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| [[File:Hayley.png|350px|center]]
| [[File:Hayley.png|350px|center]]
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|''"Well technically I'm still visible, I just blocked some of the electric signals from reaching the brain so you're kinda hallucinating I'm not there--"''
|''"No lost causes! Only costly losses."''
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|XP Total: || 0
|XP Total: || 0
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|Description: || Shoulder-length dark hair, greenish brown eyes, freckles, rectangular glasses
|Description: || Shoulder-length dark hair, greenish brown eyes, freckles, rectangular glasses. Age 17, height 5 foot 2.
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|Parry || 2
|Parry || 2
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|Toughness || 5 but with armor it's 13(8)
|Toughness || 5 but with armor it's 17(12)
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|Bennies || 4/3
|Bennies || 4/3
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|+Trust & Distrust
|+Trust & Distrust
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|'''Trust''' || +1 to Intimidate, Persuade, Support, or Taunt me || '''Marko'''
|'''Trust''' || +1 to Intimidate, Persuade, Support, or Taunt me || '''Marko'''<br>'''Mills'''<br>'''Wraith'''<br>''Jaylinn''<br>''Becky''
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|'''Distrust''' || no Support, -2 to Persuade me || ''Matt'' <br> ''Jaylinn'' <br> ''
|'''Distrust''' || no Support, -2 to Persuade me || ''Matt'' <br> ''Vostrikov'' <br> ''
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|+Powers
|+Powers
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|'''Armor 4 (AP 8)'''|| Point Cost: 3 || Modifiers: Device (-1) || Notes
|'''Armor 6 (AP 12)'''|| Point Cost: 5 || Modifiers: Device (-1) || Notes
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|colspan="5"| This is a piece of defective TITAN techn that Hayley is able to use.
|colspan="5"| This is a piece of defective TITAN tech that Hayley is able to use.
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|'''Energy Control 5'''|| Point Cost: 11 || Modifiers: Power 5 (Damage is 4d6, Dampen gives allies immunity, Darken is darker and Distract makes foes vulnerable), Selective 1|| Notes
|'''Energy Control 5'''|| Point Cost: 11 || Modifiers: Power 5 (Damage is 4d6, Dampen gives allies immunity, Darken is darker and Distract makes foes vulnerable), Selective 1|| Notes
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|colspan="5"| She's able to withstand electrical power.
|colspan="5"| She's able to withstand electrical power.
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|'''Illusion 4'''|| Point Cost: 4 || Modifiers: none || Notes
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|colspan="5"| A kind of bioelectrical hacking. She can give people anxiety :D
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|'''Interface 2'''|| Point Cost: 2 || Modifiers: none || Notes
|'''Interface 2'''|| Point Cost: 2 || Modifiers: none || Notes
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|'''Invisibility 8'''|| Point Cost: 8 || Modifiers: none || Notes
|'''Invisibility 8'''|| Point Cost: 8 || Modifiers: none || Notes
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|colspan="5"| More biolectrical hacking, this time to erase herself from people's visual field. She can't control the other senses, though. Human brain is too complicated!
|colspan="5"| By altering the electric currents in the air around her, she creates an optical illusion that makes it hard to distinguish her visually from her surroundings.
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|'''Machine Control 6'''|| Point Cost: 6 || Modifiers: none || Notes
|'''Machine Control 8'''|| Point Cost: 8 || Modifiers: none || Notes
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|colspan="5"| The ultimate mechanic (can control a single bulldozer Size 6 for example)
|colspan="5"| The ultimate mechanic (can control a hover tank size 7 for example, or a Learjet size 8!)
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|'''Range Attack 9 (4d6)'''|| Point Cost: 15 || Modifiers: Armor Piercing 4 (AP 8), Charge 1, Heavy Weapon Mod 1 || Notes
|'''Range Attack 9 (4d6)'''|| Point Cost: 15 || Modifiers: Armor Piercing 4 (AP 8), Charge 1, Heavy Weapon Mod 1 || Notes
Shoulder-length dark hair, greenish brown eyes, freckles, rectangular glasses. Age 17, height 5 foot 2.
Attributes
Agility
d6
Smarts
d8
Spirit
d10
Strength
d4
Vigor
d6
Secondary Statistics
Pace
6"
Parry
2
Toughness
5 but with armor it's 17(12)
Bennies
4/3
Edges
Arcane Background: Super Powers
what it says on the tin
McGyver
make a Repair roll to craft improvised weapons,
Hindrances
Driven
Major
to be the best of the team
Curious
Major
Wants to know everything
Big Mouth
minor
Can't keep a secret
Bad Eyes
minor
-1 to vision-based rolls
Trust & Distrust
Trust
+1 to Intimidate, Persuade, Support, or Taunt me
Marko Mills Wraith Jaylinn Becky
Distrust
no Support, -2 to Persuade me
Matt Vostrikov
Skills
Skill
Attribute
Rank
Modifiers
Academics
Smarts
-
Athletics
Agility
d6
Battle
Smarts
-
Boating
Agility
-
Common Knowledge
Smarts
d6
Driving
Agility
-
Electronics
Smarts
d6
+2 from Interface
Fighting
Agility
-
Focus
Spirit
d10
Gambling
Smarts
-
Hacking
Smarts
d4
+2 from Interface
Healing
Smarts
-
Intimidation
Spirit
-
Notice
Smarts
d8
Occult
Smarts
-
Performance
Spirit
-
Persuasion
Spirit
d4
Piloting
Agility
-
Repair
Smarts
d8
Research
Smarts
-
Riding
Agility
-
Science
Smarts
-
Shooting
Agility
-
Stealth
Agility
d4
Survival
Smarts
-
Taunt
Smarts
d6
Thievery
Agility
-
Powers
Armor 6 (AP 12)
Point Cost: 5
Modifiers: Device (-1)
Notes
This is a piece of defective TITAN tech that Hayley is able to use.
Energy Control 5
Point Cost: 11
Modifiers: Power 5 (Damage is 4d6, Dampen gives allies immunity, Darken is darker and Distract makes foes vulnerable), Selective 1
Notes
Controlling electricity/draining it from the grid/overloading
Environmental Resistance 1
Point Cost: 3
Modifiers: Immunity (2)
Notes: electricity
She's able to withstand electrical power.
Interface 2
Point Cost: 2
Modifiers: none
Notes
Hacking!
Invisibility 8
Point Cost: 8
Modifiers: none
Notes
By altering the electric currents in the air around her, she creates an optical illusion that makes it hard to distinguish her visually from her surroundings.
Machine Control 8
Point Cost: 8
Modifiers: none
Notes
The ultimate mechanic (can control a hover tank size 7 for example, or a Learjet size 8!)
Range Attack 9 (4d6)
Point Cost: 15
Modifiers: Armor Piercing 4 (AP 8), Charge 1, Heavy Weapon Mod 1
Notes
Though requiring quick thinking and tactics, Hayley can focus electricity from the target's environment and attack at range.
Stun 3
Point Cost: 7
Modifiers: Strong 2, Linked 2 (Range Attack)
Notes
Hayley becomes a human taser.
Wall Walker 1
Point Cost: 1
Modifiers: none
Notes
Static electricity allows her to cling to walls and ceilings.
Special Gear
'Failed' Gilgamesh prototype: Powered armour that kept electrocuting its own wearer.