New WPM Wender The Wondrous: Difference between revisions
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| Line 11: | Line 11: | ||
:'''Level''': 6 | :'''Level''': 6 | ||
:'''XP''': 14,000 | :'''XP''': 14,000 | ||
:'''Subclass''': College of | :'''Subclass''': College of Lore | ||
===Attributes=== | ===Attributes=== | ||
| Line 31: | Line 31: | ||
:'''Saving Throw Proficiencies''': Dexterity, Charisma | :'''Saving Throw Proficiencies''': Dexterity, Charisma | ||
:'''Proficiency Bonus''': +3 | :'''Proficiency Bonus''': +3 | ||
:Carrying Capacity: 120# | |||
:Drag/Lift/Push Capacity: 240# | |||
==Feats== | ==Feats== | ||
| Line 36: | Line 38: | ||
==Proficiencies== | ==Proficiencies== | ||
*Animal Handling* + | *Animal Handling* +8 | ||
*Performance* + | *Performance* +10 | ||
*Persuasion* + | *Persuasion* +10 | ||
*Arcana + | *Arcana +5 | ||
*Sleight of Hand + | *Sleight of Hand +5 | ||
*Acrobatics + | *Acrobatics +5 | ||
*Deception + | *Deception +7 | ||
==Bard Abilities== | ==Bard Abilities== | ||
| Line 94: | Line 96: | ||
*******22GP | *******22GP | ||
:'''Add’l equipment at 6th level''': | :'''Add’l equipment at 6th level''': | ||
::500GP | |||
::[https://orokos.com/roll/1047093 1d10x25 GP = 125GP] | |||
:'''Trinket''': [https://orokos.com/roll/1047094 A small cloth doll skewered with needles] | :'''Trinket''': [https://orokos.com/roll/1047094 A small cloth doll skewered with needles] | ||
===Equipment=== | ===Equipment=== | ||
:Traveler's Clothes n/a n/a | :Traveler's Clothes n/a n/a | ||
:Leather Armor | :Leather Armor 10# - | ||
:Spear | :Spear 3# 1GP | ||
:Dagger x2 | :Dagger x2 2# - | ||
:Shortbow | :Shortbow 2lb 5GP | ||
:Quiver | :Quiver 1lb 1GP | ||
::Arrows, 20 1lb 1GP | |||
:Backpack 5lb 2GP | |||
:Backpack | ::Bedroll 7lb 1GP | ||
::Blanket 3lb 0.5GP | |||
::Candles, 6 6CP | |||
: | ::Navigator's Tools (Wis) 2lb - | ||
: | ::Oil, 3 flasks 3lb 3sp | ||
:Ink | :Ink - 10GP | ||
:Lamp | :Lamp 1# 5GP | ||
: | :Case, Map 1# 1GP | ||
:Waterskin, full | :Case, Scroll 1# 1GP | ||
:Ink Pen | :Waterskin, full 5# 2sp | ||
:Once-Fine Lute | :Ink Pen x3 - 6CP | ||
: | :Once-Fine Lute 2# - | ||
: | :'''Weight''': 49# | ||
: | :'''Cost''': 29GP, 1SP, 2CP | ||
: | |||
Latest revision as of 17:30, 21 September 2025
Wender the Wondrous[edit]
- Species: Human
- Creature Type: Humanoid
- Size: Medium (6’, 150#)
- Speed: 30’
- Resourceful: You gain Heroic Inspiration whenever you finish a Long Rest
- Skillful: You gain proficiency in one skill of your choice
- Versatile: You gain an Origin feat of your choice (see chapter 5). Skilled is recommended.
- Gender: Male
- Class: Bard
- Level: 6
- XP: 14,000
- Subclass: College of Lore
Attributes[edit]
- S: 8 -1
- D: 14 +2
- C: 12 +1
- I: 14 +2
- W: 10 0
- Ch: 18 +4
- AL: Neutral Good
- Languages: Common, Dwarvish, Elvish, Sylvan
- Speed: 30’
- Hit Points: 39
- AC: 12
- Melee: +2
- Ranged: +5
- Hit Dice: 6
- Bardic Die: d8
- Saving Throw Proficiencies: Dexterity, Charisma
- Proficiency Bonus: +3
- Carrying Capacity: 120#
- Drag/Lift/Push Capacity: 240#
Feats[edit]
- Skilled
Proficiencies[edit]
- Animal Handling* +8
- Performance* +10
- Persuasion* +10
- Arcana +5
- Sleight of Hand +5
- Acrobatics +5
- Deception +7
Bard Abilities[edit]
- Cantrips: Dancing Lights, Vicious Mockery
- Spell Slots for Prepared Spells (10):
- 0: 3
- 1: 4
- 2: 3
- 2: 3
- Expertise: in two Proficiencies: Performance, Persuasion
- Jack of All Trades: Add half Proficiency Bonus, rounding down, to any ability check you make that uses a skill proficiency you lack, and which doesn’t otherwise use your Proficiency Bonus.
- Bard Subclass: College of Lore
- Bonus Proficiencies (3)
- Cutting Words
- Magical Discoveries
- Bardic Inspiration: A number of times per “day” per Charisma bonus, inspire another creature within 60’ who can see or hear you. That creature gains one of your Bardic Inspiration dice. A creature can only have one Bardic Inspiration at a time. Once within the next hour when the creature fails a a d20 Test, the creature can roll the Bardic Inspiration die and add the number rolled to the d20. The die is expended when it’s rolled.
- Font of Inspiration: Regain all expended uses of Bardic Inspiration after a short or long rest. Can expend a spell slot to regain one expended use.
Spells[edit]
- 0
- Vicious Mockery
- Mending
- Mage Hand
- 1
- Comprehend Language
- Dissonant Whispers
- Unseen Servant
- Heroism
- 2:
- Invisibility
- Knock
- Suggestion
- 3
- Dispel Magic
- Glyph of Warding
- Leomund’s Tiny Hut
Background[edit]
- Merchant
- Feat: Lucky
- Luck Points: 3
- Skill Proficiencies: Animal Handling, Persuasion
- Tool Proficiency: Navigator’s Tools
- Equipment:
- Navigator’s Tools
- 2 Pouches
- Traveler’s Clothes
- 22GP
- Navigator’s Tools
- Equipment:
- Tool Proficiency: Navigator’s Tools
- Feat: Lucky
- Add’l equipment at 6th level:
- 500GP
- 1d10x25 GP = 125GP
- Trinket: A small cloth doll skewered with needles
Equipment[edit]
- Traveler's Clothes n/a n/a
- Leather Armor 10# -
- Spear 3# 1GP
- Dagger x2 2# -
- Shortbow 2lb 5GP
- Quiver 1lb 1GP
- Arrows, 20 1lb 1GP
- Backpack 5lb 2GP
- Bedroll 7lb 1GP
- Blanket 3lb 0.5GP
- Candles, 6 6CP
- Navigator's Tools (Wis) 2lb -
- Oil, 3 flasks 3lb 3sp
- Ink - 10GP
- Lamp 1# 5GP
- Case, Map 1# 1GP
- Case, Scroll 1# 1GP
- Waterskin, full 5# 2sp
- Ink Pen x3 - 6CP
- Once-Fine Lute 2# -
- Weight: 49#
- Cost: 29GP, 1SP, 2CP