Difference between revisions of "Hargrum"
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'''Hargrum of the Clan of Deepbourn''' | '''Hargrum of the Clan of Deepbourn''' | ||
− | Dwarven Cleric Lvl | + | Dwarven Cleric Lvl 4 (Exp 6,001) |
Alignment: LG (deity = Moradin) | Alignment: LG (deity = Moradin) | ||
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− | * '''HP:''' | + | * '''HP:''' 29 |
* '''AC:''' 3 (Splinted Mail + Shield) | * '''AC:''' 3 (Splinted Mail + Shield) | ||
* '''THAC0:''' 20 | * '''THAC0:''' 20 |
Revision as of 08:50, 17 January 2010
Back to: Mouths of Madness
Hargrum of the Clan of Deepbourn
Dwarven Cleric Lvl 4 (Exp 6,001)
Alignment: LG (deity = Moradin)
- STR 13 (wt: +100, OD: 1-2, BB/LG: 4%)
- DEX 11
- CON 15 (+1 Hp, SS: 91%, R:94%)
- INT 13 (Lang: 3) dw, gn, gob, kob, orc, common, hobgoblin
- WIS 15 (Mag adj:+1, Bonus(2) 1st Spells)
- CHA 9 (CHR 8 to non-dwarves, No. Hench: 4)
- HP: 29
- AC: 3 (Splinted Mail + Shield)
- THAC0: 20
- WP: Hammer, Sling;
- NWP: 3 (Healing(2), Sound Analysis)
Spells: 3 / 0 / 0
Current Spells: Cure Light Wounds x 2, Command
Spell List: Bless, Ceremony, Combine, Command, Create Water, Cure Light Wounds, Detect Evil, Detect Magic, Endure Cold/Heat, Invisibility to Undead, Light, Magic Stone, Penetrate Disguise, Portent, Precipitation, Protection From Evil, Purify Food and Water, Remove Fear, Resist Cold, Sanctuary
Money: 4gp, 5sp
Equipment: Hammer, Sling (12 bullets), Splinted Mail, Large Shield, Helmet, Boots (low hard), Cloak, Backpack, Silver Holy symbol, Water skin, Iron Rations (1 week)