DnD Desert Raiders Campaign: Difference between revisions
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* Some hide, some flee. | * Some hide, some flee. | ||
* scattered melee ensues. | * scattered melee ensues. | ||
== Player Characters == | == Player Characters == | ||
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* ? | * ? | ||
* ? | * ? | ||
== NonPlayer Characters == | == NonPlayer Characters == | ||
None yet. | None yet. | ||
== Houserules == | == Houserules == | ||
=== Stat generation === | === Stat generation === | ||
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* No re-rolling of 1's. | * No re-rolling of 1's. | ||
* Roll two sets, pick one. | * Roll two sets, pick one. | ||
== Game Mechanics == | == Game Mechanics == | ||
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Suggestion for temperature variations in different terrain types; | Suggestion for temperature variations in different terrain types; | ||
[[image:DnD_-_Conditional_Temperature_Variations_v1.jpg|left|500px]] | [[image:DnD_-_Conditional_Temperature_Variations_v1.jpg|left|500px]] | ||
== Sources/References == | == Sources/References == |
Revision as of 12:10, 12 June 2009
DnD Desert Raiders Campaign
Sessions Log
10/06/09 - Session I - Caravan Caper
Notes
- Characters wake up in back of moving caravan cart.
- Last memory was being left for dead by raiders/bandits.
- Any prior acquaintances among party unknown at this point in time (no backstories yet)
- Couple of kids are also riding in the cart and before long a scuffle breaks out between a few members of both groups.
- Goblins involved actually manage to hold their own.
- One kid, bruised and screaming, stumbles out of the cart and goes down in an ungainly heap.
- This sufficiently alerts the remainder of the caravan, which pulls to a halt.
- Goblins flee like rats from cart, dodging and climbing to stay hidden.
- Some hide, some flee.
- scattered melee ensues.
Player Characters
- Trog
- You!
- Sandman
- ?
- ?
NonPlayer Characters
None yet.
Houserules
Stat generation
- 4d6, drop lowest.
- No re-rolling of 1's.
- Roll two sets, pick one.
Game Mechanics
Desert Environment
Temperature Bands from Sandstorm and Frostburn books, updated with conversion to Celsius;
Suggestion for temperature variations in different terrain types;