Difference between revisions of "Character:Sajan, the Wanderer in the Storm"

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==Attributes
+
Attributes
Physical==
+
Physical
  
 
Dexterity: •••
 
Dexterity: •••
Line 28: Line 28:
  
 
Mental:
 
Mental:
 +
 
Wits: •••
 
Wits: •••
 +
 
Perception: •••
 
Perception: •••
 +
 
Intelligence: •••
 
Intelligence: •••
 +
  
 
Social:
 
Social:
 +
 
Appearance: ••
 
Appearance: ••
 +
 
Charisma: •••••
 
Charisma: •••••
 +
 
Manipulation: ••••
 
Manipulation: ••••
  
 
Abilities:
 
Abilities:
 +
 
Auspicious:
 
Auspicious:
 +
 
Resistance •••• (2BP)
 
Resistance •••• (2BP)
 +
 
Ride•
 
Ride•
 +
 
Sail •••
 
Sail •••
 +
 
Survival ••
 
Survival ••
 +
 
Thrown •••• (3BP)
 
Thrown •••• (3BP)
 +
 +
 
Favoured:
 
Favoured:
 +
 
Performance••••• (2 BP)
 
Performance••••• (2 BP)
 +
 
Linguistics ••• (*Native Skytongue* Old Realm, Seatongue, Riverspeak)
 
Linguistics ••• (*Native Skytongue* Old Realm, Seatongue, Riverspeak)
 +
 
Presence ••• (3BP)
 
Presence ••• (3BP)
 +
 
Martial Arts •••• (1BP)
 
Martial Arts •••• (1BP)
 +
 +
 
Unfavoured:
 
Unfavoured:
 +
 
Awareness ••
 
Awareness ••
 +
 
Bureaucracy ••
 
Bureaucracy ••
 +
 
Lore •••
 
Lore •••
 +
 
Dodge •••
 
Dodge •••
 +
 
Occult ••
 
Occult ••
 +
 
Socialise ••
 
Socialise ••
 +
 
Stealth •
 
Stealth •
 +
 
Athletics ••
 
Athletics ••
 +
  
  
 
Backgrounds:
 
Backgrounds:
 +
 
Artefact •• (Bracer Of The Raven – Allows me to produce a raven of human intelligence, stats of a Strix but double the hl and 8L/12B soak. Starmetal bonus to attacks. It can talk but not communicate to me any other way, if it dies then the bracer becomes useless. 5 motes to attune. As per Bracer Of The Hawk Oadenol's Codex p.33)
 
Artefact •• (Bracer Of The Raven – Allows me to produce a raven of human intelligence, stats of a Strix but double the hl and 8L/12B soak. Starmetal bonus to attacks. It can talk but not communicate to me any other way, if it dies then the bracer becomes useless. 5 motes to attune. As per Bracer Of The Hawk Oadenol's Codex p.33)
 +
 
Artefact •• (The Unsurpassed Lyre. Adds 2 successes to any Performance roll made when using it. 3 motes to attune. As per Unsurpassed Sanxian, Oadenol's Codex p.35 it just looks different).
 
Artefact •• (The Unsurpassed Lyre. Adds 2 successes to any Performance roll made when using it. 3 motes to attune. As per Unsurpassed Sanxian, Oadenol's Codex p.35 it just looks different).
 +
 
Artefact • (Hearthstone amulet, Starmetal.)
 
Artefact • (Hearthstone amulet, Starmetal.)
 +
 
Acquaintances ••• (Most royal courts in the North have heard my name and will allow me board in exchange for entertainment, as will the inhabitants of some port towns)
 
Acquaintances ••• (Most royal courts in the North have heard my name and will allow me board in exchange for entertainment, as will the inhabitants of some port towns)
 +
 
Backing – Not a faction member and tends to skate by doing the minimum of paper and committee work.
 
Backing – Not a faction member and tends to skate by doing the minimum of paper and committee work.
 +
 
Celestial Manse •• (Jewel Of The Lawgiver's Authority, reduces the difficulty of all attempts to sway other's opinions by 2 -minimum difficulty 1- Oadenol's codex p.106)
 
Celestial Manse •• (Jewel Of The Lawgiver's Authority, reduces the difficulty of all attempts to sway other's opinions by 2 -minimum difficulty 1- Oadenol's codex p.106)
 +
 
Connections • (Guild merchant navy, major contact in Icehome)
 
Connections • (Guild merchant navy, major contact in Icehome)
 +
 
Connections • (Icewalker tribes, specifically to keep tabs on the Bull Of The North)
 
Connections • (Icewalker tribes, specifically to keep tabs on the Bull Of The North)
 +
 
Connections • (Seafarers who cross the north-western seas including a Skullstone captain)
 
Connections • (Seafarers who cross the north-western seas including a Skullstone captain)
 +
 
Salary ••
 
Salary ••
 +
  
 
Equipment:
 
Equipment:
 +
 
Artifacts:
 
Artifacts:
 +
 
Starmetal Bracer Of The Hawk around the right wrist.
 
Starmetal Bracer Of The Hawk around the right wrist.
 +
 
The Unsurpassed Lyre, usually concealed in a leather case slung over the shoulder.
 
The Unsurpassed Lyre, usually concealed in a leather case slung over the shoulder.
 +
 
Starmetal Hearthstone Amulet in the form of a snowflake used as a belt-buckle centred with a golden sphere (the hearthstone). Normally he won't be recognised by his face but by this buckle when relying on reputation rather than personal acquaintance.
 
Starmetal Hearthstone Amulet in the form of a snowflake used as a belt-buckle centred with a golden sphere (the hearthstone). Normally he won't be recognised by his face but by this buckle when relying on reputation rather than personal acquaintance.
 +
 +
 
Mundane Items:
 
Mundane Items:
 +
 
A long dagger worn on the belt and two concealed throwing knives somewhere about his person, normally in the left sleeve.
 
A long dagger worn on the belt and two concealed throwing knives somewhere about his person, normally in the left sleeve.
 +
 
A drinking flask usually containing some kind of spirits.
 
A drinking flask usually containing some kind of spirits.
 +
 
A travellers pack filled with rations, clothing, pots and a tent. Also contains a set of formal robes suitable to perform before more elevated company.  
 
A travellers pack filled with rations, clothing, pots and a tent. Also contains a set of formal robes suitable to perform before more elevated company.  
 +
  
 
Charms:
 
Charms:
 +
 
Resistance
 
Resistance
 +
 
Water And Fire Treaty (MOEP:S p.127)
 
Water And Fire Treaty (MOEP:S p.127)
 +
 
Optimistic Security Practice (MOEP:S p.129)
 
Optimistic Security Practice (MOEP:S p.129)
 +
 +
 
Sail
 
Sail
 +
 
Serendipitous Voyage (MOEP:S p.133)
 
Serendipitous Voyage (MOEP:S p.133)
 +
 
Stone Skipping Spirit (MOEP:S p.133)
 
Stone Skipping Spirit (MOEP:S p.133)
 +
 
Salt Into Ash Sleight (MOEP:S p.134)
 
Salt Into Ash Sleight (MOEP:S p.134)
 +
 +
 
Survival
 
Survival
 +
 
Sky And Rain Mantra (MOEP:S p.137)
 
Sky And Rain Mantra (MOEP:S p.137)
 +
 +
 
Thrown
 
Thrown
 +
 
Wilful Weapon Method (MOEP:S p.138)
 
Wilful Weapon Method (MOEP:S p.138)
 +
 
Essence Thorn Practice (MOEP:S p.139)
 
Essence Thorn Practice (MOEP:S p.139)
 +
 +
 
Linguistics
 
Linguistics
 +
 
Favourable Inflection Procedure (MOEP:S p.145)
 
Favourable Inflection Procedure (MOEP:S p.145)
 +
 +
 
Performance
 
Performance
 +
 
Second Performance Excellency: Essence Triumphant
 
Second Performance Excellency: Essence Triumphant
 +
 
Perfection In Life (MOEP:S p.147)
 
Perfection In Life (MOEP:S p.147)
 +
 
Defence Of Shining Joy (MOEP:S p.147)
 
Defence Of Shining Joy (MOEP:S p.147)
 +
 +
 
Presence
 
Presence
 +
 
Force Decision (MOEP:S p.157) (5 BP)
 
Force Decision (MOEP:S p.157) (5 BP)
 +
  
 
Virtues:
 
Virtues:
 +
 
Compassion •••
 
Compassion •••
 +
 
Conviction ••
 
Conviction ••
 +
 
Temperance •••
 
Temperance •••
 +
 
Valour •
 
Valour •
 +
  
 
Primary Virtue: Compassion
 
Primary Virtue: Compassion
 +
 
Limit Break: 0/10
 
Limit Break: 0/10
 +
 
Essence: 2  
 
Essence: 2  
 +
 
Willpower: 7/7 (2BP)
 
Willpower: 7/7 (2BP)
 +
 
Personal Essence: 6/11
 
Personal Essence: 6/11
 +
 
Peripheral Essence: 28/28 (attuned to Bracer Of The Hawk)
 
Peripheral Essence: 28/28 (attuned to Bracer Of The Hawk)
 +
 
Health Levels: -0 -1 -1 -2 -2 -4 Incapacitated (italicised for bashing, bolded for lethal, struck through for aggravated)
 
Health Levels: -0 -1 -1 -2 -2 -4 Incapacitated (italicised for bashing, bolded for lethal, struck through for aggravated)
 +
 
18BP
 
18BP
 +
  
 
Colleges:
 
Colleges:
 +
 
Messenger ••
 
Messenger ••
 +
 
Gull •••
 
Gull •••
 +
 
Musician ••
 
Musician ••
 +
  
 
Defenses:
 
Defenses:
 +
 
Dodge DV: 4
 
Dodge DV: 4
 +
 
Parry DV: 4 base 6 punch, 2 kick
 
Parry DV: 4 base 6 punch, 2 kick
 +
 
Dodge MDV: 4
 
Dodge MDV: 4
 +
 
Parry MDV: 5
 
Parry MDV: 5
 +
  
 
Natural Soak: 1L/2B
 
Natural Soak: 1L/2B
 +
 
Armoured Soak: N/A
 
Armoured Soak: N/A

Revision as of 12:19, 19 July 2009

Sajan, The Wanderer In The Storm
Chosen of Journeys

Gender: Male

Allegiance: Independent

Age: 63

Concept: Wandering entertainer and troublemaker

Motivation: Visit and perform in every port and town in and outside Creation.

Anima: An ethereal wind driving the sparkling spray of the sea in a hurricane.

Intimacies: Performing epic poetry, nomads and wanderers/vagrants, independence


Attributes Physical

Dexterity: •••

Strength: ••

Stamina: ••

Mental:

Wits: •••

Perception: •••

Intelligence: •••


Social:

Appearance: ••

Charisma: •••••

Manipulation: ••••

Abilities:

Auspicious:

Resistance •••• (2BP)

Ride•

Sail •••

Survival ••

Thrown •••• (3BP)


Favoured:

Performance••••• (2 BP)

Linguistics ••• (*Native Skytongue* Old Realm, Seatongue, Riverspeak)

Presence ••• (3BP)

Martial Arts •••• (1BP)


Unfavoured:

Awareness ••

Bureaucracy ••

Lore •••

Dodge •••

Occult ••

Socialise ••

Stealth •

Athletics ••


Backgrounds:

Artefact •• (Bracer Of The Raven – Allows me to produce a raven of human intelligence, stats of a Strix but double the hl and 8L/12B soak. Starmetal bonus to attacks. It can talk but not communicate to me any other way, if it dies then the bracer becomes useless. 5 motes to attune. As per Bracer Of The Hawk Oadenol's Codex p.33)

Artefact •• (The Unsurpassed Lyre. Adds 2 successes to any Performance roll made when using it. 3 motes to attune. As per Unsurpassed Sanxian, Oadenol's Codex p.35 it just looks different).

Artefact • (Hearthstone amulet, Starmetal.)

Acquaintances ••• (Most royal courts in the North have heard my name and will allow me board in exchange for entertainment, as will the inhabitants of some port towns)

Backing – Not a faction member and tends to skate by doing the minimum of paper and committee work.

Celestial Manse •• (Jewel Of The Lawgiver's Authority, reduces the difficulty of all attempts to sway other's opinions by 2 -minimum difficulty 1- Oadenol's codex p.106)

Connections • (Guild merchant navy, major contact in Icehome)

Connections • (Icewalker tribes, specifically to keep tabs on the Bull Of The North)

Connections • (Seafarers who cross the north-western seas including a Skullstone captain)

Salary ••


Equipment:

Artifacts:

Starmetal Bracer Of The Hawk around the right wrist.

The Unsurpassed Lyre, usually concealed in a leather case slung over the shoulder.

Starmetal Hearthstone Amulet in the form of a snowflake used as a belt-buckle centred with a golden sphere (the hearthstone). Normally he won't be recognised by his face but by this buckle when relying on reputation rather than personal acquaintance.


Mundane Items:

A long dagger worn on the belt and two concealed throwing knives somewhere about his person, normally in the left sleeve.

A drinking flask usually containing some kind of spirits.

A travellers pack filled with rations, clothing, pots and a tent. Also contains a set of formal robes suitable to perform before more elevated company.


Charms:

Resistance

Water And Fire Treaty (MOEP:S p.127)

Optimistic Security Practice (MOEP:S p.129)


Sail

Serendipitous Voyage (MOEP:S p.133)

Stone Skipping Spirit (MOEP:S p.133)

Salt Into Ash Sleight (MOEP:S p.134)


Survival

Sky And Rain Mantra (MOEP:S p.137)


Thrown

Wilful Weapon Method (MOEP:S p.138)

Essence Thorn Practice (MOEP:S p.139)


Linguistics

Favourable Inflection Procedure (MOEP:S p.145)


Performance

Second Performance Excellency: Essence Triumphant

Perfection In Life (MOEP:S p.147)

Defence Of Shining Joy (MOEP:S p.147)


Presence

Force Decision (MOEP:S p.157) (5 BP)


Virtues:

Compassion •••

Conviction ••

Temperance •••

Valour •


Primary Virtue: Compassion

Limit Break: 0/10

Essence: 2

Willpower: 7/7 (2BP)

Personal Essence: 6/11

Peripheral Essence: 28/28 (attuned to Bracer Of The Hawk)

Health Levels: -0 -1 -1 -2 -2 -4 Incapacitated (italicised for bashing, bolded for lethal, struck through for aggravated)

18BP


Colleges:

Messenger ••

Gull •••

Musician ••


Defenses:

Dodge DV: 4

Parry DV: 4 base 6 punch, 2 kick

Dodge MDV: 4

Parry MDV: 5


Natural Soak: 1L/2B

Armoured Soak: N/A