Difference between revisions of "Opend20: Artefact Powers"

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=Change=
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=Change Artefact=
  
  
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''Change'' Powers have 3 noticable displays.  
 
''Change'' Powers have 3 noticable displays.  
  
 +
Note that the higher DC powers don't really seem to be very powerful in comparison to the DC 20 power to change one Artefact into another.  This is not taking into account the increase in DC for technical complexity - to ''Change'' (radio into motorcyle) would probably be DC 40.
  
20  - 
 
  
30 -   
+
20 ''Change'' one ''Artefact'' into another (radio into clock) - add 5 to DC for each order of magnitude of technical complexity OR volume (radio into motorcyle), or into its base materials (clock into metal)
  
45  -   
+
30  -  ''Change Artefact'' into a similar noun-form you have access to (clock into stone)
 +
 
 +
45  -  ''Change Artefact'' into any other noun-form you have access to (clock into water)
  
 
60  -   
 
60  -   
  
80  -   
+
80  -  ''Change Arefact'' into complex combinations of noun-forms you have access to (clock into bottle of moisturiser)
  
  
  
=Create=
+
=Create Artefact=
  
  
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''Create'' Powers have 3 noticable displays  
 
''Create'' Powers have 3 noticable displays  
  
 +
''Create Artefact'' does not work unless the base materials are present, or the character can also ''Create'' the base materials (this would be a more complex spell involving adding both DCs with a much longer casting time)
  
20  - 
 
  
30 -   
+
20 ''Create'' a radio
  
45 -   
+
30 ''Create'' a cell phone; a hangun (revolver, 'six-shooter')
  
60 -  
+
45 - ''Create'' a motorcycle; a handgun (modern, semi-automatic)
  
80 -  
+
60 - ''Create'' a computer; a machinegun
  
 +
80  -  ''Create'' a mecha
  
  
=Control=
+
 
 +
=Control Artefact=
  
  
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20  -   
+
20  -  ''Control'' target's wristwatch (change the time displayed)
  
30  -   
+
30  -  ''Control'' surveilance equipment to slip in undetected
  
45  -   
+
45  -  ''Control'' a computer
  
60  -   
+
60  -  ''Control'' a computer network
  
80  -   
+
80  -  ''Control'' a plane/ship, change the navigation systems around
  
  
  
=Destroy=
+
=Destroy Artefact=
  
  
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20  -   
+
20  -  ''Destroy'' a radio; jam a cell phone or revolver
  
30  -   
+
30  -  ''Destroy'' phone or revolver; jam an engine
  
45  -   
+
45  -  ''Destroy'' an engine; freeze a computer
  
60  -   
+
60  -  ''Destroy'' a computer; disable a tank
  
80  -   
+
80  -  ''Destroy'' a robot or tank
  
  
  
=Sense=
+
=Sense Artefact=
  
  
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20  -   
+
20  -  ''Sense'' one property of an ''Artefact'' (determine how powerful a computer is, the speed of a jet-pack)
  
30  -   
+
30  -  Gain an intuitive/full general understanding of how an ''Arefact'' functions, or what it is supposed to do; ''Sense'' nearby ''Arefacts'' of a specified kind (guns, computers)
  
45  -   
+
45  -  Gain in-depth understanding of how an ''Artefact'' functions, enough to rebuild or repair it (with the appropriate skills and tools)
  
60  -   
+
60  - Speak with an ''Artefact'' - know who previously used it, what it was made for, etc.  
  
80  - 
 
  
  
 
+
=Summon Artefact=
=Summon=
 
  
  
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20  - 
+
Because the Monster templates have not been done, it is not possible to write up the ''Artefact'' Powers at this point.
 
 
30  - 
 
 
 
45  - 
 
 
 
60  - 
 
 
 
80  -
 

Latest revision as of 03:25, 24 September 2005


Change Artefact[edit]

Change Powers have 3 noticable displays.

Note that the higher DC powers don't really seem to be very powerful in comparison to the DC 20 power to change one Artefact into another. This is not taking into account the increase in DC for technical complexity - to Change (radio into motorcyle) would probably be DC 40.


20 - Change one Artefact into another (radio into clock) - add 5 to DC for each order of magnitude of technical complexity OR volume (radio into motorcyle), or into its base materials (clock into metal)

30 - Change Artefact into a similar noun-form you have access to (clock into stone)

45 - Change Artefact into any other noun-form you have access to (clock into water)

60 -

80 - Change Arefact into complex combinations of noun-forms you have access to (clock into bottle of moisturiser)


Create Artefact[edit]

Create Powers have 3 noticable displays

Create Artefact does not work unless the base materials are present, or the character can also Create the base materials (this would be a more complex spell involving adding both DCs with a much longer casting time)


20 - Create a radio

30 - Create a cell phone; a hangun (revolver, 'six-shooter')

45 - Create a motorcycle; a handgun (modern, semi-automatic)

60 - Create a computer; a machinegun

80 - Create a mecha


Control Artefact[edit]

Control Powers have 1 noticable display.


20 - Control target's wristwatch (change the time displayed)

30 - Control surveilance equipment to slip in undetected

45 - Control a computer

60 - Control a computer network

80 - Control a plane/ship, change the navigation systems around


Destroy Artefact[edit]

Destroy Powers have 2 noticable displays.


20 - Destroy a radio; jam a cell phone or revolver

30 - Destroy phone or revolver; jam an engine

45 - Destroy an engine; freeze a computer

60 - Destroy a computer; disable a tank

80 - Destroy a robot or tank


Sense Artefact[edit]

Sense Powers have no displays as such (they can be purchased as disadvantages). Sense Powers can be noticed by using Sense Motive, Spellcraft or another Sense Power on the character.


20 - Sense one property of an Artefact (determine how powerful a computer is, the speed of a jet-pack)

30 - Gain an intuitive/full general understanding of how an Arefact functions, or what it is supposed to do; Sense nearby Arefacts of a specified kind (guns, computers)

45 - Gain in-depth understanding of how an Artefact functions, enough to rebuild or repair it (with the appropriate skills and tools)

60 - Speak with an Artefact - know who previously used it, what it was made for, etc.


Summon Artefact[edit]

Summon Powers have 2 noticable displays.


Because the Monster templates have not been done, it is not possible to write up the Artefact Powers at this point.