Bureau noir: Matryoshka: Difference between revisions
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[[Infinity:_Bureau_Noir| | {| class="wikitable" | ||
|+ | |||
| [[Bureau noir: Matryoshka:Geist|Shoulder Daemon]] | |||
| [[Bureau noir: Matryoshka:Notes|Notes]] | |||
| [[Bureau noir: Matryoshka:Glossary|Glossary]] | |||
| [[Bureau noir: Matryoshka:Lifepath|Lifepath]] | |||
| [[Infinity:_Bureau_Noir|Main Page]] | |||
|} | |||
=Matryoshka/Dolly= | =Matryoshka/Dolly= | ||
[[File:Matryoshka.png|thumb|600px|right]] | |||
'''Faction:''' ALEPH <br> | '''Faction:''' ALEPH <br> | ||
Line 10: | Line 19: | ||
'''Earnings:''' 7 | '''Earnings:''' 7 | ||
'''Languages:''' English, French, German | '''Languages:''' English, French, German, Korean, Malay, Portuguese, Russian, Thai, Vietnamese<br> | ||
'''Age:''' 14 | '''Age:''' 14 (from instantiation as an 'adult') | ||
==Character Traits== | ==Character Traits== | ||
* '''Spook''' | * '''Spook''' | ||
*Cyborg | |||
* '''Sympathetic Ear''' | * '''Sympathetic Ear''' | ||
* '''REDACTED''' | * '''REDACTED''' | ||
* '''Memory Glitch''' | |||
* '''Phantom Memories''' | * '''Phantom Memories''' | ||
* '''Cut Strings''' | * '''Cut Strings''' | ||
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|- | |- | ||
| style="font-weight:bold;" | Vigour<br /> | | style="font-weight:bold;" | Vigour<br /> | ||
| style="text-align:center;" | | | style="text-align:center;" | 11 | ||
| style="text-align:center;" | ( | | style="text-align:center;" | (10+1)<br /> | ||
| style="font-weight:bold;" | | | style="font-weight:bold;" | BTS | ||
| style="text-align:center;" | | | style="text-align:center;" | +1 (+5 vs Bio) | ||
| style="font-weight:bold;" | Wound | | style="font-weight:bold;" | Wound | ||
| [ ] [ ] [ ] [ ] [ ]<br /> | | [ ] [ ] [ ] [ ] [ ]<br /> | ||
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| style="font-weight:bold;" | Resolve | | style="font-weight:bold;" | Resolve | ||
| style="text-align:center;" | 12 | | style="text-align:center;" | 12 | ||
| style="text-align:center;" | ( | | style="text-align:center;" | (12+1-1) | ||
| style="font-weight:bold;" | Morale | | style="font-weight:bold;" | Morale | ||
| style="text-align:center;" | | | style="text-align:center;" | - | ||
| style="font-weight:bold;" | Metanoia | | style="font-weight:bold;" | Metanoia | ||
| [ ] [ ] [ ] [ ] [ ]<br /> | | [ ] [ ] [ ] [ ] [ ]<br /> | ||
|- | |- | ||
| style="font-weight:bold;" | Firewall | | style="font-weight:bold;" | Firewall | ||
| style="text-align:center;" | | | style="text-align:center;" | 12 | ||
| style="text-align:center;" | (11 | | style="text-align:center;" | (11+1) | ||
| style="font-weight:bold;" | Security | | style="font-weight:bold;" | Security | ||
| style="text-align:center;" | | | style="text-align:center;" | - | ||
| style="font-weight:bold;" | Breach | | style="font-weight:bold;" | Breach | ||
| [ ] [ ] [ ] [ ] [ ]<br /> | | [ ] [ ] [ ] [ ] [ ]<br /> | ||
|- | |- | ||
| style="font-weight:bold;" | Cashflow | | style="font-weight:bold;" | Cashflow | ||
| style="text-align:center;" | | | style="text-align:center;" | 4 | ||
| style="text-align:center;" | ( | | style="text-align:center;" | (15) | ||
| style="font-weight:bold;" | Earnings | | style="font-weight:bold;" | Earnings | ||
| style="text-align:center;" | 7 | | style="text-align:center;" | 7 | ||
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|- | |- | ||
| Light Combat Armour | | Light Combat Armour | ||
| 1 | | 1* | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
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| 1 | | 1 | ||
|- | |- | ||
| | | Armoured Clothing | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
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|- | |- | ||
|} | |} | ||
[*]Head armour only applies if deployed and active - which is usually the case if she's wearing combat armour in the field | |||
=Attributes and Skills= | =Attributes and Skills= | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | AGILITY ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | AGILITY (11) | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | AWARENESS ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | AWARENESS (10) | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | BRAWN ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | BRAWN (10) | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | COORDINATION ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | COORDINATION (8) | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | INTELLIGENCE ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | INTELLIGENCE (10) | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | PERSONALITY ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | PERSONALITY (9) | ||
! colspan="2" style="text-align:right; text-decoration:underline;" | WILLPOWER ( | ! colspan="2" style="text-align:right; text-decoration:underline;" | WILLPOWER (10) | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| Acrobatics | | Acrobatics | ||
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|- | |- | ||
| '''Psywar''' (Personality) | | '''Psywar''' (Personality) | ||
| + | | +1 | ||
|- | |- | ||
| '''Melee''' (Brawn) | | '''Melee''' (Brawn) | ||
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==Current Assets== | ==Current Assets== | ||
Assets: | Assets: 8 | ||
==Armour and Weapons== | ==Armour and Weapons== | ||
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| Ammo | | Ammo | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| Implanted Smart MULTI Pistol | |||
| R/C | |||
| 1+6CD | |||
| 2/1(m) | |||
| Unb | |||
| Expert 1, Vicious 1, Light MULTI, Aug, Neural | |||
| Standard/AP/Adhesive | |||
|- | |||
| Teseum Chopper | | Teseum Chopper | ||
| Reach | | Reach | ||
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| Nanopulser | | Nanopulser | ||
| C | | C | ||
| 1+ | | 1+7CD | ||
| 1 | | 1 | ||
| 1H | | 1H | ||
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| 2H | | 2H | ||
| Expert 1, MULTI Light Mod, Vicious 1 | | Expert 1, MULTI Light Mod, Vicious 1 | ||
| Standard | | Standard/AP/Adhesive | ||
|- | |- | ||
| Grazeblade | | Grazeblade | ||
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| - | | - | ||
| 1H | | 1H | ||
| Biotech, Piercing 1, Toxic 1, Subtle 3 | | Biotech, Piercing 1, Toxic 1, Subtle 3, Aug, Neural | ||
| - | | - | ||
|} | |} | ||
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|- | |- | ||
| Normal | | Normal | ||
| | | 5 | ||
| Standard | |||
| - | |||
|- | |||
| Adhesive | |||
| 5 | |||
| Standard | | Standard | ||
| Immobilizing, Knockdown, Nonlethal | |||
|- | |||
| Armour Piercing | |||
| 5 | |||
| Piercing 2 | |||
| - | | - | ||
|} | |} | ||
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==Other Gear== | ==Other Gear== | ||
Breaking & Entering Kit | *Breaking & Entering Kit | ||
Chameleonwear | *Chameleonwear | ||
Combat Jump Pack | *Combat Jump Pack | ||
Optical Disruption Device | *Optical Disruption Device | ||
Recorder | *Recorder | ||
Second Skin | *Second Skin | ||
Stealth Repeater | *Stealth Repeater | ||
*x3 Fake ID 3 | |||
*Alethia Kit | |||
*5 Cosmetics kits (49 uses remaining) | |||
=Host= | |||
== | ==Custom Lhost== | ||
*'''Base adjustments:''' -1 Coordination, +1 Agility | |||
*'''Quantronic''' Jump | |||
*'''Head in the Cloud''': Can seek assistance from ALEPH as a standard action, getting +1 bonus momentum on any successful test, but must pass D2 Discipline or suffer Metanoia | |||
===Augmentations=== | |||
Bioimmunity Organ | * Cube 2.0 (silk) | ||
* Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | - | |||
Nannie-Pump | * Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1 | ||
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==Analysis== | ==Analysis== | ||
Pattern Recognition | *'''Pattern Recognition''' - The character may reroll one d20 when making an Analysis test, but must accept the new result. | ||
==Lifestyle== | ==Lifestyle== | ||
Socialite | *'''Socialite''' - The character may reroll one d20 when making a Lifestyle test, but must accept the new result. | ||
Social | *'''Social Mimic''' - The character is skilled at blending into disparate cultures and social classes. There is no increase in difficulty for differences in social classes when passing as a class other than their own. | ||
==Psychology== | ==Psychology== | ||
Alien Psychology | *'''Counsellor''' - When making a Psychology test, the character may reroll any dice that did not generate a success on the initial roll, but they must accept the new result. | ||
*'''Alien Specialist''' ''(Human)'' - The character has spent considerable time studying the psychology of a particular species other than their own. When making Psychology tests involving members of that species, the character gains +1d20 on their test. This talent can be taken multiple times, with each additional rank granting specialization with a new alien species. (For the purposes of this talent, the character can select artificial intelligences as a non-human species.) | |||
==Stealth== | ==Stealth== | ||
Disguise | *'''Scout''' - The character may reroll one d20 when making a Stealth test, but must accept the new result. | ||
Impersonation | *'''Disguise''' - The character has learned to capably impersonate a broad range of people, effectively blending into the background and acting like they belong. When making Stealth tests to make or use a disguise, they gain bonus Momentum equal to their ranks in Disguise. | ||
*'''Impersonation''' - When impersonating another, the character may substitute their Stealth skill for Persuade or Command tests. | |||
=Other= | =Other= | ||
==Fake IDs== | |||
===L3: Jane Taube=== | |||
Surprisingly world-wise middle-class girl from Luna, enthusiastic and chirpy. Wears a signature silver jacket. | |||
[[File:Jane taub.jpeg|x300px|text-top]] | |||
===L3: Arlequina Belo=== | |||
PanOceanian office lady with a 'secret' chaos gremlin side. Generally wears office chic and completely unnecessary glasses. | |||
[[File:Arlequina.png|x300px|text-top]] | |||
===L3: Suzume Matou=== | |||
Submondo 'serial entrepreneur' and femme fatale with Yu Jing origins. Tends to get in over her head in schemes that fall apart and get busted up by the authorities. | |||
[[File:Suzume matou.jpeg|x300px|text-top]] | |||
==XP== | ==XP== | ||
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==Allies and Contacts== | ==Allies and Contacts== | ||
*Robert Roberts, obvious alias of a PanOceanean agent whose butt she saved in the Ariadna incident. |
Latest revision as of 15:11, 27 October 2024
Shoulder Daemon | Notes | Glossary | Lifepath | Main Page |
Matryoshka/Dolly[edit]
Faction: ALEPH
Heritage: Aspect
Foundation: Graceful
Lifestyle: Elite
Earnings: 7
Languages: English, French, German, Korean, Malay, Portuguese, Russian, Thai, Vietnamese
Age: 14 (from instantiation as an 'adult')
Character Traits[edit]
- Spook
- Cyborg
- Sympathetic Ear
- REDACTED
- Memory Glitch
- Phantom Memories
- Cut Strings
Statistics[edit]
Infinity Points: 2/2
STRESS | Current |
Max | Soak |
Harm | ||
---|---|---|---|---|---|---|
Vigour |
11 | (10+1) |
BTS | +1 (+5 vs Bio) | Wound | [ ] [ ] [ ] [ ] [ ] |
Resolve | 12 | (12+1-1) | Morale | - | Metanoia | [ ] [ ] [ ] [ ] [ ] |
Firewall | 12 | (11+1) | Security | - | Breach | [ ] [ ] [ ] [ ] [ ] |
Cashflow | 4 | (15) | Earnings | 7 | Shortfall | [ ] [ ] [ ] [ ] [ ] |
ARMOUR | Head | Chest | Arms | Legs | BTS |
---|---|---|---|---|---|
Light Combat Armour | 1* | 2 | 1 | 1 | 1 |
Armoured Clothing | 0 | 1 | 1 | 1 | 0 |
[*]Head armour only applies if deployed and active - which is usually the case if she's wearing combat armour in the field
Attributes and Skills[edit]
AGILITY (11) | AWARENESS (10) | BRAWN (10) | COORDINATION (8) | INTELLIGENCE (10) | PERSONALITY (9) | WILLPOWER (10) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acrobatics | 1/1 | Analysis | 1/1 | Athletics | 0/0 | Ballistics | 1/1 | Education | 1/0 | Animal Handling | 0/0 | Discipline | 2/1 |
Close Combat | 3/1 | Extraplanetary | 1/0 | Resistance | 1/0 | Pilot | 0/0 | Hacking | 1/0 | Command | 0/0 | ||
Stealth | 4/3 | Observation | 1/1 | Spacecraft | 0/0 | Medicine | 0/0 | Lifestyle | 3/1 | ||||
Survival | 0/0 | Psychology | 3/1 | Persuade |
0/0 | ||||||||
Thievery | 1/1 | Science | 0/0 | ||||||||||
Tech | 0/0 |
Bonus Damage | |
---|---|
Infowar (Intelligence) | +2 |
Psywar (Personality) | +1 |
Melee (Brawn) | +2 |
Ranged (Awareness) | +2 |
Gear[edit]
Current Assets[edit]
Assets: 8
Armour and Weapons[edit]
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | Range | Damage | Burst | Size | Qualities | Ammo |
Implanted Smart MULTI Pistol | R/C | 1+6CD | 2/1(m) | Unb | Expert 1, Vicious 1, Light MULTI, Aug, Neural | Standard/AP/Adhesive |
Teseum Chopper | Reach | 1+7CD | - | Unb | Non-Hackable, Piercing 4, Vicious 2 | - |
Nanopulser | C | 1+7CD | 1 | 1H | Biotech, Subtle 3, Torrent, Vicious 2 (illegal) | - |
Combi Rifle | C/M | 1+7CD | 2 | 2H | Expert 1, MULTI Light Mod, Vicious 1 | Standard/AP/Adhesive |
Grazeblade | R/Thrown | 1+6CD | - | 1H | Breaker, Non-Hackable, Stun, Subtle 2, Toxic 3 | - |
Implanted Wetspike | R | 1+6CD | - | 1H | Biotech, Piercing 1, Toxic 1, Subtle 3, Aug, Neural | - |
AMMUNITION | |||
---|---|---|---|
Name | Reloads | Type | Qualities |
Normal | 5 | Standard | - |
Adhesive | 5 | Standard | Immobilizing, Knockdown, Nonlethal |
Armour Piercing | 5 | Piercing 2 | - |
ARMOUR | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Armour Soak | BTS | Maint. | Qualities | |||
Head | Torso | Arm | Leg | |||||
Armoured Clothing | Civilian | 0 | 1 | 1 | 1 | 0 | 0 | Hidden Armour 2 |
Light Combat Armour | Combat | 1 | 2 | 1 | 1 | 1 | 1 | - |
Other Gear[edit]
- Breaking & Entering Kit
- Chameleonwear
- Combat Jump Pack
- Optical Disruption Device
- Recorder
- Second Skin
- Stealth Repeater
- x3 Fake ID 3
- Alethia Kit
- 5 Cosmetics kits (49 uses remaining)
Host[edit]
Custom Lhost[edit]
- Base adjustments: -1 Coordination, +1 Agility
- Quantronic Jump
- Head in the Cloud: Can seek assistance from ALEPH as a standard action, getting +1 bonus momentum on any successful test, but must pass D2 Discipline or suffer Metanoia
Augmentations[edit]
- Cube 2.0 (silk)
- Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | -
- Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1
Talents[edit]
Analysis[edit]
- Pattern Recognition - The character may reroll one d20 when making an Analysis test, but must accept the new result.
Lifestyle[edit]
- Socialite - The character may reroll one d20 when making a Lifestyle test, but must accept the new result.
- Social Mimic - The character is skilled at blending into disparate cultures and social classes. There is no increase in difficulty for differences in social classes when passing as a class other than their own.
Psychology[edit]
- Counsellor - When making a Psychology test, the character may reroll any dice that did not generate a success on the initial roll, but they must accept the new result.
- Alien Specialist (Human) - The character has spent considerable time studying the psychology of a particular species other than their own. When making Psychology tests involving members of that species, the character gains +1d20 on their test. This talent can be taken multiple times, with each additional rank granting specialization with a new alien species. (For the purposes of this talent, the character can select artificial intelligences as a non-human species.)
Stealth[edit]
- Scout - The character may reroll one d20 when making a Stealth test, but must accept the new result.
- Disguise - The character has learned to capably impersonate a broad range of people, effectively blending into the background and acting like they belong. When making Stealth tests to make or use a disguise, they gain bonus Momentum equal to their ranks in Disguise.
- Impersonation - When impersonating another, the character may substitute their Stealth skill for Persuade or Command tests.
Other[edit]
Fake IDs[edit]
L3: Jane Taube[edit]
Surprisingly world-wise middle-class girl from Luna, enthusiastic and chirpy. Wears a signature silver jacket.
L3: Arlequina Belo[edit]
PanOceanian office lady with a 'secret' chaos gremlin side. Generally wears office chic and completely unnecessary glasses.
L3: Suzume Matou[edit]
Submondo 'serial entrepreneur' and femme fatale with Yu Jing origins. Tends to get in over her head in schemes that fall apart and get busted up by the authorities.
XP[edit]
0/0
Allies and Contacts[edit]
- Robert Roberts, obvious alias of a PanOceanean agent whose butt she saved in the Ariadna incident.