Yuan-Ti Fighter (Champion): Difference between revisions

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__NOTOC__
__NOTOC__
Brahnamin's character for the D&D 5e one-shot ''Don't Say Vecna''.  
Brahnamin's character for the D&D 5e one-shot ''Don't Say Vecna''.  
[[Dont_say_Vecna#Player_Characters|< < < Back to Game Wiki]]


=Kali Scaleblade=
=Kali Scaleblade=
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'''Fighter''' (Champion) L20 | '''Alignment''' LN  
'''Fighter''' (Champion) L20 | '''Alignment''' LN  


'''AC''' 19 | '''HP''' 234 | '''Initiative''' +8 | '''Proficiency''' +6 | '''Size''' M | '''Speed''' 30 | '''Darkvision''' 60'
'''AC''' 18 | '''HP''' 231 | '''Initiative''' +8 | '''Proficiency''' +6 | '''Size''' M | '''Speed''' 30 | '''Darkvision''' 60'


'''Survivor:''' +8 HP any turn that starts with half full HP or fewer.
'''Survivor:''' +8 HP any turn that starts with half full HP or fewer.
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==Yuan-Ti Features==  
==Yuan-Ti Features==  
'''Poison Immunity''' | '''Magic Resistance''' (Spells and Magical Effects)
'''Poison Immunity''' | '''Magic Resistance''' (Spells and Magical Effects)
[[Dont_say_Vecna#Player_Characters|< < < Back to Game Wiki]]


==Combat==
==Combat==
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'''Fighting Styles:''' Dueling | Blind Fighting
'''Fighting Styles:''' Dueling | Blind Fighting


'''Second Wind''' (1d10+1/rest) | '''Action Surge''' (2/rest) | '''Extra Attack''' (4) | '''Crit''' (18-20)
'''Second Wind''' (1d10+1/rest) | '''Action Surge''' (2/rest) | '''Extra Attack''' (3) | '''Crit''' (18-20)


==Magic==
==Magic==
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'''Cantrips:''' Poison Spray (4d12) || '''L1:''' Animal Friendship [At Will] (Snakes Only) || '''L2:''' Suggestion (1/long rest)
'''Cantrips:''' Poison Spray (4d12) || '''L1:''' Animal Friendship [At Will] (Snakes Only) || '''L2:''' Suggestion (1/long rest)
[[Dont_say_Vecna#Player_Characters|< < < Back to Game Wiki]]


==Feats==
==Feats==
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==Wealth/Equipment==
==Wealth/Equipment==
Scale Armor (worn) | Shield (carried) | Khopesh (hip) | Dagger (belt) | Javelins [3] Quiver | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Disguise Kit/Thieve's Tools (pack) | Potion of Greater Healing [12] 2 Hit Dice + 2×Con (pack)
Scale Armor (worn) | Shield (carried) | Khopesh (hip) | Dagger (belt) | Javelins [3] (quiver)  


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[[file:d0a.png|24px]] [[file:d0a.png|24px]] [[file:d0a.png|24px]] [[file:d0a.png|24px]] [[file:d0a.png|24px]] [[file:d0a.png|24px]] [[file:d0a.png|24px]] [[file:d0a.png|24px]]


==Magic Items==
==Magic Items==
[[Dont_say_Vecna#Player_Characters|< < < Back to Game Wiki]]


==Background==
==Background==
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The Yuan-Ti did not welcome her as a lost scion, forcing her to prove her worth at every turn, but she was no stranger to fighting for what she wanted. She learned the weapons and fighting styles of her people and despite having the build and appearance of a spy caste foundling, she became a champion among the warrior caste.
The Yuan-Ti did not welcome her as a lost scion, forcing her to prove her worth at every turn, but she was no stranger to fighting for what she wanted. She learned the weapons and fighting styles of her people and despite having the build and appearance of a spy caste foundling, she became a champion among the warrior caste.
[[Dont_say_Vecna#Player_Characters|< < < Back to Game Wiki]]
=SOP Actions when Absent=
'''COMBAT:''' Achieve Melee Range. Prioritize high-damage dealers/casters if known. Attack action + 3 extra attacks is standard. Use resources as needed. '''Note:''' ''Ranged attack option are extremely limited''.
'''NON-COMBAT:''' Whatever actions/skill checks might be helpful incl non-optimal skills, etc. Use resources as needed.

Latest revision as of 13:40, 19 September 2024

Brahnamin's character for the D&D 5e one-shot Don't Say Vecna.

< < < Back to Game Wiki

Kali Scaleblade[edit]

"The words of the gods became people. What then shall our words become?"

Base Matrix[edit]

Fighter (Champion) L20 | Alignment LN

AC 18 | HP 231 | Initiative +8 | Proficiency +6 | Size M | Speed 30 | Darkvision 60'

Survivor: +8 HP any turn that starts with half full HP or fewer.

Abilities/Saves[edit]

STR 20 / +5 / Save (11) || DEX 17 / +3 / Save (+3) || CON 20 / +5 / Save (+11) || INT 10 / +0 / Save (+0) || WIS 12 / +1 / Save (+1) || CHA 8 / -1 / Save (-1)

Indomitable: Re-Reoll Save (3/long rest)

Yuan-Ti Features[edit]

Poison Immunity | Magic Resistance (Spells and Magical Effects)


< < < Back to Game Wiki

Combat[edit]

Armor Proficiencies: All Armor; Shields

Scale Armor and Round Shield [AC 18]

Weapon Proficiencies: All Martial, All Simple

Weapons Carried:

Khopesh: +11 [to hit] | 1d8+7 [damage] | Disarm
Dagger: +11 [to hit] | 1d4+7 [damage] | Finesse/Light/Thrown [20/60]
Javelin: [3] +11 [to hit] | 1d6 + 7 [damage] Thrown [30/120]

Fighting Styles: Dueling | Blind Fighting

Second Wind (1d10+1/rest) | Action Surge (2/rest) | Extra Attack (3) | Crit (18-20)

Magic[edit]

Sp Att: +5 | Sp DC: 13

Cantrips: Poison Spray (4d12) || L1: Animal Friendship [At Will] (Snakes Only) || L2: Suggestion (1/long rest)


< < < Back to Game Wiki

Feats[edit]

Alert

Skills/Tools/Tongues[edit]

Str >> Athletics [+11]

Dex >> Acrobatics [+3] | Sleight of Hand [+9] | Stealth [+9]

Int >> Arcana [+0] | History [+0] | Investigation [+0] | Nature [+0] | Religion [+0]

Wis >> Animal Handling [+1] | Insight [+1] | Medicine [+1] | Perception [+7] | Survival [+1]

Cha >> Deception [-1] | Intimidation [-1] | Performance [-1] | Persuasion [-1]


Tools: Disguise kit; Thieve's Tools


Spoken/Written Languages: Common | Abyssal | Draconic


Wealth/Equipment[edit]

Scale Armor (worn) | Shield (carried) | Khopesh (hip) | Dagger (belt) | Javelins [3] (quiver)

Magic Items[edit]

< < < Back to Game Wiki

Background[edit]

Urchin[edit]

Feature: City Secrets


Trait: I see things as they are rather than as they pretend to be.

Ideal: It doesn't matter what you do, so long as you do it well.

Bond: Fight for what's important. The rest can take care of itself.

Flaw: I hold a strong belief that some folk would be better folk if they were statues.


Backstory[edit]

Kali grew up an anonymous orphan on nameless city streets, human in appearance except for the snakes that grew from her head. She quickly learned to keep them covered to avoid the inevitable fear response from any who saw them.

She also learned to fight, because fear responses were often accompanied by sudden panicked violence. She tried to use her magic gaze to petrify would-be attackers, but she had a defect or weakness, and it never worked.

So she fought, and the more she fought, the more often she won.

Kali was an adult before she learned of the Yuan-Ti and realized she was not, in fact, a discarded Gorgon with broken gaze powers, but part of a complex and varied people with serpentine kinship.

The Yuan-Ti did not welcome her as a lost scion, forcing her to prove her worth at every turn, but she was no stranger to fighting for what she wanted. She learned the weapons and fighting styles of her people and despite having the build and appearance of a spy caste foundling, she became a champion among the warrior caste.

< < < Back to Game Wiki

SOP Actions when Absent[edit]

COMBAT: Achieve Melee Range. Prioritize high-damage dealers/casters if known. Attack action + 3 extra attacks is standard. Use resources as needed. Note: Ranged attack option are extremely limited.

NON-COMBAT: Whatever actions/skill checks might be helpful incl non-optimal skills, etc. Use resources as needed.