Dunlang of the Colymar: Difference between revisions

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- Main Page; [[The Valley of Cradles]]
- Main Page; [[The Valley of Cradles]]
- Back to [[The_Valley_of_Cradles]]
= Character Sheet Format=
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
- Back to [[The_Valley_of_Cradles]]
==Background==
Write a brief history of your PC here.
==Character Details==
* Name: '''Character Name goes here'''
* Race: '''Character Race goes here'''
* Cults:-
** Rune Level: '''Character cults go here'''
** Initiate: '''Character cults go here'''
** Lay Member: '''Character cults go here'''
* Social Condition: '''This is where things like 'poor noble' go'''
* Sex: '''Character gender goes here'''
* Previous Experience: '''This is where things like 'Foot Barbarian' go.'''
==Characteristics==
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
*Damage Bonus/Minus: '''+/- Damage Dice'''
*Hit Point Bonus/minus: '''+/-HPs'''
*Experience bonus: '''+/-%'''
*Encumbrance limit:
==Skill Groups==
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Agility: +/-n%'''
**Dance (30%/5%): n%
***Style:-
**Dodge (15%): n%
**Climb (25%): n%
**Jump (25%): n%
**<u>Tumbling</u> (25%): n%
*'''Aim: +/-n%'''
**Catch (25%): n%
**Throw (25%): n%
*'''Knowledge: +/-n%'''
**Evaluate (10%):-
***Treasure: n%
***Trade Goods: n%
***Art: n%
**Read/Write Language (10/0%):-
***Language Name: n%
**Animal Lore (5%):-
***Find cattle food: n%
***Hunting: n%
***Tending/Herding: n%
***Training: n%
**Folk Lore (30%) By culture/race.: n%
**Mineral Lore (5%):-
***Mining: n%
***Caving: n%
***Assess Mineral: n%
**Plant Lore (5%):-
***Find healing plants: n%
***Identify plants: n%
***Farming: n%
**World lore (5%):-
***Find Water: n%
***Survival: n%
***Weatherlore: n%
**<u>Healing lore</u>: (10%):-
***Identify disease: n%
***Indentify poison: n%
***Doctoring: n%
**<u>Martial arts </u>(0%): n%
**<u>River Lore</u> (20%): n%
**<u>Spirit Lore</u> (5%): n%
**<u>Star lore </u>(Navigation)(10%):-
***Trailblazing: n%
***Seaborne: n%
*'''Manipulation[Body]: +/-n%'''
**Boating (10%): n%
**<u>Sailing</u> (5%): n%
**Craft, Physical (30%/10%) Sp:-
***Armour/weapon/shield making: n%
***Masonry/architect: n%
***Peaceful Cut/butchery: n%
***Shiphandling: n%
***Teamster/packhandler: n%
**Swimming (15%): n%
**Riding (5%): n%
**<u>Running (25%)</u>: n%
**<u>Drive Cart/wagon (15%)</u>: n%
*'''Manipulation[Fine]: +/-n%'''
**First aid (10%): n%
**Treat disease/poison (5): n%
**Sleight of hand (15%):-
***Hide item: n%
***Pick pockets: n%
***Palm object: n%
**Craft, Fine (30%/10)% Sp:-
***Map making: n%
***Netmaking: n%
***Gemsmith/Jewelcraft: n%
***Brewing: n%
***Trapsmith: n%
***Locksmith: n%
**Devices (5):-
***Lock pick: n%
***Trap set/disarm: n%
**<u>Feign Death </u>(10): n%
**<u>Foil Restraints</u> (0): n%
**<u>Play Instrument</u> (Var): n%
*'''Perception: +/-n%'''
**Listen (25)%: n%
**Scan (25)%: n%
**<u>Sense</u> (5%):-
***Ambush: n%
***Chaos: n%
***Assassin: n%
**Spot (5):-
***Hidden items: n%
***Trap: n%
**<u>Taste analysis</u> (5%): n%
**<u>Tracking</u> (10%): n%
*'''Stealth: +/-n%'''
**Camouflage (10%): n%
**Hide (15%): n%
**Move quietly (15%): n%
**Ambush (5)%: n%
**<u>Shadowing</u> (10%): n%
**<u>Swim Quietly</u> (Sp.): n%
*'''Communication: +/-n%'''
**Bargain (10%): n%
**Orate (10%): n%
**Sing (5%): n%
**Speak Lang. (Int x 5 [Home langs, 00% other.): n%
**<u>Understand beast speech</u> (10%): n%
**<u>Voice Mimicry</u> (5%): n%
*'''Social: +/-n%'''
**<u>Acting </u>(10%): n%
**<u>Bribery</u> (20%): n%
**Fast talk (20%): n%
**<u>Disguise</u> (10%): n%
**Wise (30%/10%/5%):-
***Streetwise: n%
***Courtliness: n%
***Nomad ways: n%
</div>
==Hit Points and Armour==
{| border="1" cellpadding="2"
!width="200"|Location Name
!width="300"|Armour types
!width="50"|H.P.
!width="50"|A.P.
!width="50"|Enc.
!width="100"|Location
|-
|Head || Armour Type || number || number || number || 19-20
|-
|Left Arm || Armour Type || number || number || number || 16-18
|-
|Right Arm || Armour Type || number || number || number || 13-15
|-
|Chest || Armour Type || number || number || number || 12
|-
|Abdomen || Armour Type || number || number || number || 09-11
|-
|Left Leg || Armour Type || number || number || number || 05-08
|-
|Right Leg || Armour Type || number || number || number || 01-04
|}
*Total Hit Points: nHP
==Weapons and Shields==
* Attack Bonus/Minus: +/-%
* Parry Bonus/Minus: +/-%
* Aim Bonus/Minus: +/-%
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
{| border="1" cellpadding="2"
!width="200"|Weapon/Shield Name
!width="150"|Damage
!width="50"|S.R.
!width="50"|A.P.
!width="50"|Attack %
!width="50"|Parry %
!width="100"|Range
!width="50"|Enc.
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|-
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
|-
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
|-
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
|-
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
|-
|Grapple || Special || sr || special || atk% || pry% || melee || 0
|}
==Magic==
*'''Power:-'''
** Current Characteristic POW:
** Current Available POW:
** Current Stored POW:
'''Spirits:'''
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*Spirit One
** INT:
** POW:
** Where Bound:
*Spirit Two
** INT:
** POW:
** Where Bound:
*Spirit Three
** INT:
** POW:
** Where Bound:
</div>
*'''Battle Magic:'''
** List your Battle Magic Spells here.
* '''Rune Magic:'''
** List your Rune Magic Spells here.
==Mounts==
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
*Damage Bonus/Minus: '''+/- Damage Dice'''
*Hit Point Bonus/minus: '''+/-HPs'''
*Move Rate:
{| border="1" cellpadding="2"
!width="200"|Location Name
!width="225"|Armour types
!width="50"|H.P.
!width="50"|A.P.
!width="50"|Enc.
!width="100"|Location
|-
|Head || Armour Type || number || number || number || 17-20
|-
|Left Foreleg || Armour Type || number || number || number || 14-16
|-
|Right foreleg || Armour Type || number || number || number || 11-13
|-
|Forequarters || Armour Type || number || number || number || 08-10
|-
|Hindquarters || Armour Type || number || number || number || 05-07
|-
|Left Hindleg || Armour Type || number || number || number || 03-04
|-
|Right Hindleg || Armour Type || number || number || number || 01-02
|}
*Total Hit Points: nHP
* Attack Bonus/Minus: +/-%
* Parry Bonus/Minus: +/-%
* Aim Bonus/Minus: +/-%
{| border="1" cellpadding="2"
!width="200"|Attack
!width="150"|Damage
!width="50"|S.R.
!width="50"|Attack %
|-
|Bite || damage || sr || atk%
|-
|Kick || damage || sr || atk%
|-
|Rear and plunge || damage || sr || atk%
|}
==Equipment==
*Weapons:
** List your weapons and shields here
*Armour:
** List you armour and clothing here
*Other:
**List everything else here.

Revision as of 08:52, 30 January 2009

- Main Page; The Valley of Cradles - Back to The_Valley_of_Cradles

Character Sheet Format

Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.


- Back to The_Valley_of_Cradles

Background

Write a brief history of your PC here.

Character Details

  • Name: Character Name goes here
  • Race: Character Race goes here
  • Cults:-
    • Rune Level: Character cults go here
    • Initiate: Character cults go here
    • Lay Member: Character cults go here
  • Social Condition: This is where things like 'poor noble' go
  • Sex: Character gender goes here
  • Previous Experience: This is where things like 'Foot Barbarian' go.

Characteristics

Str: Number, Con: Number, Siz: Number, Int: Number, Pow: Number, Dex: Number:, Cha: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Experience bonus: +/-%
  • Encumbrance limit:

Skill Groups

  • Agility: +/-n%
    • Dance (30%/5%): n%
      • Style:-
    • Dodge (15%): n%
    • Climb (25%): n%
    • Jump (25%): n%
    • Tumbling (25%): n%


  • Aim: +/-n%
    • Catch (25%): n%
    • Throw (25%): n%


  • Knowledge: +/-n%
    • Evaluate (10%):-
      • Treasure: n%
      • Trade Goods: n%
      • Art: n%
    • Read/Write Language (10/0%):-
      • Language Name: n%
    • Animal Lore (5%):-
      • Find cattle food: n%
      • Hunting: n%
      • Tending/Herding: n%
      • Training: n%
    • Folk Lore (30%) By culture/race.: n%
    • Mineral Lore (5%):-
      • Mining: n%
      • Caving: n%
      • Assess Mineral: n%
    • Plant Lore (5%):-
      • Find healing plants: n%
      • Identify plants: n%
      • Farming: n%
    • World lore (5%):-
      • Find Water: n%
      • Survival: n%
      • Weatherlore: n%
    • Healing lore: (10%):-
      • Identify disease: n%
      • Indentify poison: n%
      • Doctoring: n%
    • Martial arts (0%): n%
    • River Lore (20%): n%
    • Spirit Lore (5%): n%
    • Star lore (Navigation)(10%):-
      • Trailblazing: n%
      • Seaborne: n%


  • Manipulation[Body]: +/-n%
    • Boating (10%): n%
    • Sailing (5%): n%
    • Craft, Physical (30%/10%) Sp:-
      • Armour/weapon/shield making: n%
      • Masonry/architect: n%
      • Peaceful Cut/butchery: n%
      • Shiphandling: n%
      • Teamster/packhandler: n%
    • Swimming (15%): n%
    • Riding (5%): n%
    • Running (25%): n%
    • Drive Cart/wagon (15%): n%


  • Manipulation[Fine]: +/-n%
    • First aid (10%): n%
    • Treat disease/poison (5): n%
    • Sleight of hand (15%):-
      • Hide item: n%
      • Pick pockets: n%
      • Palm object: n%
    • Craft, Fine (30%/10)% Sp:-
      • Map making: n%
      • Netmaking: n%
      • Gemsmith/Jewelcraft: n%
      • Brewing: n%
      • Trapsmith: n%
      • Locksmith: n%
    • Devices (5):-
      • Lock pick: n%
      • Trap set/disarm: n%
    • Feign Death (10): n%
    • Foil Restraints (0): n%
    • Play Instrument (Var): n%


  • Perception: +/-n%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Sense (5%):-
      • Ambush: n%
      • Chaos: n%
      • Assassin: n%
    • Spot (5):-
      • Hidden items: n%
      • Trap: n%
    • Taste analysis (5%): n%
    • Tracking (10%): n%


  • Stealth: +/-n%
    • Camouflage (10%): n%
    • Hide (15%): n%
    • Move quietly (15%): n%
    • Ambush (5)%: n%
    • Shadowing (10%): n%
    • Swim Quietly (Sp.): n%


  • Communication: +/-n%
    • Bargain (10%): n%
    • Orate (10%): n%
    • Sing (5%): n%
    • Speak Lang. (Int x 5 [Home langs, 00% other.): n%
    • Understand beast speech (10%): n%
    • Voice Mimicry (5%): n%


  • Social: +/-n%
    • Acting (10%): n%
    • Bribery (20%): n%
    • Fast talk (20%): n%
    • Disguise (10%): n%
    • Wise (30%/10%/5%):-
      • Streetwise: n%
      • Courtliness: n%
      • Nomad ways: n%

Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 19-20
Left Arm Armour Type number number number 16-18
Right Arm Armour Type number number number 13-15
Chest Armour Type number number number 12
Abdomen Armour Type number number number 09-11
Left Leg Armour Type number number number 05-08
Right Leg Armour Type number number number 01-04
  • Total Hit Points: nHP

Weapons and Shields

  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
  • Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk% pry% melee 0
Fist 1d3 sr arm atk% pry% melee 0
Kick 1d6 sr leg atk% pry% melee 0
Head Butt 1d4 sr head atk% pry% melee 0
Grapple Special sr special atk% pry% melee 0

Magic

  • Power:-
    • Current Characteristic POW:
    • Current Available POW:
    • Current Stored POW:


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • List your Battle Magic Spells here.
  • Rune Magic:
    • List your Rune Magic Spells here.

Mounts

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment

  • Weapons:
    • List your weapons and shields here
  • Armour:
    • List you armour and clothing here
  • Other:
    • List everything else here.