The Alley Cats: Difference between revisions
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== THE ROSTER == | == THE ROSTER == | ||
===NAME: Nemesis=== Type: LEADER | ==='''NAME''': Nemesis=== '''Type''': LEADER | ||
M*4 WS*4 BS*4 S*3 T*3 W*1 I*4 A*1 Ld*8 --- TOTAL COST: 195 EXPERIENCE: 61 | M*4 WS*4 BS*4 S*3 T*3 W*1 I*4 A*1 Ld*8 --- TOTAL COST: 195 EXPERIENCE: 61 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Siren=== Type: HEAVY | ==='''NAME''': Siren=== '''Type''': HEAVY | ||
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 205 EXPERIENCE: 61 | M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 205 EXPERIENCE: 61 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Prophecy=== Type: GANGER | ==='''NAME''': Prophecy=== '''Type''': GANGER | ||
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21 | M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Halo=== Type: GANGER | ==='''NAME''': Halo=== '''Type''': GANGER | ||
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21 | M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Shade=== Type: GANGER | ==='''NAME''': Shade=== '''Type''': GANGER | ||
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 75 EXPERIENCE: 21 | M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 75 EXPERIENCE: 21 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Boom Boom=== Type: GANGER | ==='''NAME''': Boom Boom=== '''Type''': GANGER | ||
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 125 EXPERIENCE: 21 | M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 125 EXPERIENCE: 21 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Pixie=== Type: JUVE | ==='''NAME''': Pixie=== '''Type''': JUVE | ||
M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 45 EXPERIENCE: 0 | M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 45 EXPERIENCE: 0 | ||
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Notable History: (Optional) | Notable History: (Optional) | ||
===NAME: Streak=== Type: JUVE | ==='''NAME''': Streak=== '''Type''': JUVE | ||
M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 50 EXPERIENCE: 0 | M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 50 EXPERIENCE: 0 | ||
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== TERRITORIES == | == TERRITORIES == | ||
TYPE: *Mine Workings CREDITS: D6x10 TYPE: Old Ruins CREDITS: 10 TYPE: Water Still CREDITS: D6x10 TYPE: Vents CREDITS: 10 TYPE: Drinking Hole CREDITS: D6x10 | '''TYPE''': *Mine Workings CREDITS: D6x10 '''TYPE''': Old Ruins CREDITS: 10 '''TYPE''': Water Still CREDITS: D6x10 '''TYPE''': Vents CREDITS: 10 '''TYPE''': Drinking Hole CREDITS: D6x10 | ||
An asterix "*" denotes that the territory has special rules | An asterix "*" denotes that the territory has special rules |
Revision as of 03:59, 9 April 2009
THE ROSTER
===NAME: Nemesis=== Type: LEADER
M*4 WS*4 BS*4 S*3 T*3 W*1 I*4 A*1 Ld*8 --- TOTAL COST: 195 EXPERIENCE: 61
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Boltgun,Las pistol,Chainsword,Knife
Notable History: (Optional)
===NAME: Siren=== Type: HEAVY
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 205 EXPERIENCE: 61
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Heavy stubber,Knife,Las pistol,Sword Notable History: (Optional)
===NAME: Prophecy=== Type: GANGER
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Stubgun,Autogun,Knife,Sword
Notable History: (Optional)
===NAME: Halo=== Type: GANGER
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 90 EXPERIENCE: 21
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Lasgun,Auto pistol,Knife
Notable History: (Optional)
===NAME: Shade=== Type: GANGER
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 75 EXPERIENCE: 21
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Auto pistol,Knife,Sword
Notable History: (Optional)
===NAME: Boom Boom=== Type: GANGER
M*4 WS*3 BS*3 S*3 T*3 W*1 I*4 A*1 Ld*7 --- TOTAL COST: 125 EXPERIENCE: 21
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Shotgun,Sword,Knife,Las pistol,Frag grenades
Notable History: (Optional)
===NAME: Pixie=== Type: JUVE
M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 45 EXPERIENCE: 0
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Stubgun,Mace,Knife
Notable History: (Optional)
===NAME: Streak=== Type: JUVE
M*4 WS*2 BS*2 S*3 T*3 W*1 I*3 A*1 Ld*6 --- TOTAL COST: 50 EXPERIENCE: 0
Skills: (None) Injuries: (None) Kills: (Optional) Equipment: Auto pistol,Knife,Sword
Notable History: (Optional)
TERRITORIES
TYPE: *Mine Workings CREDITS: D6x10 TYPE: Old Ruins CREDITS: 10 TYPE: Water Still CREDITS: D6x10 TYPE: Vents CREDITS: 10 TYPE: Drinking Hole CREDITS: D6x10
An asterix "*" denotes that the territory has special rules
STASH
CREDS: 125
EQUIPMENT: (Fill In)