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− | '''Brawn 5 Agility 3 Mind 1'''
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− | [[Image:Sub-Mariner.jpg|frame|]]
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− | '''Weakness:''' Amphibious. Namor has a negating weakness to being dry. If he goes more than 24 hours without being immersed in saltwater, he loses his powers and his physical stats drop to B2 A1.
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− | '''Powers:'''
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− | *Fly 2 [6 squares] 2pts
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− | *Resistance: Half Damage from: Cold and Pressure (Push) 1pt
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− | *Immunity: Drowning 1pt
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− | *Super Swimming 5 (30 Squares) 5pts
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− | *Super Speed 2 [Limitation: Only while swimming or flying] 1pt
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− | *Skillful 1pt
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− | '''Skills:'''
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− | Athletics+1/Swimming, Stealth/Move Silently, Science+1/Marine Biology, Social Science+2/Politics
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− | '''Advantages:''' Headquarters (Atlantis), Resources,
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− | '''Disadvantages:''' Infamy (feared by the surface world), Freak (he is different both from humans and regular Atlanteans)
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− | '''100 Hits/x5 Soak'''
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