Difference between revisions of "Yaman"

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'''Yaman''' male Haradrim Sorceror (from Near Harad), Adept 3 (Sorceror), Warrior 3 (Soldier)
 
'''Yaman''' male Haradrim Sorceror (from Near Harad), Adept 3 (Sorceror), Warrior 3 (Soldier)
 
+
* Initiative +2 [dex +2]
Initiative +2 [dex +2]
+
* Speed 30ft
 
+
* Defense (role +4 [adept 1, warrior 3], str/dex +1/+2): Parry 15, Dodge 16, Flat 14  
Speed 30ft
 
 
 
Defense (role +4 [adept 1, warrior 3], str/dex +1/+2): Parry 15, Dodge 16, Flat 14  
 
 
 
  
 
Attack [role +4 [adapt 1, warrior 3], dex +2] +6
 
Attack [role +4 [adapt 1, warrior 3], dex +2] +6
 
+
* +8 melee [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3)  
+8 melee [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3)  
+
* +8 ranged [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3, range 20ft)  
 
 
+8 ranged [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3, range 20ft)  
 
 
 
  
 
Saving Throws:  
 
Saving Throws:  
 +
* Toughness [con +1] +1 (+3 in armor [s. leather, see below])
 +
* Fort [role +4, con +1] +5
 +
* Reflex [role +2, dex +2] +4
 +
* Will [role +4, wis +0] +4
  
Toughness [con +1] +1 (+2 in armor [leather, see below])
 
 
Fort [role +4, con +1] +5
 
 
Reflex [role +2, dex +2] +4
 
 
Will [role +4, wis +0] +4
 
 
 
Alignment: Light
 
 
Nature (light): Honest, (shadow): Secretive
 
 
Calling: Save Harad from itself
 
 
Reputation: +1
 
 
Conviction: 6 [role 5, domain of man +1]
 
 
Wealth: +9 [base 8, cha +1]
 
  
 +
* Alignment: Light
 +
* Nature (light): Honest, (shadow): Secretive
 +
* Calling: Save Harad from itself
 +
* Reputation: +1
 +
* Conviction: 6 [role 5, domain of man +1]
 +
* Wealth: +9 [base 8, cha +1]
  
  
 
Attributes  
 
Attributes  
 +
* Strength +1
 +
* Dexterity +2
 +
* Constitution +1
 +
* Intelligence +4
 +
* Wisdom +0
 +
* Charisma +1
  
Strength +1
+
Skills  
 
+
* Climb 8 [rank 7, str +1]
Dexterity +2
+
* Concentration 8 [rank 7, con +1]  
 
+
* Diplomacy 10 [rank 9, cha +1]
Constitution +1
+
* Knowledge (geography) 11 [rank 7, int +4]
 
+
* Knowledge (history) 10 [rank 6, int +4]
Intelligence +4
+
* Knowledge (supernatural) 13 [rank 9, int +4]  
 
+
* Notice 5 [rank 5, wis +0]  
Wisdom +0
+
* Ride 12 [rank 9, dex +3]  
 
+
* Search 10 [rank 6, int +4]  
Charisma +1
+
* Sneak 15 [rank 9, dex +3, feat +3]  
 
+
* Disguise 10 [rank 9, cha +1]
 
+
* Intimidate 9 [rank 8, cha +1]
Skills [start skills (each rank 4) role 4 int +4, skilled +1, background +1. Skill points each level after 1st; 8pts for two levels of Adapt, 8pts for three levels of Warrior. Max rank 9]
+
* Jump 7 [rank 6, str +1]
* After first level you get 8 skill points to put in any skill you want.
+
* Sense Motives 10 [rank 9, wis +1]
 
+
* Language +5 languages (none; note: each skill rank you have grants you an additional language that you can speak and understand)
Climb [rank 7, str +1]
 
Concentration [rank 7, con +1]  
 
Diplomacy [rank 9, cha +1]
 
Knowledge (geography) [rank 7, int +4]
 
Knowledge (history) [rank 6, int +4]
 
Knowledge (supernatural) [rank 9, int +4]  
 
Notice [rank 5, wis +0]  
 
Ride [rank 9, dex +3]  
 
Search [rank 6, int +4]  
 
Sneak [rank 9, dex +3, feat +3]  
 
 
 
Disguise [rank 9, cha +1]
 
Intimidate [rank 8, cha +1]
 
Jump [rank 6, str +1]
 
Language +5 languages (none; note: each skill rank you have grants you an additional language that you can speak and understand)
 
Sense Motives [rank 9, wis +1]
 
  
  
 
Feats [adaptive +1, for levels +5]: 11  
 
Feats [adaptive +1, for levels +5]: 11  
Background: Attack Focus (spear)  
+
* Attack Focus (spear)  
Role: Elemental Shaping (Fire) / Valar Shield / Cloud Minds / Elemental Weapon (Fire)  
+
* Elemental Shaping (Fire)
Levels (5): Familiar (snake) / Move Object / three additional ones…
+
* Valar Shield
1. Armor Training (light) [so you can wear the studded leather with additional penalties]
+
* Cloud Minds
2. maybe another Supernatural power like Second Sight (see magical auras, etc), or Psychic Attack (renamed Valar or Mind Attack, only does stun damage, can’t kill. No effect on undead, etc) or Subtle Power (arcane powers harder to detect)
+
* Elemental Weapon (Fire)  
3. maybe Canny Defense (add you int or wis modifier to your Defense score, so +4! You lose it if caught flat-footed though), Attack Specialization (+1 damage with same weapon you have Attack Focus with), or Power Focus (+2 bonus with two Arcane Powers), or
+
* Familiar (snake)
 
+
* Move Object
Adaptive: Skill Focus (Sneak +3)  
+
* Armor Training (light) [so you can wear the studded leather w/o additional penalties]
 
+
* Second Sight (see magical auras, etc)
 +
* Canny Defense (add you int or wis modifier to your Defense score, so +4! You lose it if caught flat-footed though)  
 +
* Skill Focus (Sneak +3)  
  
  
 
Arcane Powers [base bonus - adept level (3) +3, int +4]:  
 
Arcane Powers [base bonus - adept level (3) +3, int +4]:  
Cloud Minds +10
+
* Cloud Minds +10
Elemental Shaping (Fire) +10
+
* Elemental Shaping (Fire) +10
Elemental Weapon (Fire) +10
+
* Elemental Weapon (Fire) +10
Move Object +10
+
* Move Object +10
Valar Shield +10
+
* Valar Shield +10
 
+
* Second Sight +10
 
 
Core Ability: Higher Purpose: Find a bride to unite line with that of Arnor
 
 
 
 
 
Traits: Adaptable, the Dominion of Man, Skilled
 
 
 
Speech: Westron, Haradaic plus 4 additional languages (due to intelligence)
 
 
 
  
Equipment: Masterwork spear (+1 attack bonus), Equipment: Masterwork leather (tough +1, APC -0).
 
  
Profession: Sorceror (generally something that reflects your best skill)
+
* Core Ability: Higher Purpose: Find a bride to unite line with that of Arnor
 +
* Traits: Adaptable, the Dominion of Man, Skilled
 +
* Speech: Westron, Haradaic plus 4 additional languages (due to intelligence)
 +
* Equipment: Masterwork spear (+1 attack bonus), Equipment: Masterwork studded leather (tough +2, APC -0).
 +
* Profession: Sorceror (Supernatural knowledge)

Latest revision as of 19:04, 2 September 2008

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Yaman male Haradrim Sorceror (from Near Harad), Adept 3 (Sorceror), Warrior 3 (Soldier)

  • Initiative +2 [dex +2]
  • Speed 30ft
  • Defense (role +4 [adept 1, warrior 3], str/dex +1/+2): Parry 15, Dodge 16, Flat 14

Attack [role +4 [adapt 1, warrior 3], dex +2] +6

  • +8 melee [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3)
  • +8 ranged [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3, range 20ft)

Saving Throws:

  • Toughness [con +1] +1 (+3 in armor [s. leather, see below])
  • Fort [role +4, con +1] +5
  • Reflex [role +2, dex +2] +4
  • Will [role +4, wis +0] +4


  • Alignment: Light
  • Nature (light): Honest, (shadow): Secretive
  • Calling: Save Harad from itself
  • Reputation: +1
  • Conviction: 6 [role 5, domain of man +1]
  • Wealth: +9 [base 8, cha +1]


Attributes

  • Strength +1
  • Dexterity +2
  • Constitution +1
  • Intelligence +4
  • Wisdom +0
  • Charisma +1

Skills

  • Climb 8 [rank 7, str +1]
  • Concentration 8 [rank 7, con +1]
  • Diplomacy 10 [rank 9, cha +1]
  • Knowledge (geography) 11 [rank 7, int +4]
  • Knowledge (history) 10 [rank 6, int +4]
  • Knowledge (supernatural) 13 [rank 9, int +4]
  • Notice 5 [rank 5, wis +0]
  • Ride 12 [rank 9, dex +3]
  • Search 10 [rank 6, int +4]
  • Sneak 15 [rank 9, dex +3, feat +3]
  • Disguise 10 [rank 9, cha +1]
  • Intimidate 9 [rank 8, cha +1]
  • Jump 7 [rank 6, str +1]
  • Sense Motives 10 [rank 9, wis +1]
  • Language +5 languages (none; note: each skill rank you have grants you an additional language that you can speak and understand)


Feats [adaptive +1, for levels +5]: 11

  • Attack Focus (spear)
  • Elemental Shaping (Fire)
  • Valar Shield
  • Cloud Minds
  • Elemental Weapon (Fire)
  • Familiar (snake)
  • Move Object
  • Armor Training (light) [so you can wear the studded leather w/o additional penalties]
  • Second Sight (see magical auras, etc)
  • Canny Defense (add you int or wis modifier to your Defense score, so +4! You lose it if caught flat-footed though)
  • Skill Focus (Sneak +3)


Arcane Powers [base bonus - adept level (3) +3, int +4]:

  • Cloud Minds +10
  • Elemental Shaping (Fire) +10
  • Elemental Weapon (Fire) +10
  • Move Object +10
  • Valar Shield +10
  • Second Sight +10


  • Core Ability: Higher Purpose: Find a bride to unite line with that of Arnor
  • Traits: Adaptable, the Dominion of Man, Skilled
  • Speech: Westron, Haradaic plus 4 additional languages (due to intelligence)
  • Equipment: Masterwork spear (+1 attack bonus), Equipment: Masterwork studded leather (tough +2, APC -0).
  • Profession: Sorceror (Supernatural knowledge)