Ventriloquism 80% | |||
*move silently +20% | |||
===Cantrips === | ===Cantrips === | ||
Latest revision as of 04:24, 26 April 2024
Powers {12}
Power Words[edit]
Thievish[edit]
First[edit]
- bartender
- Brawling+2
- Buckler Defence +1
- bypass traps 50&
- 5move silently +20%
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
Second[edit]
- mixologist
- Brawling+2
- Buckler Defense +2
- Bypass 75%
- climbing 60%
- juggle 30%
- Jump & Leap 2Apr%
- Lip Reading 50%
- Mimic Animal Sounds 60%
- pick locks 60%
- pick pockets 60
- sap 50%
- Slight of Hand 80%
- Streetwise 20%
- Ventriloquism 80%
Thievish Tops[edit]
- mixologist
- Brawling+2
- Buckler Defense +2
- Bypass 75%
- climbing 60%
- juggle 30%
- Jump & Leap 2Apr%
- Lip Reading 50%
- Mimic Animal Sounds 60%
- pick locks 60%
- pick pockets 60
- sap 50%
- Slight of Hand 80%
- Streetwise 20%
- Ventriloquism 80%
- move silently +20%
Cantrips[edit]
- Amber level allows one to memorize 20 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |