Running Sheet Henry: Difference between revisions
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(8 intermediate revisions by the same user not shown) | |||
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'''Hobbies:''' | '''Hobbies:''' | ||
''No '''Discord''' channel. Played before the switch'' | |||
=='''Ranks'''== | =='''Ranks'''== | ||
=='''Points{ | =='''Points{186}'''== | ||
'''''Total: | '''''Total:186 = 55 Stats+{70(115)} Powers+25 Skills+{37(63)} Items +0/0 allies/Enemies -1 Stuff+0 Storage''''' | ||
===''Advancement''=== | ===''Advancement''=== | ||
*Storage: 15 | *Storage: 15 stats-spent | ||
=='''Statistics{ | =='''Statistics{55}'''== | ||
*Psyche: 20 | *Psyche: 20 | ||
*Strength: | *Strength: 15 | ||
*Endurance: | *Endurance:10 | ||
*Warfare: | *Warfare:10 | ||
=='''Powers {70(115)}'''== | =='''Powers {70(115)}'''== | ||
Line 42: | Line 42: | ||
*5 Shadow Magic | *5 Shadow Magic | ||
=='''Skills { | =='''Skills {25}'''== | ||
{| class="wikitable" | |||
|- | |||
| | |||
*3 Fashion | *3 Fashion | ||
* | **2 Fabric Arts | ||
*1 | **2 | ||
**1 | |||
**1 | |||
*1 Weapon Master-Single Stick | |||
*2 Cooking | |||
**1 | |||
**1 | |||
*1 Horsemanship | |||
*1 Dueling | *1 Dueling | ||
*3 Dance | |||
**2 Parkour | |||
**2 Acrobatics | |||
**1 | |||
**1 | |||
*2 Piano | |||
**1 | |||
**1 | |||
*1 | |||
*1 | |||
*1 | |||
*1 | |||
| | |||
*2 Card Games | *2 Card Games | ||
**1 | |||
**1 | |||
*2 Gambling Games | *2 Gambling Games | ||
* | **1 | ||
* | **1 | ||
* | *3 | ||
* | *4 | ||
* | *5 | ||
* | *6 | ||
* | *7 | ||
*8 | |||
*9 | |||
*10 | |||
| | |||
*1 | *1 | ||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
|- | |||
|} | |||
==='''Thievish Skills'''. 8 Pips=== | ==='''Thievish Skills'''. 8 Pips=== | ||
*[[Henry's Thievish Skills]] | *[[Henry's Thievish Skills]] | ||
Line 111: | Line 149: | ||
*2 Double Speed due to metal lightness. | *2 Double Speed due to metal lightness. | ||
*1 Pip Combat training specific to this blade. | *1 Pip Combat training specific to this blade. | ||
*2 N/N: Elegant Walking stick, Long Sword | *2 N/N: Elegant Walking stick, Long Sword, Poinard, 7" Carved Dowel appearing to be a native American artifact | ||
*1 Ability-Call to hand | *1 Ability-Call to hand | ||
**10 total | **10 total | ||
Line 187: | Line 225: | ||
=='''Miscellanea'''== | =='''Miscellanea'''== | ||
===Activities=== |
Latest revision as of 03:24, 16 August 2024
Henry Michael Bariman Sawall
Father: Mandor Sawall
Mother:Fiona of Amber
Children:
Description:
Hobbies:
No Discord channel. Played before the switch
Ranks[edit]
Points{186}[edit]
Total:186 = 55 Stats+{70(115)} Powers+25 Skills+{37(63)} Items +0/0 allies/Enemies -1 Stuff+0 Storage
Advancement[edit]
- Storage: 15 stats-spent
Statistics{55}[edit]
- Psyche: 20
- Strength: 15
- Endurance:10
- Warfare:10
Powers {70(115)}[edit]
- (50)Pattern - Not yet gained
- (10)25 Shape Shift: Taught by Mandor before assaying the Woven Logrus
- (5)10 Sorcery
- (10)10 Conjuration
- (15)10 Woven Logrus
- 10 partial trump
- 5 Shadow Magic
Skills {25}[edit]
|
|
|
Thievish Skills. 8 Pips[edit]
Henry' Thievish Tops[edit]
- Alchemy-Chemist
- Dagger Throwing Accuracy 15%
- Dagger Range Extension x2
- Entertaining +C
- Fist Attack +3
- Juggle +60%
- Move Silently +40%
- Pick Locks 75%
- Pick Pockets 75%
- Sap 50%
- Sleight of Hand 90%
- Tightrope Walk 75%
- Streetwise 20%
- Bow Accuracy +15%
- Brawling +3
- Climbing (Walls, Obstacles, etc.) +80%
- Dagger Sure Strike x3
- Spot Hidden Items & Beings 15%
- Jimmy Portals 50%
- Play Dead 50%
- Start Fires 50%
Allies & Enemies {16/16 = 0}[edit]
Allies-16[edit]
various
Enemies-16[edit]
various
Companions[edit]
Items{37(63)}[edit]
Henry's Outfit (22)[edit]
- 4 Amber Vitality
- 2 Double Speed 5 transfer: Never be late!!
- 2 Amber Stamina
- 2 Combat Reflexes. 5 transfer
- 4 Invulnerable.
- 4 Limited Shapechange: Allows him to modify the suit to fit the need: Brooks Brothers Suit, Armani Tuxedo, Construction work. Sleeping bag
- 1 Ability-Proof vs Drowning.
- 1 Ability-Pouch of holding. 2'x 2'
- 1 Ability- Call to Don/Return to closet
- 1 Ability- Clean at will. 5 Transfer.
- 22
Walking Stick 10[edit]
- 4 pip Deadly Damage blade.
- 2 Double Speed due to metal lightness.
- 1 Pip Combat training specific to this blade.
- 2 N/N: Elegant Walking stick, Long Sword, Poinard, 7" Carved Dowel appearing to be a native American artifact
- 1 Ability-Call to hand
- 10 total
Henry's Shoes. 13[edit]
- 2 Double Speed. 5 Transfer. Expresses as really easy to run in.
- 2 VS Guns. Expresses protecting feet from ground debris.
- 2 Double Damage. When used for kicking.
- 1 Self Healing. Damage to the boots is easy to repair
- 4 Limited Shapechange.\: Allows Henry to shift shoes to the need and the style. Helps him not liik like he is wearing the same shoes all the time.
Lighter 2[edit]
- 1 Ability: Create Fire in desired small fashion.
- 1 Ability: Call to Hand
- 2
Cigar Case 5[edit]
- 2 VS Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Refill Cigar spaces from the Cigar box at home.
- 1 Ability: Call to Hand/ Return
- 5 Henry.
Cigar Box 7[edit]
- 2 Vs Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Items withing can be summoned remotely
- 1 Ability: Keep Contents fresh.
- 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
- 7 Henry
Henry's Guns (28)[edit]
Henry caries two of these in a shoulder holster rig. Weapon is a Desert Eagle, .357. 9 rnd clip
- 4 Invulnerable
- 2 Double Damage. If used as a club.
- 2 Mold Creatures and stuff. Mainly to make other ammunition fit if needed and to effect people who handle the weapons.
- 2 N/N: 357 Cal, 50 Cal, 44 cal, 22 cal
- 1 Ability: Call to Hand/ Return
- 1 Ability: Cleanse on Demand
- 1 Ability: Load while in command.
- 14 x 3=42. Mandor & Fiona
Clips (5)[edit]
- 2 N/N: 375 cal-9nd,50 cal-7 rnd,44 cal-8rnd, 22 cal.20 rnd,
- 1 Ability: Call to Hand/ Return
- 1 Ability: Cleanse on Demand
- 1 Ability: Load while in gun is in use or clips are out of weapon.
- 5 x5 Horde=15 Mandor & Fiona
Henry's Ammunition (8)[edit]
- 1 Mobility:
- 1 Mold Stuff: Mold Ammunition to a usable powder and primer from shadow to shadow.
- 8 Extraordinarily Deadly Damage
- 2 N/N: 357. cal, 50. cal,44. cal,22. cal, Explosive Grenade, Smoke Grenade, Flash/Bangs Grenades
- 1 Ability. : Call to Hand by box. Return
- 13. x3 =29 horde. Henry & Mandor
Shadow-Galatea-10 pips[edit]
Galatea
- 1 personal Shadow
- 4 Control of Destiny and Environs.
- 2 Access control
- 1 Block Trump and Pattern
- 2 Time ratio. 20 Days in Galatea to 1 in Amber. *5 days in Galatea to 1 in Antheris
Stuff{-1}[edit]
- -1 Bad stuff