NX PC01: Difference between revisions
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[[Neon_Xtinction| Back to Main Page]] | [[Neon_Xtinction| Back to Main Page]] | ||
== | == Gavin L. Reiher/ Lionheart == | ||
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| [[File: | | [[File:GavinImage1.PNG|350px|center]] | ||
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|+Background | |+Background | ||
|- | |- | ||
|Character Name: || | |Character Name: Gavin Lawrence Reiher || | ||
|- | |- | ||
|Codename: || | |Codename: Lionheart || | ||
|- | |- | ||
|Role: || | |Role: Stalwart super-knight || | ||
|- | |- | ||
|Rank: || Novice | |Rank: || Novice | ||
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|XP Total: || 0 | |XP Total: || 0 | ||
|- | |- | ||
|Description: | |Description: Very androgynous. Slim but athletic build, blue eyes, freckles, disheveled short blond hair. | ||
|} | |} | ||
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|+Attributes | |+Attributes | ||
|- | |- | ||
|Agility || | |Agility || d8 | ||
|- | |- | ||
|Smarts || | |Smarts || d8 | ||
|- | |- | ||
|Spirit || | |Spirit || d10 | ||
|- | |- | ||
|Strength || | |Strength || d10 | ||
|- | |- | ||
|Vigor || | |Vigor || d12 | ||
|} | |} | ||
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|+Secondary Statistics | |+Secondary Statistics | ||
|- | |- | ||
|Pace || | |Pace || 8" with d8 running die | ||
|- | |- | ||
|Parry || | |Parry || 8 | ||
|- | |- | ||
|Toughness || | |Toughness || 22(12) | ||
|- | |- | ||
|Bennies || | |Bennies || 3/3 | ||
|} | |} | ||
|} | |} | ||
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|+Edges | |+Edges | ||
|- | |- | ||
| | |Arcane Background (Super Powers) || 60 points of powers. | ||
|- | |- | ||
| | |Combat Reflexes || +2 to recover from Shaken or Stunned. | ||
|- | |- | ||
| | |Frenzy || As a limited action, a character with Frenzy may roll a second Fighting die with any one of their Fighting attacks for the turn. The extra die may be allocated to the same or different targets as they see fit. | ||
|- | |- | ||
| | |Iron Jaw || +2 to Soak or recover from Knockout Blows. | ||
|- | |- | ||
| | |Nerves of Steel (Improved) || Ignore 2 points of wound penalties. | ||
|- | |||
|Take the Hit || Free reroll on Soak rolls or to resist Knockout Blows. | |||
|- | |- | ||
|} | |} | ||
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|+Hindrances | |+Hindrances | ||
|- | |- | ||
| | |Code of Honor || Major || A knight without honor is no knight at all. | ||
|- | |- | ||
| | |Hot Tempered || Minor || Lashes out when angry. (May need to roll Spirit with modifiers determined by GM, on a failure -2 to Smarts and Smarts-based skill rolls if failed until cooled down) | ||
|- | |- | ||
| | |Loyal || Minor || Faithful and dependable. | ||
|- | |- | ||
| | |Stubborn || Minor || Slow to back down or to change opinions once they are formed. | ||
|- | |- | ||
| | |Suspicious || Minor || Cynical and mistrustful of the intentions of others. | ||
|- | |- | ||
|} | |} | ||
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|'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' | |'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' | ||
|- | |- | ||
|Academics || Smarts || | |Academics || Smarts || d4 || | ||
|- | |- | ||
|Athletics || Agility || | |Athletics || Agility || d10 || | ||
|- | |- | ||
|Battle || Smarts || | |Battle || Smarts || d4 || | ||
|- | |- | ||
|Boating || Agility || - || | |Boating || Agility || - || | ||
|- | |- | ||
|Common Knowledge || Smarts || | |Common Knowledge || Smarts || d6 || | ||
|- | |- | ||
|Driving || Agility || | |Driving || Agility || d4 || | ||
|- | |- | ||
|Electronics || Smarts || - || | |Electronics || Smarts || - || | ||
|- | |- | ||
|Fighting || Agility || | |Fighting || Agility || d12 || | ||
|- | |- | ||
|Focus || Spirit || | |Focus || Spirit || d8 || | ||
|- | |- | ||
|Gambling || Smarts || - || | |Gambling || Smarts || - || | ||
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|Healing || Smarts || - || | |Healing || Smarts || - || | ||
|- | |- | ||
|Intimidation || Spirit || - || | |Intimidation || Spirit || d8 || | ||
|- | |||
|Language: German || Smarts || d8 | |||
|- | |- | ||
|Notice || Smarts || | |Notice || Smarts || d8 || | ||
|- | |- | ||
|Occult || Smarts || - || | |Occult || Smarts || - || | ||
|- | |- | ||
|Performance || Spirit || | |Performance || Spirit || d4 || | ||
|- | |- | ||
|Persuasion || Spirit || d4 || | |Persuasion || Spirit || d4 || | ||
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|Piloting || Agility || - || | |Piloting || Agility || - || | ||
|- | |- | ||
|Repair || Smarts || | |Repair || Smarts || d4 || | ||
|- | |- | ||
|Research || Smarts || - || | |Research || Smarts || - || | ||
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|+Powers | |+Powers | ||
|- | |- | ||
|''' | |'''Armor'''|| 5 || Device || Notes | ||
|- | |||
|colspan="5"| A knight's shining armor. | |||
|- | |- | ||
| | |'''Fearless'''|| 2 || None || Notes. | ||
|- | |- | ||
| | |colspan="5"| Description | ||
|- | |- | ||
| | |'''Healing'''|| 6 || Refresh, Selective || | ||
|- | |- | ||
| | |colspan="5"| Description | ||
|- | |- | ||
| | |'''Leaping'''|| 2 || None || Notes. | ||
|- | |- | ||
| | |colspan="5"| Jump 4” (8 yards) vertically, 8” (16 yards) horizontally. | ||
|- | |- | ||
| | |'''Melee Attack'''|| 10 || Base of Strength+1d6 damage. Special Weapon (Longsword +3d6, AP 6, Heavy Weapon, Device). || Notes | ||
|- | |- | ||
| | |colspan="5"| Martial prowess and a special sword named Ascalon. | ||
|- | |- | ||
| | |'''Mind Shield'''|| 1 || None || Notes | ||
|- | |- | ||
|''' | |colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. | ||
|- | |- | ||
| | |'''Pace'''|| 3 || Strider. || Notes | ||
|- | |- | ||
| | |colspan="5"| Description | ||
|- | |- | ||
|colspan="5"| | |'''Super Attribute'''|| 12 || None || Notes | ||
| | |- | ||
| | |colspan="5"| Agility +1, Spirit +1, Strength +2, Vigor +2. | ||
|- | |||
|'''Super Edge'''|| 10 || None || Notes | |||
|- | |||
|colspan="5"| Combat Reflexes, Frenzy, Improved Nerves of Steel, Iron Jaw, Take the Hit. | |||
|- | |- | ||
| | |'''Super Skill'''|| 7 || None || Notes | ||
|- | |- | ||
|+ | |colspan="5"| Athletics +1, Fighting +3, Focus +1, Intimidation +1 | ||
|- | |- | ||
| | |'''Toughness'''|| 2 || None || Notes | ||
| | |||
|- | |- | ||
| | |colspan="5"| Grit and determination. | ||
| | |||
|- | |- | ||
|} | |} | ||
|} | |} | ||
|} | |} |