Geos:Fate-Fudge Rules:Characters:Character Creation:Gebrok Academy: Difference between revisions

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Graduates of the Gebrok Academy of the Magical Arts have a fairly rigid curriculum.  All graduates require these skills and extras:
Graduates of the Gebrok Academy of the Magical Arts have a fairly rigid curriculum.  All magical graduates require an aspect related to their magical ability ('Graduate of the Gebrok Academy' is sufficient) as well as these skills and extras:
Humanities 1
* Humanities 1
Natural Philosophy 1
* Natural Philosophy 1
Metaphysics 1
* Metaphysics 1
Group Knowledge (Imperial Wizardry) 1
* Group Knowledge (Imperial Wizardry) 1
Magic Theory 2
* Magic Theory 2
Wizard's Imperial (Ext: Literacy) 2 (3 points)
* Wizard's Imperial (Ext: Literacy) 2 (3 points)
Social Status 1
* Social Status 1
Corpus 1
* Corpus 1
Vim 1
* Vim 1


Most graduates of Gebrok Academy have 2-4 more points in the scientia and tractii magia.
Most magical graduates of Gebrok Academy have 2-4 more points in the scientia and tractii magia. The prospective student should also have some way of paying for their education: Resources or a wealthy Ally are helpful for versimilitude. 
 
<!-- Gebrok Academy also offers an unstructured program, where -->

Latest revision as of 21:14, 21 November 2008

Graduates of the Gebrok Academy of the Magical Arts have a fairly rigid curriculum. All magical graduates require an aspect related to their magical ability ('Graduate of the Gebrok Academy' is sufficient) as well as these skills and extras:

  • Humanities 1
  • Natural Philosophy 1
  • Metaphysics 1
  • Group Knowledge (Imperial Wizardry) 1
  • Magic Theory 2
  • Wizard's Imperial (Ext: Literacy) 2 (3 points)
  • Social Status 1
  • Corpus 1
  • Vim 1

Most magical graduates of Gebrok Academy have 2-4 more points in the scientia and tractii magia. The prospective student should also have some way of paying for their education: Resources or a wealthy Ally are helpful for versimilitude.