Project Mermaid: Daphne de Wit: Difference between revisions

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** ''Speech'' 3
** ''Speech'' 3
** ''Style'' 3
** ''Style'' 3
* 'Focus' 2
* '''Focus''' 2
** ''Detect'' 3
** ''Detect'' 3
** ''Fix'' 1
** ''Fix'' 1
** ''Heal'' 3
** ''Heal'' 3
** ''Know'' 2
** ''Know'' 2
* 'Crime' 2
* '''Crime''' 2
** ''Awareness'' 2
** ''Awareness'' 2
** ''Dexterity'' 1
** ''Dexterity'' 1
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==Feats==
==Feats==
:''I Meant to Do That!''
:'''I Meant to Do That!''': ''You stumble, grab onto a lever, and open a secret passage.'' After you fail a Reaction Roll that was not caused by an Enemy, you can immediately generate a lucky turn of events or an unexpected opportunity.
:''That Was Close!''
:'''That Was Close!''': ''Thanks to your instincts or to a stroke of luck, you move away before it’s too late.'' Repeat one Reaction Roll of any kind. Ignore all -1s from Conditions and circumstances. You must keep the new result.
:''Chin Up''
:'''Chin Up''': ''Even in the darkest times, your friends can always rely on you.'' '''[Full Turn]''' Remove the Scared or Like a Fool Condition, or another emotional Condition from an ally. Alternatively, while at Camp, you can take the Cheer Up action without needing to roll the dice.


==Resources==
:'''Luck''' 1
:'''Luck''' 1
:'''Spotlight''' 1
:'''Spotlight''' 1

Latest revision as of 23:11, 9 May 2026

Wit's End (Daphne de Wit)[edit]

Role: The Heart
Trope: Dreamer

Personal Data[edit]

Name: Daphne de Wit
Livestream tag: Wit's End
Background: Captain of the Varsity Swim Team, Archaeology minor
Age: Adult
Catchphrase: We got this!
Flaw: Hopelessly optimistic about the odds

Description[edit]

Tall, extroverted, extremely fit, conventionally pretty, with small, bright, blue eyes, a big and endearingly goofy, gap-toothed smile, and her platinum hair in a cute pixie cut, Daphne looks like she was born to be on camera. She is perpetually cheerful, and an incorrigible flirt—especially with the camera. Her gear is as fashionable as diving gear can reasonably be, and flattering.
Having a coach for a mother taught her focus and a relentless can-do positivity, which she eagerly shares with her teammates.


Attributes / Skills[edit]

  • Brawn 3
    • Endure 2
    • Fight 2
    • Force 1
    • Stunt 3
  • Nerves 2
    • Cool 3
    • Drive 2
    • Shoot 1
    • Survival 1
  • Smooth 3
    • Flirt 3
    • Leadership 1
    • Speech 3
    • Style 3
  • Focus 2
    • Detect 3
    • Fix 1
    • Heal 3
    • Know 2
  • Crime 2
    • Awareness 2
    • Dexterity 1
    • Stealth 2
    • Streetwise 1

Feats[edit]

I Meant to Do That!: You stumble, grab onto a lever, and open a secret passage. After you fail a Reaction Roll that was not caused by an Enemy, you can immediately generate a lucky turn of events or an unexpected opportunity.
That Was Close!: Thanks to your instincts or to a stroke of luck, you move away before it’s too late. Repeat one Reaction Roll of any kind. Ignore all -1s from Conditions and circumstances. You must keep the new result.
Chin Up: Even in the darkest times, your friends can always rely on you. [Full Turn] Remove the Scared or Like a Fool Condition, or another emotional Condition from an ally. Alternatively, while at Camp, you can take the Cheer Up action without needing to roll the dice.

Resources[edit]

Luck 1
Spotlight 1
Cash 1

Gear[edit]

Grapnel Gun
Lockpicking Set
First Aid Kit