Walter Fitzstephen: Difference between revisions
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Return to [[1439_Call_of_Cthulhu]] | Return to [[1439_Call_of_Cthulhu]] | ||
Accounting: 21% | |||
Anthropology: 1% | |||
Archaeology: 1% | |||
Art | |||
(Artistic default): 5% | |||
Illumination: 1% | |||
Astronomy: 1% | |||
Bargain: 15% | |||
Biology: 1% (Keeper permission only) | |||
Chemistry: 1% | |||
Climb: 40% | |||
Conceal: 15% | |||
Craft | |||
(Craft default): 5% | |||
Book Binding: 1% | |||
Credit Rating: 35 points spent= Gentry (35%) | |||
Cthulhu Mythos: None at character generation | |||
Computer Use: N/A | |||
Disguise: 1% | |||
Dodge: DEX x2% =28 | |||
Drive Wagon: 15% | |||
Electrical Repair: N/A | |||
Electronics: N/A | |||
Fast Talk: 55% | |||
First Aid: 30% | |||
Geology: 1% | |||
Hide: 10% | |||
History: 25% | |||
Jump: 25% | |||
Law: 1% | |||
Canon Law: 1% (Literate only past 25%) | |||
Library Use: 1% (Literate only) | |||
Listen: 25% | |||
Locksmith: 1% | |||
Martial Arts: 1% | |||
Mechanical Repair: 10% | |||
Medicine: 1% (Literate only) | |||
Natural History: 10% | |||
Navigate: 10% | |||
Occult: 30% | |||
Operate Heavy Machinery: N/A | |||
Persuade: 15% +10= 25% | |||
Pharmacy: 1% | |||
Photography: N/A | |||
Physics: N/A | |||
Pilot (Sail Boat or Row Boat only): 5% | |||
Psychology: 5% | |||
Ride: 55% | |||
Sneak: 10% | |||
Spot Hidden: 25% | |||
Swim: 1% | |||
Throw: 25% | |||
Track: 10% | |||
Weapons | |||
Hand to hand | |||
Fist: 25% | |||
Kick: 15% | |||
Head Butt: 10% | |||
Grapple: 25% | |||
Axe | |||
One Handed Axe/Hammer: 10% | |||
Two Handed Axe/Hammer: 10% | |||
Poll Axe/Hammer: | |||
Club | |||
One Handed Club/Mace: 15% | |||
Two Handed Club/Mace: 15% | |||
Flail | |||
One Handed Flail: 5% | |||
Two Handed Flail: 5% | |||
Spear | |||
Lance (couched): 40% | |||
One Handed Spear: 5% | |||
Two Handed Spear: 10% | |||
Sword | |||
Dagger/Short Sword: 35% | |||
One Handed Sword: 59% | |||
Two Handed Sword: 40% | |||
Shield | |||
Buckler: 20% | |||
Shield: 25% | |||
Missile weapons | |||
Bow: 10% | |||
Crossbow: 25% | |||
Javelin: 10% | |||
Hurled stone: 25% | |||
Seige weapons | |||
Trebuchet/Catapult: 1% | |||
Espringalde/Ballista: 5% | |||
Gunpowder weapons | |||
Artillery | |||
Bombard: 1% | |||
Siege Gun: 1% | |||
Field Gun: 1% | |||
Hand Guns | |||
Arquebus: 30% |
Revision as of 17:14, 31 January 2009
Return to 1439_Call_of_Cthulhu
Accounting: 21% Anthropology: 1% Archaeology: 1% Art (Artistic default): 5% Illumination: 1% Astronomy: 1% Bargain: 15% Biology: 1% (Keeper permission only) Chemistry: 1% Climb: 40% Conceal: 15% Craft (Craft default): 5% Book Binding: 1% Credit Rating: 35 points spent= Gentry (35%) Cthulhu Mythos: None at character generation Computer Use: N/A Disguise: 1% Dodge: DEX x2% =28 Drive Wagon: 15% Electrical Repair: N/A Electronics: N/A Fast Talk: 55% First Aid: 30% Geology: 1% Hide: 10% History: 25% Jump: 25% Law: 1% Canon Law: 1% (Literate only past 25%) Library Use: 1% (Literate only) Listen: 25% Locksmith: 1% Martial Arts: 1% Mechanical Repair: 10% Medicine: 1% (Literate only) Natural History: 10% Navigate: 10% Occult: 30% Operate Heavy Machinery: N/A Persuade: 15% +10= 25% Pharmacy: 1% Photography: N/A Physics: N/A Pilot (Sail Boat or Row Boat only): 5% Psychology: 5% Ride: 55% Sneak: 10% Spot Hidden: 25% Swim: 1% Throw: 25% Track: 10%
Weapons Hand to hand Fist: 25% Kick: 15% Head Butt: 10% Grapple: 25% Axe One Handed Axe/Hammer: 10% Two Handed Axe/Hammer: 10% Poll Axe/Hammer: Club One Handed Club/Mace: 15% Two Handed Club/Mace: 15% Flail One Handed Flail: 5% Two Handed Flail: 5% Spear Lance (couched): 40% One Handed Spear: 5% Two Handed Spear: 10% Sword Dagger/Short Sword: 35% One Handed Sword: 59% Two Handed Sword: 40% Shield Buckler: 20% Shield: 25% Missile weapons Bow: 10% Crossbow: 25% Javelin: 10% Hurled stone: 25% Seige weapons Trebuchet/Catapult: 1% Espringalde/Ballista: 5% Gunpowder weapons Artillery Bombard: 1% Siege Gun: 1% Field Gun: 1% Hand Guns Arquebus: 30%