Caleb Paine: Difference between revisions
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'''Good Human Rogue''' | |||
Level 1 | |||
Paragon Path: Master Infiltrator/Master Spy | |||
= Ability Scores = | = Ability Scores = | ||
Strength | Strength 13 (+1) [+1] | ||
Constitution | Constitution 12 (+1) [+1] | ||
Dexterity | Dexterity 16 (+3) [+3] | ||
Intelligence | Intelligence 12 (+1) [+1] | ||
Wisdom | Wisdom 12 (+1) [+1] | ||
Charisma | Charisma 14 (+2) [+2] | ||
= Health = | = Health = | ||
HP | HP 24 | ||
Bloodied 12 | |||
Surge Value 6 | |||
Healing Surges 7 | |||
= Senses and Movement = | |||
Initiative +3 | |||
Passive Insight 11 | |||
Passive Perception 16 | |||
Move 6 | |||
= Defenses = | = Defenses = | ||
AC | AC 15 | ||
Fortitude | Fortitude 12 | ||
Reflex | Reflex 16 | ||
Will | Will 13 | ||
= Skills = | = Skills = | ||
Acrobatics | Acrobatics +8 | ||
Arcana | Arcana +1 | ||
Athletics | Athletics +6 | ||
Bluff | Bluff +2 | ||
Diplomacy | Diplomacy +8 | ||
Dungeoneering | Dungeoneering +1 | ||
Endurance | Endurance +1 | ||
Heal | Heal +1 | ||
History | History +1 | ||
Insight | Insight +1 | ||
Intimidate | Intimidate +2 | ||
Nature | Nature +1 | ||
Perception | Perception +6 | ||
Religion | Religion | ||
Stealth | Stealth +8 | ||
Streetwise | Streetwise +8 | ||
Thievery | Thievery +8 | ||
= Feats = | = Feats = |
Revision as of 23:43, 4 April 2009
Good Human Rogue
Level 1
Paragon Path: Master Infiltrator/Master Spy
Ability Scores
Strength 13 (+1) [+1]
Constitution 12 (+1) [+1]
Dexterity 16 (+3) [+3]
Intelligence 12 (+1) [+1]
Wisdom 12 (+1) [+1]
Charisma 14 (+2) [+2]
Health
HP 24
Bloodied 12
Surge Value 6
Healing Surges 7
Senses and Movement
Initiative +3
Passive Insight 11
Passive Perception 16
Move 6
Defenses
AC 15
Fortitude 12
Reflex 16
Will 13
Skills
Acrobatics +8
Arcana +1
Athletics +6
Bluff +2
Diplomacy +8
Dungeoneering +1
Endurance +1
Heal +1
History +1
Insight +1
Intimidate +2
Nature +1
Perception +6
Religion
Stealth +8
Streetwise +8
Thievery +8