Walter Fitzstephen: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
Return to [[1439_Call_of_Cthulhu]]
Return to [[1439_Call_of_Cthulhu]]
Accounting: 21%
Anthropology: 1%
Archaeology: 1%
Art
(Artistic default): 5%
Illumination: 1%
Astronomy: 1%
Bargain: 15%
Biology: 1% (Keeper permission only)
Chemistry: 1%
Climb: 40%
Conceal: 15%
Craft
(Craft default): 5%
Book Binding: 1%
Credit Rating:  35 points spent= Gentry (35%)
Cthulhu Mythos: None at character generation
Computer Use: N/A
Disguise: 1%
Dodge: DEX x2% =28
Drive Wagon: 15%
Electrical Repair: N/A
Electronics: N/A
Fast Talk: 55%
First Aid: 30%
Geology: 1%
Hide: 10%
History: 25%
Jump: 25%
Law: 1%
Canon Law: 1% (Literate only past 25%)
Library Use: 1% (Literate only)
Listen: 25%
Locksmith: 1%
Martial Arts: 1%
Mechanical Repair: 10%
Medicine: 1% (Literate only)
Natural History: 10%
Navigate: 10%
Occult: 30%
Operate Heavy Machinery: N/A
Persuade: 15% +10= 25%
Pharmacy: 1%
Photography: N/A
Physics: N/A
Pilot (Sail Boat or Row Boat only): 5%
Psychology: 5%
Ride: 55%
Sneak: 10%
Spot Hidden: 25%
Swim: 1%
Throw: 25%
Track: 10%
Weapons
Hand to hand
Fist: 25%
Kick: 15%
Head Butt: 10%
Grapple: 25%
Axe
One Handed Axe/Hammer: 10%
Two Handed Axe/Hammer: 10%
Poll Axe/Hammer:
Club
One Handed Club/Mace: 15%
Two Handed Club/Mace: 15%
Flail
One Handed Flail: 5%
Two Handed Flail: 5%
Spear
Lance (couched): 40%
One Handed Spear: 5%
Two Handed Spear: 10%
Sword
Dagger/Short Sword: 35%
One Handed Sword: 59%
Two Handed Sword: 40%
Shield
Buckler: 20%
Shield: 25%
Missile weapons
Bow: 10%
Crossbow: 25%
Javelin: 10%
Hurled stone: 25%
Seige weapons
Trebuchet/Catapult: 1%
Espringalde/Ballista: 5%
Gunpowder weapons
Artillery
Bombard: 1%
Siege Gun: 1%
Field Gun: 1%
Hand Guns
Arquebus: 30%

Revision as of 17:14, 31 January 2009

Return to 1439_Call_of_Cthulhu

Accounting: 21% Anthropology: 1% Archaeology: 1% Art (Artistic default): 5% Illumination: 1% Astronomy: 1% Bargain: 15% Biology: 1% (Keeper permission only) Chemistry: 1% Climb: 40% Conceal: 15% Craft (Craft default): 5% Book Binding: 1% Credit Rating: 35 points spent= Gentry (35%) Cthulhu Mythos: None at character generation Computer Use: N/A Disguise: 1% Dodge: DEX x2% =28 Drive Wagon: 15% Electrical Repair: N/A Electronics: N/A Fast Talk: 55% First Aid: 30% Geology: 1% Hide: 10% History: 25% Jump: 25% Law: 1% Canon Law: 1% (Literate only past 25%) Library Use: 1% (Literate only) Listen: 25% Locksmith: 1% Martial Arts: 1% Mechanical Repair: 10% Medicine: 1% (Literate only) Natural History: 10% Navigate: 10% Occult: 30% Operate Heavy Machinery: N/A Persuade: 15% +10= 25% Pharmacy: 1% Photography: N/A Physics: N/A Pilot (Sail Boat or Row Boat only): 5% Psychology: 5% Ride: 55% Sneak: 10% Spot Hidden: 25% Swim: 1% Throw: 25% Track: 10%


Weapons Hand to hand Fist: 25% Kick: 15% Head Butt: 10% Grapple: 25% Axe One Handed Axe/Hammer: 10% Two Handed Axe/Hammer: 10% Poll Axe/Hammer: Club One Handed Club/Mace: 15% Two Handed Club/Mace: 15% Flail One Handed Flail: 5% Two Handed Flail: 5% Spear Lance (couched): 40% One Handed Spear: 5% Two Handed Spear: 10% Sword Dagger/Short Sword: 35% One Handed Sword: 59% Two Handed Sword: 40% Shield Buckler: 20% Shield: 25% Missile weapons Bow: 10% Crossbow: 25% Javelin: 10% Hurled stone: 25% Seige weapons Trebuchet/Catapult: 1% Espringalde/Ballista: 5% Gunpowder weapons Artillery Bombard: 1% Siege Gun: 1% Field Gun: 1% Hand Guns Arquebus: 30%