Jymes Crumwaller - Human Cleric: Difference between revisions
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Return to https://wiki.rpg.net/index.php/Dolmenwood_-_The_Phantom_Menaces | Return to https://wiki.rpg.net/index.php/Dolmenwood_-_The_Phantom_Menaces | ||
*[[Lillith Malksmilk - Human Fighter]] | |||
*[[Clement Brom - Human Thief]] | |||
*[[Crewwin Bockbrugh - Breggle Magician]] | |||
*[[Olob Mossbeard - Mossling Hunter]] | |||
==Character Details== | ==Character Details== | ||
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**Detect Holy Magic Items: The cleric must touch the object and concentrate without distraction. Detecting holy magic takes 1 Turn | **Detect Holy Magic Items: The cleric must touch the object and concentrate without distraction. Detecting holy magic takes 1 Turn | ||
**Order of St. Sedge: A cleric of St Sedge can heal by laying their hands on wounded characters. Once a day, the cleric can heal a total of up to 1 Hit Point per Level. | **Order of St. Sedge: A cleric of St Sedge can heal by laying their hands on wounded characters. Once a day, the cleric can heal a total of up to 1 Hit Point per Level. | ||
**[https://www.dolmenwood.necroticgnome.com/rules/doku.php?id=cleric Turn Undead]: A cleric may attempt to drive off undead monsters by presenting their holy symbol and invoking the might of the One True God. | **[https://www.dolmenwood.necroticgnome.com/rules/doku.php?id=cleric Turn Undead]: A cleric may attempt to drive off undead monsters by presenting their holy symbol and invoking the might of the One True God. +1 from Jymes' silver holy Symbol. | ||
==Spells== | ==Spells== | ||
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*Spells per day: 2 spells of the 1st Rank | *Spells per day: 2 spells of the 1st Rank | ||
**List currently memorized spells on the front page of the wiki | **List currently memorized spells on the front page of the wiki | ||
==Encumbrance== | ==Encumbrance== | ||
*Speed | *Speed 30 | ||
*Equipped Items | *Equipped Items | ||
**Slot 1 | **Slot 1 St. Wick's Bulwark (+2 chainmail, counts as light armor) | ||
**Slot 2 | **Slot 2 Mace | ||
**Slot 3 | **Slot 3 Shortbow | ||
**Slot 4 | **Slot 4 Quiver w/20 arrows | ||
**Slot 5 | **Slot 5 3 torches | ||
**Slot 6 | **Slot 6 | ||
**Slot 7 | **Slot 7 | ||
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**Slot 2 Waterskin | **Slot 2 Waterskin | ||
**Slot 3 Tent | **Slot 3 Tent | ||
**Slot 4 | **Slot 4 Cookpots | ||
**Slot 5 | **Slot 5 Holy scroll of Bless | ||
**Slot 6 | **Slot 6 Rations | ||
**Slot 7 | **Slot 7 | ||
**Slot 8 | **Slot 8 | ||
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**Backpack | **Backpack | ||
**An ash wand stained with the blood of a troll | **An ash wand stained with the blood of a troll | ||
**Silver holy Symbol of St Sedge | |||
==Money and Treasure== | ==Money and Treasure== | ||
* | *498 gp | ||
==Description== | ==Description== | ||
*23, brooding yet chatty, he/him | |||
*A shepherd as a youth, he early on became frightened by the power of the arcane, and was drawn into the Church by its promise to temper magic with holy wisdom | *A shepherd as a youth, he early on became frightened by the power of the arcane, and was drawn into the Church by its promise to temper magic with holy wisdom | ||
*As a young cleric, became a traveling warden of Church lands, with a mandate to protect them from threats | *As a young cleric, became a traveling warden of Church lands, with a mandate to protect them from threats | ||
*He developed his own idea to collect holy relics in his travels, with the hope of drawing in more of the faithful by showcasing these powerful items | *He developed his own idea to collect holy relics in his travels, with the hope of drawing in more of the faithful by showcasing these powerful items | ||
*Having found/been entrusted with the armor of St Wick the Venerable, he takes every opportunity to share the story of the saint and drop a few parables | *Having found/been entrusted with the armor of St Wick the Venerable, he takes every opportunity to share the story of the saint and drop a few parables | ||
==Wants== | |||
*Monitor Church lands for incursions | |||
*Find holy relics, use their power for evangelism | |||
*Defend the sanctity of innocent life | |||
Latest revision as of 12:27, 29 July 2026
Return to https://wiki.rpg.net/index.php/Dolmenwood_-_The_Phantom_Menaces
- Lillith Malksmilk - Human Fighter
- Clement Brom - Human Thief
- Crewwin Bockbrugh - Breggle Magician
- Olob Mossbeard - Mossling Hunter
Character Details[edit]
- Jymes Crumwaller
- Human Cleric 3
- Background: Sheep Farmer
- Alignment:
- Affiliation: Order of St. Sedge (A hand with two fingers raised)
- Moon Sign: Squamous (Waxing): Effects of poison are delayed by 1 Turn
- Languages: Woldish, Liturgic
- XP 5,000/6,000 (+15% xp bonus)
Attributes[edit]
- 11 STR
- 07 INT (-1)
- 14 WIS (+1)
- 12 DEX
- 10 CON
- 10 CHR
Hit Points and Armor Class[edit]
- HP 14
- AC 16
- Attack Bonus +1
- Mace | +1 to hit | 1d6 dmg
- Shortbow | +1 to hit | 1d6 dmg | 50', 100', 150' range
Save and Skill Targets[edit]
- Doom 10
- Ray 11
- Hold 12
- Blast 15
- Spell 13
- Listen 6
- Search 6
- Survival 6
Kindred and Class Traits[edit]
- Human
- Decisiveness: Humans win all ties for initiative. Treat humans as a separate side, acting before others
- Leadership: The Loyalty rating of retainers in the employ of a human character is increased by 1
- Spirited: +10% XP earned
- Cleric
- Detect Holy Magic Items: The cleric must touch the object and concentrate without distraction. Detecting holy magic takes 1 Turn
- Order of St. Sedge: A cleric of St Sedge can heal by laying their hands on wounded characters. Once a day, the cleric can heal a total of up to 1 Hit Point per Level.
- Turn Undead: A cleric may attempt to drive off undead monsters by presenting their holy symbol and invoking the might of the One True God. +1 from Jymes' silver holy Symbol.
Spells[edit]
- Cleric must carry a holy symbol
- Clerics can use magic items exclusive to holy spell-casters
- Spells per day: 2 spells of the 1st Rank
- List currently memorized spells on the front page of the wiki
Encumbrance[edit]
- Speed 30
- Equipped Items
- Slot 1 St. Wick's Bulwark (+2 chainmail, counts as light armor)
- Slot 2 Mace
- Slot 3 Shortbow
- Slot 4 Quiver w/20 arrows
- Slot 5 3 torches
- Slot 6
- Slot 7
- Slot 8
- Slot 9
- Slot 10
- Stowed Items
- Slot 1 Bedroll
- Slot 2 Waterskin
- Slot 3 Tent
- Slot 4 Cookpots
- Slot 5 Holy scroll of Bless
- Slot 6 Rations
- Slot 7
- Slot 8
- Slot 9
- Slot 10
- No-slot Items
- Backpack
- An ash wand stained with the blood of a troll
- Silver holy Symbol of St Sedge
Money and Treasure[edit]
- 498 gp
Description[edit]
- 23, brooding yet chatty, he/him
- A shepherd as a youth, he early on became frightened by the power of the arcane, and was drawn into the Church by its promise to temper magic with holy wisdom
- As a young cleric, became a traveling warden of Church lands, with a mandate to protect them from threats
- He developed his own idea to collect holy relics in his travels, with the hope of drawing in more of the faithful by showcasing these powerful items
- Having found/been entrusted with the armor of St Wick the Venerable, he takes every opportunity to share the story of the saint and drop a few parables
Wants[edit]
- Monitor Church lands for incursions
- Find holy relics, use their power for evangelism
- Defend the sanctity of innocent life