NX PC01: Difference between revisions
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Created page with " Back to Main Page ==Character Name== [File:portrait.jpg] {|class="wikitable"; style="width: 240px"; |- |+Attributes |- |Agility || d6 |- |Smarts || d6 |- |Spirit || d6 |- |Strength || d6 |- |Vigor || d6 |- |}" |
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[[Neon_Xtinction| Back to Main Page]] | [[Neon_Xtinction| Back to Main Page]] | ||
== | == Gavin L. Reiher/ Lionheart == | ||
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| [[File:GavinImage1.PNG|350px|center]] | |||
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|''"."'' | |||
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{|class="wikitable"; | |||
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|+Background | |||
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|Character Name: Gavin Lawrence Reiher || | |||
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|Codename: Lionheart || | |||
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|Role: Stalwart super-knight || | |||
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|Rank: || Novice | |||
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|XP Total: || 0 | |||
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|Description: Very androgynous. Slim but athletic build, blue eyes, freckles, disheveled short blond hair. | |||
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|+Attributes | |||
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|Agility || d8 | |||
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|Smarts || d8 | |||
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|Spirit || d10 | |||
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|Strength || d10 | |||
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|Vigor || d12 | |||
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|+Secondary Statistics | |||
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|Pace || 8" with d8 running die | |||
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|Parry || 8 | |||
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|Toughness || 22(12) | |||
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|Bennies || 3/3 | |||
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|+ | |+Edges | ||
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|Arcane Background (Super Powers) || 60 points of powers. | |||
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|Combat Reflexes || +2 to recover from Shaken or Stunned. | |||
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|Frenzy || As a limited action, a character with Frenzy may roll a second Fighting die with any one of their Fighting attacks for the turn. The extra die may be allocated to the same or different targets as they see fit. | |||
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|Iron Jaw || +2 to Soak or recover from Knockout Blows. | |||
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|Nerves of Steel (Improved) || Ignore 2 points of wound penalties. | |||
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|Take the Hit || Free reroll on Soak rolls or to resist Knockout Blows. | |||
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{| class="wikitable";style="width: 240px"| | |||
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|+Hindrances | |||
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|Code of Honor || Major || A knight without honor is no knight at all. | |||
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|Hot Tempered || Minor || Lashes out when angry. (May need to roll Spirit with modifiers determined by GM, on a failure -2 to Smarts and Smarts-based skill rolls if failed until cooled down) | |||
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|Loyal || Minor || Faithful and dependable. | |||
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|Stubborn || Minor || Slow to back down or to change opinions once they are formed. | |||
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|Suspicious || Minor || Cynical and mistrustful of the intentions of others. | |||
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{| border="1"; style="width: 720px"; | |||
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{| class="wikitable"; style="width: 700px"; | |||
|-valign="top" | |||
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|+Skills | |||
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|'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' | |||
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|Academics || Smarts || d4 || | |||
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|Athletics || Agility || d10 || | |||
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|Battle || Smarts || d4 || | |||
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|Boating || Agility || - || | |||
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|Common Knowledge || Smarts || d6 || | |||
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|Driving || Agility || d4 || | |||
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|Electronics || Smarts || - || | |||
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|Fighting || Agility || d12 || | |||
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|Focus || Spirit || d8 || | |||
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|Gambling || Smarts || - || | |||
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|Hacking || Smarts || - || | |||
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|Healing || Smarts || - || | |||
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|Intimidation || Spirit || d8 || | |||
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|Language: German || Smarts || d8 | |||
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|Notice || Smarts || d8 || | |||
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|Occult || Smarts || - || | |||
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|Performance || Spirit || d4 || | |||
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|Persuasion || Spirit || d4 || | |||
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|Piloting || Agility || - || | |||
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|Repair || Smarts || d4 || | |||
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|Research || Smarts || - || | |||
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|Riding || Agility || - || | |||
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|Science || Smarts || - || | |||
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|Shooting || Agility || - || | |||
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|Stealth || Agility || d4 || | |||
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|Survival || Smarts || - || | |||
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|Taunt || Smarts || - || | |||
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|Thievery || Agility || - || | |||
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{| border="1"; style="width: 720px"; | |||
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{| class="wikitable"; style="width: 710px"; | |||
|+Powers | |||
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|'''Armor'''|| 5 || Device || Notes | |||
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|colspan="5"| A knight's shining armor. | |||
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|'''Fearless'''|| 2 || None || Notes. | |||
|- | |||
|colspan="5"| Description | |||
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|'''Healing'''|| 6 || Refresh, Selective || | |||
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|colspan="5"| Description | |||
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|'''Leaping'''|| 2 || None || Notes. | |||
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|colspan="5"| Jump 4” (8 yards) vertically, 8” (16 yards) horizontally. | |||
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|'''Melee Attack'''|| 10 || Base of Strength+1d6 damage. Special Weapon (Longsword +3d6, AP 6, Heavy Weapon, Device). || Notes | |||
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|colspan="5"| Martial prowess and a special sword named Ascalon. | |||
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|'''Mind Shield'''|| 1 || None || Notes | |||
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|colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. | |||
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|'''Pace'''|| 3 || Strider. || Notes | |||
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|colspan="5"| Description | |||
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|'''Super Attribute'''|| 12 || None || Notes | |||
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|colspan="5"| Agility +1, Spirit +1, Strength +2, Vigor +2. | |||
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|'''Super Edge'''|| 10 || None || Notes | |||
|- | |- | ||
| | |colspan="5"| Combat Reflexes, Frenzy, Improved Nerves of Steel, Iron Jaw, Take the Hit. | ||
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| | |'''Super Skill'''|| 7 || None || Notes | ||
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| | |colspan="5"| Athletics +1, Fighting +3, Focus +1, Intimidation +1 | ||
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| | |'''Toughness'''|| 2 || None || Notes | ||
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| | |colspan="5"| Grit and determination. | ||
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|} | |} |