NX PC07: Difference between revisions

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{| style="width: 100%; border: 1px solid #651803; background-color: #f9f9f9; padding: 10px; border-radius: 5px;"
{| style="width: 100%; border: 1px solid #651803; background-color: #f9f9f9; padding: 10px; border-radius: 5px;"
| style="width: 60%; vertical-align: top;" |
| style="width: 60%; vertical-align: top;" |
<div style="font-size: 1.6em; font-weight: bold; color: #651803;">NAME: Faith "Lia" Guerrero</div>
<div style="font-size: 1.6em; font-weight: bold; color: #651803;">NAME: Faith "Lia" Guerrero aka Highwire</div>
'''RACE:''' Human<br>
'''RACE:''' Human<br>
'''RANK:''' Novice<br>
'''RANK:''' Novice<br>
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| Smarts || [[file:d6a.png|24px]]
| Smarts || [[file:d6a.png|24px]]
|-
|-
| Spirit || [[file:d8a.png|24px]]
| Spirit || [[file:d10a.png|24px]]
|-
|-
| Strength || [[file:d4a.png|24px]]
| Strength || [[file:d4a.png|24px]]
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{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! colspan="2" style="background-color: #651803; color: white;" | SKILLS
! colspan="2" style="background-color: #651803; color: white;" | SKILLS
|-
| Academics || [[file:d6a.png|24px]]
|-
|-
| Athletics || [[file:d6a.png|24px]]
| Athletics || [[file:d6a.png|24px]]
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| Performance || [[file:d8a.png|24px]] +1
| Performance || [[file:d8a.png|24px]] +1
|-
|-
| Persuasion || [[file:d12a.png|24px]] +1
| Persuasion || [[file:d12a.png|24px]] +2
|-
|-
| Stealth || [[file:d4a.png|24px]]
| Stealth || [[file:d4a.png|24px]]
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! style="background-color: #651803; color: white;" | GEAR
! style="background-color: #651803; color: white;" | GEAR
|-
|-
| Personal Force Field (+7 Armor)*
| Ultra Dense Armor (Device)*
|-
| Cape, Long
|-
|-
| Cellular Phone
| Cellular Phone
|-
|-
| Cash ($500)
| Cash ($?)
|-
|-
| style="text-align: center;" | [[File:Lia_Guerrero.jpg|450px]]<br><small></small>
| style="text-align: center;" | [[File:Lia_Guerrero.jpg|450px]]<br><small></small>
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| '''All Thumbs''' (Minor)
| '''All Thumbs''' (Minor)
|-
|-
| '''Distinctive Appearance''' (Minor)
| '''Distinctive Appearance''' (Minor: Eyes permanently glow)
|-
|-
| '''Heroic''' (Major)
| '''Heroic''' (Major)
|-
|-
| '''Mild Mannered''' (Minor)
| '''Mild Mannered''' (Minor)
|-
| '''Loyal''' (Minor)
|-
|-
| '''Small''' (Minor: Size -1)
| '''Small''' (Minor: Size -1)
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| '''Attractive'''
| '''Attractive'''
|-
|-
| '''Reliable'''
| '''Elan'''
|-
|-
| '''Elan'''
| '''Super Powers'''
|-
|-
| '''The Best There Is'''
| '''The Best There Is'''
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{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! colspan="3" style="background-color: #651803; color: white;" | SUPER POWERS
! colspan="2" style="background-color: #651803; color: white;" | SUPER POWERS
|-
! Power !! Effect
|-
| '''Telekinesis''' (Mental) || Moves items with Str d12+9 without touching them. May use Focus skill for physical actions.
|-
|-
! Power !! Effect !! Cost
| '''Ultra Dense Armor''' (Armor) || +14 Armor. Considered Heavy Armor (only damaged by Heavy Weapons). Limitation: Device (-1).
|-
|-
| '''Telekinesis''' || STR d12+9; 12" Range; Fine Control || 30
| '''Ultra Dense Armor''' (Altered Form) || Armor is so heavy it reduces knockback and collision effects. Limitation: Device (-1).
|-
|-
| '''Armor''' || +7 Armor; Requires Activation (Personal Force Field) || 6
| '''Additional Actions''' || +2 additional actions per round. Ignore up to 4 points of MAP penalties.
|-
|-
| '''Whirlwind''' || Point Blank Area; Selective || 2
| '''Flight''' || Pace: 24"; -1 Attack Penalty to hit her.
|-
|-
| '''Dodge''' || -3 to be hit by ranged attacks in MAP; Requires Whirlwind || 4
| '''Super Attribute''' (Spirit) || Boosts Spirit by 1 die type.
|-
|-
| '''Flight''' || Pace: 24"; -1 to be hit while airborne || 6
| '''Super Skill''' (Focus) || Boosts Focus skill by 3.
|-
|-
| '''Extra Actions''' || +2 additional actions per round (No MAP) || 6
| '''Super Skill''' (Persuasion) || Boosts Persuasion skill by 1.
|-
|-
| '''Super Skill''' || Focus (+4 ranks), Persuasion (+2 ranks) || 6
| '''Boost/Lower Trait''' (Vigor) || Make a Focus roll to increase target's trait by one die type (two on a raise). Limitation: Touch Required, Boost Only (-1). 2 additional recipients.
|}
|}


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|-
|-
! Weapon !! Range !! Damage !! AP !! ROF !! Notes
! Weapon !! Range !! Damage !! AP !! ROF !! Notes
|-
| Unarmed || Melee || Str || -- || 1 ||
|-
|-
| TK Punch || Melee/12" || d12+9 || -- || 1 ||  
| TK Punch || Melee/12" || d12+9 || -- || 1 ||  

Latest revision as of 04:53, 24 April 2026

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NAME: Faith "Lia" Guerrero aka Highwire

RACE: Human
RANK: Novice
POWER LEVEL: IV (Super)

PACE PARRY TOUGHNESS
6 (24" Fly) 5 18 (14)
SIZE: -1 (Small)
ATTRIBUTES
Agility
Smarts
Spirit
Strength
Vigor
SKILLS
Athletics
C. Knowledge
Fighting
Focus +2
Language (Native)
Notice
Performance +1
Persuasion +2
Stealth
GEAR
Ultra Dense Armor (Device)*
Cape, Long
Cellular Phone
Cash ($?)

HINDRANCES
All Thumbs (Minor)
Distinctive Appearance (Minor: Eyes permanently glow)
Heroic (Major)
Mild Mannered (Minor)
Small (Minor: Size -1)
EDGES & ADVANCES
Attractive
Elan
Super Powers
The Best There Is
Work the Room
SUPER POWERS
Power Effect
Telekinesis (Mental) Moves items with Str d12+9 without touching them. May use Focus skill for physical actions.
Ultra Dense Armor (Armor) +14 Armor. Considered Heavy Armor (only damaged by Heavy Weapons). Limitation: Device (-1).
Ultra Dense Armor (Altered Form) Armor is so heavy it reduces knockback and collision effects. Limitation: Device (-1).
Additional Actions +2 additional actions per round. Ignore up to 4 points of MAP penalties.
Flight Pace: 24"; -1 Attack Penalty to hit her.
Super Attribute (Spirit) Boosts Spirit by 1 die type.
Super Skill (Focus) Boosts Focus skill by 3.
Super Skill (Persuasion) Boosts Persuasion skill by 1.
Boost/Lower Trait (Vigor) Make a Focus roll to increase target's trait by one die type (two on a raise). Limitation: Touch Required, Boost Only (-1). 2 additional recipients.
WEAPON TABLE
Weapon Range Damage AP ROF Notes
Unarmed Melee Str -- 1
TK Punch Melee/12" d12+9 -- 1
TK: Tank (Class IV) 3/6/12 d12+9 + 5d6 -- 1 Heavy Weapon
TK: Bus (Class III) 5/10/20 d12+9 + 4d6 -- 1 Heavy Weapon
TK: Car (Class II) 10/20/40 d12+9 + 3d6 -- 1 Heavy Weapon
TK: Motorcycle (Class I) 20/40/80 d12+9 + 2d6 -- 1 Heavy Weapon
TK: Small Object 20/40/80 d12+9 -- 1
TRUST AND DISTRUST
Status Who Effects
TRUST Trusted individuals gain +1 to Support, Intimidation, Persuasion, or Taunt rolls towards you and they may give you bennies as if they had Common Bond.
DISTRUST You cannot benefit from Support rolls from Distrusted individuals or receive bennies from them, and they take -2 to Persuasion rolls to influence you.
NEUTRAL Everyone Else No mechanical or narrative effects.
BIOGRAPHY
PERSONAL MOTIVATIONS
  • Master her telekinetic abilities to better protect the innocent.
  • Find a place among people who "get" her.

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