Ivy Winters: Difference between revisions
No edit summary |
|||
(30 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Savage_X-COM | Back to Main Page]] | [[Savage_X-COM | Back to Main Page]] | ||
{| style="color: #0a8f43 ; border: solid 2px #4ac4d4; float: right; margin: 0 0 7px 7px; width: 325px" | |||
|- | |||
| | |||
{| style="border: solid 1px #651803; margin: 10px auto" | |||
|[[File:Ivy_Winters.png|300px]] | |||
|- | |||
|[https://www.pinterest.com/pin/295337688082576932/ Image Source] | |||
|- | |||
|} | |||
|- | |||
|style="padding: 7px"|'''Name:''' Ivy Winters | |||
|- | |||
|style="padding: 7px"|'''Role:''' Recon. Close Combat | |||
|- | |||
|style="padding: 7px"|'''Rank:''' Seasoned (IV) | |||
|- | |||
|style="padding: 7px"|'''Ancestry:''' Human | |||
|- | |||
|style="padding: 7px"|'''Quote:''' ''I wonder what's hidden behind here...'' | |||
|- | |||
|style="padding: 7px"|'''Player:''' Eplov | |||
|- | |||
|} | |||
= | {| | ||
| | |||
{| class="wikitable" | |||
!Attribute !! Value !! !! Derived !! Value | |||
|- | |||
| || || || || | |||
|- | |||
|'''Agility''' || [[file:d10a.png|24px]] || || Pace || [[file:d8a.png|24px]] ([[file:d2b.png|24px]]) | |||
|- | |||
|'''Smarts''' || [[file:d6a.png|24px]] || || Parry || [[file:d9b.png|24px]] ([[file:d2b.png|24px]]) | |||
|- | |||
|'''Spirit''' || [[file:d6a.png|24px]] || || Size || [[file:d0a.png|24px]] | |||
|- | |||
|'''Strength''' || [[file:d6a.png|24px]] || || Toughness || '''14''' ([[file:d8a.png|24px]]) | |||
|- | |||
|'''Vigor''' || [[file:d8a.png|24px]] || || | |||
|- | |||
|} | |||
| | |||
{| class="wikitable" | |||
!Skill!! Value !! !! Skill !! Value | |||
|- | |||
| || || || || | |||
|- | |||
| || || || '''Persuasion''' || [[file:d4a.png|24px]] | |||
|- | |||
|'''Athletics''' || [[file:d8a.png|24px]] || || '''Shooting''' || [[file:d10a.png|24px]] | |||
|- | |||
|'''C. Knowledge || [[file:d4a.png|24px]] || || '''Stealth''' || [[file:d8a.png|24px]] | |||
|- | |||
|'''Fighting''' || [[file:d10a.png|24px]] || || '''Thievery''' || [[file:d8a.png|24px]] | |||
|- | |||
|'''Notice''' || [[file:d6a.png|24px]] || || '''Tradecraft''' || [[file:d6a.png|24px]] | |||
|- | |||
|} | |||
|} | |||
{| class="wikitable" | |||
!Hindrance !! Type !! Description | |||
|- | |||
| || || | |||
|- | |||
|'''Curious''' || ''Major'' || Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door. | |||
|- | |||
|'''Bad Connections''' || ''Minor'' || Ivy has some lingering connection to a criminal element from before joining X-COM. | |||
|- | |||
|'''Driven''' || ''Minor'' || Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted. | |||
|- | |||
| || || | |||
|- | |||
!Edge or Power !! Type !! Description | |||
|- | |||
| || || | |||
|- | |||
|'''Martial Artist'''|| ''Combat'' || Unarmed Fighting +1, fists, and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks. | |||
|- | |||
|'''Free Running'''||''Combat'' ||Ivy ignores Difficult Ground and adds +2 to Athletics in foot chases and Athletics (climbing). | |||
|- | |||
|'''Combat Shooting'''||''Combat'' ||When using pistols against a target’s Parry, Ivy has +2 to Shooting and +2 to pistol damage. | |||
|- | |||
|'''Thief'''||''Profession'' ||Add +1 Thievery, Athletics rolls made to climb, Stealth in urban environments. | |||
|- | |||
|<s>'''Rapid Reload'''||''Combat'' || <s>Reduce the Reload value of a weapon by 1.</s> ''Retrained'' | |||
|- | |||
|'''Two-Weapon Fighting'''||''Combat'' ||Make one extra Fighting, Athletics, or Shooting roll with a second melee, throwing, or shooting weapon in off-hand at no Multi-Action penalty. | |||
|- | |||
|'''Frenzy'''||''Combat'' || Roll a second Fighting die in one melee attack. Limited action. | |||
|- | |||
| || || | |||
|- | |||
|'''Bioelectric Skin'''|| ''Gene Mod'' || Ivy is aware of all enemies within 10 squares, even invisible or hidden ones. | |||
|} | |||
{| class="wikitable" | |||
!Item !! Type !! Weight !! # Carried !! Notes | |||
|- | |||
| || || || || | |||
|- | |||
|M5 PCA|| Armor || | 15 || 1 || +8 Armor to full body. Max Encumbrance +1 Die Type, +1 Stealth in Natural Environments, -1 Notice (listen) | |||
|- | |||
|Walker Servos || Armor Mod || 15 || 1 || Pace: +2; +1 to Athletics and Strength rolls when lower body strength is relevant | |||
|- | |||
| || || || || | |||
|- | |||
|Alien Alloy Sword|| Melee Weapon || 3 || 1 || 1d10+STR; AP 3; Parry +2 | |||
|- | |||
|HE || Grenade || 1 || 3 || 3d6 in MBT; 5/10/20 | |||
|- | |||
|Smoke || Grenade || 1 || 2 || Cover in LBT | |||
|- | |||
|EMP || Grenade || 1 || 2 || 2d12 AP2 non-lethal (mechanical) in LBT | |||
|- | |||
|LM-1 Laser Pistol || Secondary || 2+1 || 1 || 2d8 AP 1; 12/24/48; 12 Shots; Laser; CQB; Semi-Automatic; SCOPE (+1 at Short & Medium Range) | |||
|- | |||
|Battery Pack || Ammo || 1 || 2 || Reload for LM-1 Laser Pistol | |||
|- | |||
|LM-2 Laser Rifle || Primary || 8-4+1 || 1 || 3d6+1 AP 1; ROF3; 20/40/80; 24 Shots; Laser; TRB; Auto; SCOPE (+1 at Short & Medium Range); Folding Stock | |||
|- | |||
|Battery Pack || Ammo || 1 || 1 || Reload for LM-2 Laser Rifle | |||
|- | |||
|Taser || Secondary || 2.5 || 1 || 3d6 non-lethal (organic); 3/6/12; Single Shot; Integrated Flashlight and Targetting Laser (+1 at Short Range) | |||
|- | |||
|Battery Pack || Ammo || 0.25 || 4 || Reload for Taser | |||
|- | |||
| || || || | |||
|- | |||
|NVG || Personal || 2 || 1 || Eliminates penalties for dim or low light. Glows slightly in no light. | |||
|- | |||
|Radio Headset ||Personal || 1 || 1 || Allows radio communication, +1 to Notice (listen). | |||
|- | |||
|Restraints || Personal || 0.1 || 5 || May restrain helpless characters. | |||
|- | |||
|Lockpicks ||Personal || 2 || 1 || Allows the character to pick human locks with no penalty for lack of tools. | |||
|- | |||
|Binoculars || Personal || 2 || 1 || +2 to Notice (vision) | |||
|} | |||
==Bio== | ==Bio== |
Latest revision as of 00:33, 28 January 2025
| ||
Name: Ivy Winters | ||
Role: Recon. Close Combat | ||
Rank: Seasoned (IV) | ||
Ancestry: Human | ||
Quote: I wonder what's hidden behind here... | ||
Player: Eplov |
Hindrance | Type | Description |
---|---|---|
Curious | Major | Ivy really tries to respect personal space. Sometimes, though, she just needs to know what is behind that locked door. |
Bad Connections | Minor | Ivy has some lingering connection to a criminal element from before joining X-COM. |
Driven | Minor | Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted. |
Edge or Power | Type | Description |
Martial Artist | Combat | Unarmed Fighting +1, fists, and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks. |
Free Running | Combat | Ivy ignores Difficult Ground and adds +2 to Athletics in foot chases and Athletics (climbing). |
Combat Shooting | Combat | When using pistols against a target’s Parry, Ivy has +2 to Shooting and +2 to pistol damage. |
Thief | Profession | Add +1 Thievery, Athletics rolls made to climb, Stealth in urban environments. |
Combat | ||
Two-Weapon Fighting | Combat | Make one extra Fighting, Athletics, or Shooting roll with a second melee, throwing, or shooting weapon in off-hand at no Multi-Action penalty. |
Frenzy | Combat | Roll a second Fighting die in one melee attack. Limited action. |
Bioelectric Skin | Gene Mod | Ivy is aware of all enemies within 10 squares, even invisible or hidden ones. |
Item | Type | Weight | # Carried | Notes |
---|---|---|---|---|
M5 PCA | Armor | 15 | 1 | +8 Armor to full body. Max Encumbrance +1 Die Type, +1 Stealth in Natural Environments, -1 Notice (listen) |
Walker Servos | Armor Mod | 15 | 1 | Pace: +2; +1 to Athletics and Strength rolls when lower body strength is relevant |
Alien Alloy Sword | Melee Weapon | 3 | 1 | 1d10+STR; AP 3; Parry +2 |
HE | Grenade | 1 | 3 | 3d6 in MBT; 5/10/20 |
Smoke | Grenade | 1 | 2 | Cover in LBT |
EMP | Grenade | 1 | 2 | 2d12 AP2 non-lethal (mechanical) in LBT |
LM-1 Laser Pistol | Secondary | 2+1 | 1 | 2d8 AP 1; 12/24/48; 12 Shots; Laser; CQB; Semi-Automatic; SCOPE (+1 at Short & Medium Range) |
Battery Pack | Ammo | 1 | 2 | Reload for LM-1 Laser Pistol |
LM-2 Laser Rifle | Primary | 8-4+1 | 1 | 3d6+1 AP 1; ROF3; 20/40/80; 24 Shots; Laser; TRB; Auto; SCOPE (+1 at Short & Medium Range); Folding Stock |
Battery Pack | Ammo | 1 | 1 | Reload for LM-2 Laser Rifle |
Taser | Secondary | 2.5 | 1 | 3d6 non-lethal (organic); 3/6/12; Single Shot; Integrated Flashlight and Targetting Laser (+1 at Short Range) |
Battery Pack | Ammo | 0.25 | 4 | Reload for Taser |
NVG | Personal | 2 | 1 | Eliminates penalties for dim or low light. Glows slightly in no light. |
Radio Headset | Personal | 1 | 1 | Allows radio communication, +1 to Notice (listen). |
Restraints | Personal | 0.1 | 5 | May restrain helpless characters. |
Lockpicks | Personal | 2 | 1 | Allows the character to pick human locks with no penalty for lack of tools. |
Binoculars | Personal | 2 | 1 | +2 to Notice (vision) |
Bio[edit]
Ivy had big plans growing up. Mama Winters told her she could be anything if she put her mind to it. So Ivy did her best. She went to college, did well enough despite her insatiable curiosity pushing her to change majors three times, and got that coveted degree. That's when everything fell apart. Mama Winters died both suddenly and unexpectedly, the house was seized by the bank, and her magical degree came with a lifetime supply of crippling debt.
She found solace in martial arts, something she and her mother used to practice daily together. Each kata made her feel closer to her departed mother, and her body became a weapon. But you can't eat solace, and things continued to slip out of control.
After struggling for months and falling further into debt, the day came when Ivy found a wallet stuffed with bills. She could have returned it to its rightful owner, the license was there and everything. But, her water was about to be shut off and, to her shame, she didn't return it. That month she ate something other than ramen noodles and her bills were, mostly, paid. Crime did pay, it seemed, and it was time that Ivy Winters got her due.
The internet was an excellent teacher. Ivy learned to pick pockets, bypass locks, pick likely targets, and even who to sell her stolen bounty to. Always physically gifted despite her small stature, Ivy leaned into her gifts and specialized in breaking in while remaining unseen. Things were looking up.
That is until her last score turned spectacularly bad. Bad intel turned what should have been a simple "retrieval" into a catastrophic mess. The country home was owned by some guy named Carpenter, and he had security Ivy had never even heard of. While waiting in lockup for who she then knew was Colonel Conor Carpenter to throw the book at her, she missed the most pivotal moment in human history. Aliens had attacked the Earth.
Ivy must have made a good showing in Carpenter's eye, having bypassed most of the security before being unceremoniously tased into unconsciousness, because rather than use his pull to make sure she rotted for the rest of her days he gave her an opportunity. Use her skills to aid mankind and all was forgiven.
The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears.
Personal Motivations[edit]
- Repay Captain Carpenter's kindness.
- Defend Earth and all of Humanity from the alien menace.
- Help track down and eliminate EXALT.
- Deal with her newfound trauma over killing her fellow humans.