Geos:Fate-Fudge Rules:Characters:Character Creation:Gebrok Academy: Difference between revisions
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Graduates of the Gebrok Academy of the Magical Arts have a fairly rigid curriculum. All graduates require these skills and extras: | Graduates of the Gebrok Academy of the Magical Arts have a fairly rigid curriculum. All magical graduates require an aspect related to their magical ability ('Graduate of the Gebrok Academy' is sufficient) as well as these skills and extras: | ||
Humanities 1 | * Humanities 1 | ||
Natural Philosophy 1 | * Natural Philosophy 1 | ||
Metaphysics 1 | * Metaphysics 1 | ||
Group Knowledge (Imperial Wizardry) 1 | * Group Knowledge (Imperial Wizardry) 1 | ||
Magic Theory 2 | * Magic Theory 2 | ||
Wizard's Imperial (Ext: Literacy) 2 (3 points) | * Wizard's Imperial (Ext: Literacy) 2 (3 points) | ||
Social Status 1 | * Social Status 1 | ||
Corpus 1 | * Corpus 1 | ||
Vim 1 | * Vim 1 | ||
Most graduates of Gebrok Academy have 2-4 more points in the scientia and tractii magia. | Most magical graduates of Gebrok Academy have 2-4 more points in the scientia and tractii magia. The prospective student should also have some way of paying for their education: Resources or a wealthy Ally are helpful for versimilitude. | ||
<!-- Gebrok Academy also offers an unstructured program, where --> |
Latest revision as of 21:14, 21 November 2008
Graduates of the Gebrok Academy of the Magical Arts have a fairly rigid curriculum. All magical graduates require an aspect related to their magical ability ('Graduate of the Gebrok Academy' is sufficient) as well as these skills and extras:
- Humanities 1
- Natural Philosophy 1
- Metaphysics 1
- Group Knowledge (Imperial Wizardry) 1
- Magic Theory 2
- Wizard's Imperial (Ext: Literacy) 2 (3 points)
- Social Status 1
- Corpus 1
- Vim 1
Most magical graduates of Gebrok Academy have 2-4 more points in the scientia and tractii magia. The prospective student should also have some way of paying for their education: Resources or a wealthy Ally are helpful for versimilitude.